"punch, stab, slice, eye gouge, kick, slap" - hdex
- May 5, 2016
This is more or less my group on zlandi depending on a lucly proc/hit or twoI Run Necro, Zerker, Bard, SK, Cleric, Shaman and I'm getting basically the same results ABWar is seeing, my Necro and Zerker are almost totally on par with each other, and the winner is just determined by the HP of the mobs I'm fighting.
22 Million HP mobs in ToV and The Zerker is winning by about 10% more DPS - For me an Average fight lasts 25 Seconds
Over 500 fights in Eastern Wastes Zerker is at 393,000 DPS, Necro is at 363,000 DPS
40 Million HP Mobs in CoV and the Necro is winning by about 5% more DPS - For me an Average fight lasts 38 seconds
Over 1,000 fights in Western Wastes I've got the Necro at 394,000 DPS and Zerker at 372,000
Then for Named and Group missions and stuff the Necro consistently wins and by a fair bit.
Over my last 6 Zlandicars you've got Necro at 1,120,000 DPS and Zerker at 956,000
I also have always been a Necro Main, so during a lot of important fights I do manually control the Necro much more than any other.
In terms of just character, my Necro is totally Maxed AA and if Half Velium Threaded/Half Velium Empowered level stuff, the Zerker is about Full Velium Threaded equivalent, but with full HDex augs but he's only at 35k AA, so there's probably a bit of room for better gear and AA
I find though too the utility of the Necro is really important, FDing, Battle Rezing, and the fact the Pet can tank anything if my SK happens to die
What I'm a little surprised at in this thread and wondering if I'm doing something majorly wrong, is my SK is chilling around 180,000 DPS in these fights and I'm seeing above someone posting parses like 634,000 is that normal or what am I doing totally wrong there? Running MQ2Eskay for him
so yeah 180k on your sk is redonk low.