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  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2Wizard

Plugin - MQ2Wizard 3.1.52471.11

We don't melee with usemelee off
We certainly don't melee while paused.

Sounds like you're running kiss or another automation on top.
Not running Kiss. Have never used that on my wizzy. Used afnuke before you put out mq2wizard.

Just to be sure, ran /endmac "Cannot end a macro when one isn't running"

Damn I am really stumped. I turned off mq2wizard and ran afnuke and he was fine no chasing. I left all the nav stuff off and turned on mq2wizard and he started to chase after targets again. I am really cluless.

Edit so it is definately NOT MQ2Wizard, I stopped that and only ran afnuke and he is still chasing and meleeing targets. I was clicking off everything I can find that would make the character run to the mob. All the map, nav, He is still chasing mobs. I will stop posting here since it does not appear to be related to MQ2 Wizard. So sorry to bother you.
 
Edit so it is definately NOT MQ2Wizard, I stopped that and only ran afnuke and he is still chasing and meleeing targets. I was clicking off everything I can find that would make the character run to the mob. All the map, nav, He is still chasing mobs. I will stop posting here since it does not appear to be related to MQ2 Wizard. So sorry to bother you.
well, the cwtn plugins should be unloadinf afnuke - but if you paused mq2wizard and then loaded afnuke, that wouuld do what you're talking about
 
The last raid we did, I unchecked every plugin via the plugin manager. They were all red. I turned on MQ2Wizard only, and he still ran to the mob instead of standing and nuking. I tried just targeting another player and he ran to them too. (at this point, ONLY MQ2Wizard was running). I turned off MQ2Wizard and started AfNuke. Same issue. Runs to whatever I am targeting. I will post in the main forums question because I honestly don't know. I won't have time to chase this further for awhile.
 
The last raid we did, I unchecked every plugin via the plugin manager. They were all red. I turned on MQ2Wizard only, and he still ran to the mob instead of standing and nuking. I tried just targeting another player and he ran to them too. (at this point, ONLY MQ2Wizard was running). I turned off MQ2Wizard and started AfNuke. Same issue. Runs to whatever I am targeting. I will post in the main forums question because I honestly don't know. I won't have time to chase this further for awhile.
i can't talk to you in multiple places about the same thing at the same time, it is impossible.

plugin manager isn't infallable - you would unload them directly and then /plugin list to see what is loaded

you would also check any macros or luas running

you may even have a toon with "mimic me" stuck on
 
Found another portal that doesn't appear to be showing up in search for me. (I noticed it last week but it slipped my mind until I just tried to use it again).

Can't get it to find Nek Portal, Gate, or TL. (tried nek, nektulos, neriak, forest, etc)

Thanks as always! Loving it so far.


ETA: Also, South Ro. (Evacuate: Ro). Tried South, Ro, Desert, even "Evac" only brings up North Karana, G Fay, Skyfire, and Exodus.
Emerald Jungle is also not showing up under the "Evac" search (Markar's relocation).

Sorry if I made it sound confusing, I was noticing things as I was double checking before I made the post. In short Nektulos Forest in any form won't show up, nor will the Evacuate spells for Emerald Jungle, South Ro, West Karana, or Nek
 

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Found another portal that doesn't appear to be showing up in search for me. (I noticed it last week but it slipped my mind until I just tried to use it again).

Can't get it to find Nek Portal, Gate, or TL. (tried nek, nektulos, neriak, forest, etc)

Thanks as always! Loving it so far.


ETA: Also, South Ro. (Evacuate: Ro). Tried South, Ro, Desert, even "Evac" only brings up North Karana, G Fay, Skyfire, and Exodus.
Emerald Jungle is also not showing up under the "Evac" search (Markar's relocation).

Sorry if I made it sound confusing, I was noticing things as I was double checking before I made the post. In short Nektulos Forest in any form won't show up, nor will the Evacuate spells for Emerald Jungle, South Ro, West Karana, or Nek
thanks will take a look
 
I noticed a small bug. While in Chase mode and double invis, if the tank pulls and starts melee, all the other chars remove invis and attack, but the Wiz does not. If I manually remove invis, Wiz starts fighting.
 
I noticed a small bug. While in Chase mode and double invis, if the tank pulls and starts melee, all the other chars remove invis and attack, but the Wiz does not. If I manually remove invis, Wiz starts fighting.
it is not a bug, all the casters operate like this. if you want it to break invis, turn on usemelee, otherwise it is going to wait until it is not invis or it is in a camp
 
i can't talk to you in multiple places about the same thing at the same time, it is impossible.

plugin manager isn't infallable - you would unload them directly and then /plugin list to see what is loaded

you would also check any macros or luas running

you may even have a toon with "mimic me" stuck on
I honestly thank you for offering suggestions. For example, I thought Plugin manager worked as it appeared red-off, green-on etc. Next time I have extra time, I will try your suggestions. /bow.
 
I have 3 different wizards, 2 at 125, 1 at 100 with the same settings.

