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    Frostreaver

Problem - My team can run for a whole day but they eventually crash. I managed to get a log!

Joined
Mar 24, 2018
RedCents
5,569¢
I feel like Ghostbusters when they finally catch Slimer... I tried a lot to solve this but still not there yet. But I finally got a log of the crash so hoping someone can help me find a way to fix it? :D

It's most likely an Emu thing but I could fix it if I knew what's happening. Here's the end of the log file (it was huge).

Something causes them to leave the group and then the errors with "'/moveto dist 10'" and the /xtarget commands, all that is only an error because something made the character leave the group. And then the macro ends, and somehow the character ends up at character select screen.

So I think the error is whatever makes them leave the group.


Code:
[2022/08/21 18:29:30] [MQ2] HEALS-012 L:10818 T:46324  CheckCures Leave CheckHealth

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5168 T:46324  CheckHealth:  Tank OOG: 100 340  TRUE 1323 100

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5189 T:46324  CheckHealth:  -- Most Hurt:0 0  0 100

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5189 T:46324  CheckHealth:  -- Most Hurt:1 0  0 100

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5189 T:46324  CheckHealth:  -- Most Hurt:2 0  0 100

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5189 T:46324  CheckHealth:  -- Most Hurt:4 0  0 100

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5189 T:46324  CheckHealth:  -- Most Hurt:5 0  0 100

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5283 T:46324  CheckHealth: (100 < 63) "" "" 100 0 0

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5294 T:46324  CheckHealth: Group Health Average 100

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:5304 T:46324  CheckHealth leave CheckForCombat

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:10661 T:46324  WriteDebuffs Enter

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:10678 T:46324  WriteDebuffs Leave

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:10687 T:46324  CheckCures Enter CheckForCombat

[2022/08/21 18:29:30] [MQ2] HEALS-012 L:10776 T:46324  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10818 T:46345  CheckCures Leave CheckForCombat

[2022/08/21 18:29:51] [MQ2] BUFFS-012 L:11820 T:46345  CastMana Enter CheckForCombat

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:5143 T:46345  CheckHealth Enter CastMana

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10687 T:46345  CheckCures Enter CheckHealth

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10776 T:46345  CheckCures NULL Radiant Cure

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:10818 T:46345  CheckCures Leave CheckHealth

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:5294 T:46345  CheckHealth: Group Health Average NULL

[2022/08/21 18:29:51] [MQ2] HEALS-012 L:5304 T:46345  CheckHealth leave CastMana

[2022/08/21 18:29:51] [MQ2] BUFFS-012 L:11854 T:46345  CastMana Leave CheckForCombat

[2022/08/21 18:29:51] [MQ2] COMBAT-012 L:1608 T:46345  CombatReset: Enter 0 CheckForCombat0

[2022/08/21 18:29:51] [MQ2] COMBAT-012 L:1620 T:46345  CombatReset: Enter 0 CheckForCombat0

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:5903 T:46345  MobRadar 155 Enter (CombatReset)

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:5934 T:46345  MobRadar Leave 0

[2022/08/21 18:29:51] DoCommand - Couldn't parse '/moveto dist 10'

[2022/08/21 18:29:51] kissassist.mac@1694 (CombatReset(int SFlag, string CalledFrom)): /moveto dist 10

[2022/08/21 18:29:51] kissassist.mac@507 (CheckForCombat(int SkipCombat, string FromWhere)): /if (${MyTargetID} && (${Spawn[${MyTargetID}].Type.Equal[Corpse]} || !${Spawn[${MyTargetID}].ID})) /call CombatReset 0 CheckForCombat0

[2022/08/21 18:29:51] kissassist.mac@412 (Main): /call CheckForCombat 0 MainLoop2

[2022/08/21 18:29:51] [MQ2] COMBAT-012 L:1705 T:46345  CombatReset In Group Check: NULL !0 1

[2022/08/21 18:29:51] DoCommand - Couldn't parse '/xtarget set 1 autohater'

[2022/08/21 18:29:51] kissassist.mac@1707 (CombatReset(int SFlag, string CalledFrom)): /if (!${Group.Member[${MainAssist}].Index} && !${IAmMA}) /xtarget set ${XTSlot} autohater

