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MyUI

Lua - MyUI v2.2

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Hello !

Tried this today for the first time and seem to have some troubles.

INI:
\Next\lua\mq/ImguiHelper.lua:41: Cannot delay while importing a modulestack traceback:    
[C]: in function 'require'    \Next\lua\myui\init.lua:15: in main chunk
Ending lua script 'myui' with PID 7 and status 2

Can you offer some advice ?

I searched to see if it was mentioned previously but I did not locate anything on it.
 
Hello !

Tried this today for the first time and seem to have some troubles.

INI:
\Next\lua\mq/ImguiHelper.lua:41: Cannot delay while importing a modulestack traceback:   
[C]: in function 'require'    \Next\lua\myui\init.lua:15: in main chunk
Ending lua script 'myui' with PID 7 and status 2

Can you offer some advice ?

I searched to see if it was mentioned previously but I did not locate anything on it.
oops fix incoming.
 
Hi Grim,

Thanks for these resources and modules. I have watched a lot of your videos and it looks like your screen looks a little different and I was unable to reproduce what I saw. So I have a couple of questions.

On all of these, I am using the Modularized scripts from MyUI, so I am going to ask here vs those individual stand alones.

1) In Buffs, I saw on some video (and I'll be damned if I can find it again but I think it was calling myui Grimui) I see where you had another column for duration. I have Icon|Name if I hover I can see the timer. I thought I saw Icon|Duration|Name
2) In Settings for Buffs, if you select the option to remove the menu, how do you turn it back on if need be?
3) Your alertmaster window looks so much different than what I am getting from MyUI/AlertMaster. I assume that is alertmaster with the spawnlist distance and heading right?

Thanks for your help and I appreciate all the amazing stuff you are cranking out.
 
Hi Grim,

Thanks for these resources and modules. I have watched a lot of your videos and it looks like your screen looks a little different and I was unable to reproduce what I saw. So I have a couple of questions.

On all of these, I am using the Modularized scripts from MyUI, so I am going to ask here vs those individual stand alones.

1) In Buffs, I saw on some video (and I'll be damned if I can find it again but I think it was calling myui Grimui) I see where you had another column for duration. I have Icon|Name if I hover I can see the timer. I thought I saw Icon|Duration|Name
2) In Settings for Buffs, if you select the option to remove the menu, how do you turn it back on if need be?
3) Your alertmaster window looks so much different than what I am getting from MyUI/AlertMaster. I assume that is alertmaster with the spawnlist distance and heading right?

Thanks for your help and I appreciate all the amazing stuff you are cranking out.
1) timers can be shown you may need to adjust the min threshold in the config. anything with a timer less than that will show up. and you can change the color for the timer.
2) Right click the title bar or outside of the buffs area around the edges to bring up a context menu. you can access settings from there to toggle the menu.
3) I keep the Alertmaster search window open all the time, just lock it and it will always show up on load. You can right click a table column to turn off any of the columns you don't want to see. Typically i only show name, lvl, dist, aggro meter, and direction arrow.
 
the grimgui video is for a plugin i am working on where i did switch to using a table over just text lines for the buff list, keeps things lined up nicely.
 
1) timers can be shown you may need to adjust the min threshold in the config. anything with a timer less than that will show up. and you can change the color for the timer.
Ahah. I was taking the timer to zero. When I went to type in some obnoxiously large number, it showed up.
2) Right click the title bar or outside of the buffs area around the edges to bring up a context menu. you can access settings from there to toggle the menu.
Worked.
3) I keep the Alertmaster search window open all the time, just lock it and it will always show up on load. You can right click a table column to turn off any of the columns you don't want to see. Typically i only show name, lvl, dist, aggro meter, and direction arrow.
I assume that is /am show? Its not showing any window.

Thanks again.
 
Ahah. I was taking the timer to zero. When I went to type in some obnoxiously large number, it showed up.

Worked.

I assume that is /am show? Its not showing any window.

Thanks again.
the /am command conflicted with a live eq command try /alertmaster instead so /alertmaster show

Hope i didn;t miss the help for that. all /am commands are /alertmaster
well they were always both but now only /alertmaster
 
Yay. It was /alertmaster. I think I was getting /am from the Alert Master overview screenshots.

Hopefully tomorrow, I can do more than mess with my UI--like RGMercs and LootnScoot.
 
Hi Grim,

I am getting an error in MyUI. It seems fine for hours, but when I go start to hunt on my driver, it crashes out. I am running RG-Mercs Lua.

Here is the output error. If I resume overlay, it gives me back my driver RGMercs window and Mybuttons. All the modules under MyUI do not function until I relog (I have not tried to force a restart).

ImGui Failure:
G:\RG-MQ2-EMU\Lua/MyUI/modules/myspells.Lua:317: attempt to index field 'Cast' (a nil value)
stack traceback:
G:\RG-MQ2-EMU\Lua/MyUI/modules/myspells.Lua: in function 'DrawInspectableSpellIcon'
G:\RG-MQ2-EMU\Lua/MyUI/modules/myspells.Lua:600: in function 'RenderGUI'
G:\RG-MQ2-EMU\Lua\myui\init.Lua:196: in function 'RenderModules'
G:\RG-MQ2-EMU\Lua\myui\init.Lua:450: in function <G:\RG-MQ2-EMU\Lua\myui\init.Lua:315>
ImGui Critical Failure: Mismatched Begin/BeginChild vs End/EndChild calls: did you forget to call End/EndChild?
Plugin ImGui has been temporarily paused. To resume imgui, run: /mqoverlay resume

Is there anything else, I can provide?
 
Hi Grim,

I am getting an error in MyUI. It seems fine for hours, but when I go start to hunt on my driver, it crashes out. I am running RG-Mercs Lua.

Here is the output error. If I resume overlay, it gives me back my driver RGMercs window and Mybuttons. All the modules under MyUI do not function until I relog (I have not tried to force a restart).

ImGui Failure:
G:\RG-MQ2-EMU\Lua/MyUI/modules/myspells.Lua:317: attempt to index field 'Cast' (a nil value)
stack traceback:
G:\RG-MQ2-EMU\Lua/MyUI/modules/myspells.Lua: in function 'DrawInspectableSpellIcon'
G:\RG-MQ2-EMU\Lua/MyUI/modules/myspells.Lua:600: in function 'RenderGUI'
G:\RG-MQ2-EMU\Lua\myui\init.Lua:196: in function 'RenderModules'
G:\RG-MQ2-EMU\Lua\myui\init.Lua:450: in function <G:\RG-MQ2-EMU\Lua\myui\init.Lua:315>
ImGui Critical Failure: Mismatched Begin/BeginChild vs End/EndChild calls: did you forget to call End/EndChild?
Plugin ImGui has been temporarily paused. To resume imgui, run: /mqoverlay resume

Is there anything else, I can provide?
try making sure mq2cast plugin is on. I think that TLO belongs to the cast plugin

/plugin cast
 
It looks like it was not loaded. I will load it up and see how it goes.

Thanks.

Updated: That appears to have fixed this issue. I would usually bug out on the first or second pull. Thanks again.
 
Lua - MyUI

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