The 100 casts rune, Armor of the Stonecale as expected, but my level 125's do not cast Mail of the Crystalwing Rk III at all. I'm assuming it's an oversight
 
I have 3 different wizards, 2 at 125, 1 at 100 with the same settings.

The 100 casts rune, Armor of the Stonecale as expected, but my level 125's do not cast Mail of the Crystalwing Rk III at all. I'm assuming it's an oversight
Does the plugin say it's in the rune category when you start the plugin?
If so, do you have UseRune on?
 
yes, it's listed, and yes, userune is true
If you cast it manually does it stick, or is there a stacking concern?
I'm seeing no reason it wouldn't cast it unless it feels like it shouldn't be cast, such as you have better mana regen or some other stacking concern.
 
Hey all
Loving the wiz plugin.
Have not gotten enough time in to figure if its out doing the dps from my own kiss version, but will let you know once I have a couple more solid raids under my belt. At this point My dps is quite a bit down from previously. I will update once I have more data. THe issue below MAY have something to do with it.

I noticed in Raid, with a MA for the raid showing in the assist in the ui. And set to MANUAL the wiz assists, and nukes etc. But. Sometimes.. Targets change and he doesnt do anything.. just sits there and wont nuke or do anything. Im not sure if its a camp radius thing or not. But in a raid in LS, the mobs in some of the areas are a little more spaced out, but easily target/hittable. I tried changing to assist, and that made the wiz do NOTHING. I checked a couple other settings in the mode.. and he was not playing at all. Only in Manual would he nuke.. but somewhat inconsistent.
In group content on assist of the MT, also running CWTN he was badass and rocked out some great numbers.

I think I'm missing something on raids. Could the default camp diameter (I think 60?) be my issue nuking mobs if they are 200 or 300 away if the MT is tanking away from the spot all the casters are chilling?

Thanks again!
 
Hey all
Loving the wiz plugin.
Have not gotten enough time in to figure if its out doing the dps from my own kiss version, but will let you know once I have a couple more solid raids under my belt. At this point My dps is quite a bit down from previously. I will update once I have more data. THe issue below MAY have something to do with it.

I noticed in Raid, with a MA for the raid showing in the assist in the ui. And set to MANUAL the wiz assists, and nukes etc. But. Sometimes.. Targets change and he doesnt do anything.. just sits there and wont nuke or do anything. Im not sure if its a camp radius thing or not. But in a raid in LS, the mobs in some of the areas are a little more spaced out, but easily target/hittable. I tried changing to assist, and that made the wiz do NOTHING. I checked a couple other settings in the mode.. and he was not playing at all. Only in Manual would he nuke.. but somewhat inconsistent.
In group content on assist of the MT, also running CWTN he was badass and rocked out some great numbers.

I think I'm missing something on raids. Could the default camp diameter (I think 60?) be my issue nuking mobs if they are 200 or 300 away if the MT is tanking away from the spot all the casters are chilling?

Thanks again!
camp radius will do that i have to change radius constantly for some zone have larger mobs that even in chase sit just outside of that 60 range and so i generally have mine set to 100 fro group content and 200 for raiding. havent seen an issue otherwise

also make sure in raid mode and assisting the right MA in the dropdown which could be another issue i ran into that as well sometimes
 
Hey all
Loving the wiz plugin.
Have not gotten enough time in to figure if its out doing the dps from my own kiss version, but will let you know once I have a couple more solid raids under my belt. At this point My dps is quite a bit down from previously. I will update once I have more data. THe issue below MAY have something to do with it.

I noticed in Raid, with a MA for the raid showing in the assist in the ui. And set to MANUAL the wiz assists, and nukes etc. But. Sometimes.. Targets change and he doesnt do anything.. just sits there and wont nuke or do anything. Im not sure if its a camp radius thing or not. But in a raid in LS, the mobs in some of the areas are a little more spaced out, but easily target/hittable. I tried changing to assist, and that made the wiz do NOTHING. I checked a couple other settings in the mode.. and he was not playing at all. Only in Manual would he nuke.. but somewhat inconsistent.
In group content on assist of the MT, also running CWTN he was badass and rocked out some great numbers.

I think I'm missing something on raids. Could the default camp diameter (I think 60?) be my issue nuking mobs if they are 200 or 300 away if the MT is tanking away from the spot all the casters are chilling?

Thanks again!
If you're in a mode other than manual it uses the campradius to determine if it should help.
Assist mode expects the MA to engage the mob inside the campradius, if it's not in the camp radius you won't help.
In chase mode it uses the campradius around the MA to determine if it should help them from that far away.

So if you're wanting to assist from a distance and they aren't, open your map. With layer 2 visible you should see the circles, if the target isn't inside the circle, then they're too far away. You'll need to move closer, get the mob moved closer, or increase the camp radius.
 