[2022/08/21 18:29:51] kissassist.mac@507 (CheckForCombat(int SkipCombat, string FromWhere)): /if (${MyTargetID} && (${Spawn[${MyTargetID}].Type.Equal[Corpse]} || !${Spawn[${MyTargetID}].ID})) /call CombatReset 0 CheckForCombat0

[2022/08/21 18:29:51] kissassist.mac@412 (Main): /call CheckForCombat 0 MainLoop2

[2022/08/21 18:29:51] [MQ2] COMBAT-012 L:1752 T:46345  CombatReset: Leave

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:1765 T:46345   CheckForAdds: Enter from CheckForCombat

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:5903 T:46345  MobRadar 155 Enter (CheckForAdds)

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:5934 T:46345  MobRadar Leave 0

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:1767 T:46345  MobCount:0

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:5903 T:46345  MobRadar 155 Enter (CheckForCombat)

[2022/08/21 18:29:51] [MQ2] DEBUG-012 L:5934 T:46345  MobRadar Leave 0

[2022/08/21 18:29:51] [MQ2] COMBAT-012 L:533 T:46345  CheckForCombat MobCount: 0 AggroTargetID: 0 ChainPull: 0 0 0

[2022/08/21 18:29:53] [MQ2] DEBUG-012 L:4943 T:46347  EndMacroIf: Enter

[2022/08/21 18:29:54] Plugin 'mq2cast' loaded.

[2022/08/21 18:29:54] DoCommand - Couldn't parse '/xtarget set ${XTSlot} autohater'

[2022/08/21 18:29:54] kissassist.mac@435 (Main): /xtarget set ${XTSlot} autohater

[2022/08/21 18:29:54] kissassist.mac@2724 (DoWeMove(int ForceToCamp, SentFrom)): /call EndMacroIf

[2022/08/21 18:29:54] kissassist.mac@542 (CheckForCombat(int SkipCombat, string FromWhere)): /if (${MobCount}<=0) /call DoWeMove 0 checkforcombat

[2022/08/21 18:29:54] kissassist.mac@412 (Main): /call CheckForCombat 0 MainLoop2

[2022/08/21 18:29:54] The current macro has ended.


I did the log on one guy but the same crash/error happens to everyone in the group eventually.
 
You only leave your guys on for 1 day? I play live but I'm on for days, usually 5-6 before I get odd issues and need a reboot. How much memory do you have? 16 Gb machine eventually gives me odd little errors. I've wondered if its EQ memory leak stuff or MQ odd things that happen sometimes. While I can't say I know whats going on, I do know reboot resolves it. I also know I have too many browser tabs open, which likely helps me get to the odd errors faster. :toot:
 
Cool thx looking forward to it!

I think I can probably fix the error I get and it's easy to live with anyway. My current suspect is my /camphere radius 1 so trying it without that for a while.
 
I noticed a thing with toons leaving group recently as well Like Ill target a toon to boot from group but not only does it boot the toon i want boot it then drops the toon I was using to remove the other toon not sure whats up with that but it sends somethings all crazy so im thinking its a bug with eq itself
 
We're nearing a new MQ for the RoF2 client, so emu support is on hold. Not for much longer, however 😉
Season 3 Nbc GIF by The Office
 

What kinda things do you want from the upgrade? Is being able to use Lua going to be a big deal? For me KA is working great now thanks to your help, but 1 guy still crashes eventually. Something in his ini needs fixing but I've checked it 10 times and it seems fine. I have him in debug/log mode so hopefully tomorrow I'll have something in my Slimer trap :D I also have some other minor issues but I don't know if they are solvable. Like when a mob first arrives at the group my tank does half his aggro abilities in the first split second.

Also medding could use some love imo. If you have it set off then they stand around through all fights, and never med if there's constant pulling. And if you set to "med in combat" then they sit through fights and don't react because they are determined to med to full. I'd like to have my team med based on ${SpawnCount[npc radius 60 xtarhater]} or something like that. I also have an issue with buffs not getting done with constant pulling, and often they land when the puller is away. I might just have to make two sets of inis, one for grinding and one for big single targets.
 
Solved my other crash, it wasn't anything to do with mq, it's something to do with the client/server.

p.s. Problem was trying to box on Lazarus on wifi. Wired connection is 100%.
 
Last edited:
Problem - My team can run for a whole day but they eventually crash. I managed to get a log!

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