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Sounds like you need to increase your campradius

even in manual mode, campradius is used to determine the engage distance
 
camp radius will do that i have to change radius constantly for some zone have larger mobs that even in chase sit just outside of that 60 range and so i generally have mine set to 100 fro group content and 200 for raiding. havent seen an issue otherwise

also make sure in raid mode and assisting the right MA in the dropdown which could be another issue i ran into that as well sometimes
nvm just did a recheck and yeah my wiz stops casting entirely and or casts intermittently/ just using aa nukes during raid mode and checked everything to confirm it works out of it just not when raid mode is on which is weird
 
nvm just did a recheck and yeah my wiz stops casting entirely and or casts intermittently/ just using aa nukes during raid mode and checked everything to confirm it works out of it just not when raid mode is on which is weird
raidmode, you have to have a raidma selected, (this is someone assigned as raidMA in your eq raid window), the functionality of this works across the plugins
 
What's the condition for manaburn? I have it checked and BurnAllNamed checked. Tried manually burning as well but my 124 wiz isn't using manaburn.
 
What's the condition for manaburn? I have it checked and BurnAllNamed checked. Tried manually burning as well but my 124 wiz isn't using manaburn.
If you have UseGlyph turned on, then the plugin looks for Mythic Glyph to be active, then will use manaburn if the target doesn't already have the manaburn debuff.
If you have UseGlyph turned off, then the plugin will just check if the target has a mana burn debuff active, and if not it will use Mana burn.
 
Thanks, will try with Glyph off. Lvling up and without max AA, aa spend doesn’t buy glyphs so would never fire since I have use glyph checked.
 
It only buys glyph once there's nothing else to buy or if you mod your ini. I left aaspend on default so for my case it never buy glyph while lvling up. I need to stop turning use glyph on out of habbit.
 
Thanks for fixing byos-custom, rune is casting now. However, now it keeps memming Cloudburst Jolt over my own. I set it in byos, then click byos-custom. It's not honoring byos
 
Thanks for fixing byos-custom, rune is casting now. However, now it keeps memming Cloudburst Jolt over my own. I set it in byos, then click byos-custom. It's not honoring byos

edit: gem 8, thanks i'll update
 
raidmode, you have to have a raidma selected, (this is someone assigned as raidMA in your eq raid window), the functionality of this works across the plugins
checked raid MA and everything that would normally cause it to not work during a raid setting and it all seemed to be in order including camp radius and making sure wasn't invis would not go as if out of raid mode as well I use other CWTN as well and they all worked fine just wizard sorta stops and doesn't go as normal only using forces or casting the occasional claw no BYOS or BYOS custom set attached is settings I used to run during raid switching burn named on and off as needed for events but nothing would get the wizard to act normal
 
checked raid MA and everything that would normally cause it to not work during a raid setting and it all seemed to be in order including camp radius and making sure wasn't invis would not go as if out of raid mode as well I use other CWTN as well and they all worked fine just wizard sorta stops and doesn't go as normal only using forces or casting the occasional claw no BYOS or BYOS custom set attached is settings I used to run during raid switching burn named on and off as needed for events but nothing would get the wizard to act normal
i deleted your image since you can see all sorts of toon names in it. Please don't do that. just making bunch more work for me.

i would recommend using assistat 100 full time, i do that for all my toons 100% of the time without exception.

there's nothing that says "occasionally cast claw and forces but nothing else" really makes me think the mob is out of your campradius (which you have set for 200 - what range s the mob set at?

the image you're showing also doesn't show raidmode on, nor does it show a raidassist set.

if you're not in raidmode, you're going to use your group ma - who needs to be "up in the mob's shit" so if you're using a caster/ranged that is why
 
i deleted your image since you can see all sorts of toon names in it. Please don't do that. just making bunch more work for me.

i would recommend using assistat 100 full time, i do that for all my toons 100% of the time without exception.

there's nothing that says "occasionally cast claw and forces but nothing else" really makes me think the mob is out of your campradius (which you have set for 200 - what range s the mob set at?

the image you're showing also doesn't show raidmode on, nor does it show a raidassist set.

if you're not in raidmode, you're going to use your group ma - who needs to be "up in the mob's shit" so if you're using a caster/ranged that is why
ty didnt see that it was actually see through but i dont change anything in image from swapping to raid mode besides having raid mode on and setting which MA to assist and during raids i set caster too 200 range and usually 100 assist % since i dont like being summoned in group though i set to 99% so that they dont cast prematurely if pulling to a camp esp since when i pull its usually mass pulls

Would be alright if i posted a pic of settings if i made sure no visible names this time? now that i know its see through i can just make it so nothing in front of me to see

Again sorry bout the last one

just as a note im just finding issue but no complaints here im just trying help make the program better sorry if anything i post rubs wrong way as those are not my intentions whatsoever
 
Would be alright if i posted a pic of settings if i made sure no visible names this time?
well, since i'm the one who removed the image, i can/did see the settings, which is why i mentioned things on the settings =p

no real reason to repost them

I suspect either: you have an issue with ma (raid or otherwise) not selected, not in range of mob etc, or mob is outside your camp, or you don't have any mana (since your min is 1)
 
Plugin - MQ2Wizard

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