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  • A TLP without truebox has thawed (Very Vanilla ready)
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MQ2Necro

Plugin - MQ2Necro 3.1.52471.11

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I find I do more DPS NOT clicking the burn button for the past two weeks. Finally started to look into it today. I also find I don't click my omm, current era bp, or spire with much consistency. These abilities both fail and necro doesn't attack 20-30s or more.

EDIT: On second check, this isn't specific to MQ2Necro. My Enchanter does the same thing with Focus of Arcanum. In groups they do nothing for the duration of a mob and in raids this turns into them attacking super late. I didn't noticed this was teh case so I'd reclick my burn now button and they'd cycle through these and stop casting yet again.
Looks like the EQ casting bug is posted about yesterday?

Did you petition to eq about abilities not working?

Did you turn on stuckgem check (which requires updating to yesterday's build)

they hotfixed yesterday because of zone lag and gems getting stuck - but i'm hearing reports it is still happening.

this might surprise you, but we check alt abilities being able before we use them - so this issue appears to be an EQ issue, so there's not much we can do about that.

if you haven't petitioned / /bug'd eq about it, prolly should



also: are your buffs full? I suppose if your buffs are full you'd try chain casting it. I'll add a check to ensure you have room
 
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View attachment 59931View attachment 59932
I find I do more DPS NOT clicking the burn button for the past two weeks. Finally started to look into it today. I also find I don't click my omm, current era bp, or spire with much consistency. These abilities both fail and necro doesn't attack 20-30s or more.

EDIT: On second check, this isn't specific to MQ2Necro. My Enchanter does the same thing with Focus of Arcanum. In groups they do nothing for the duration of a mob and in raids this turns into them attacking super late. I didn't noticed this was teh case so I'd reclick my burn now button and they'd cycle through these and stop casting yet again.
Should post about it on official forums since this is an eq issue not an MQ / plugin issue.
 
Hey Sic, i'm running into an issue where my necro won't rez. I've got plenty of EE's, rez is on, but I've tested it several times and when someone in the group dies, the necro will just sit there like nothing happened. Is there a setting or flag that i'm missing?
 
Hey Sic, i'm running into an issue where my necro won't rez. I've got plenty of EE's, rez is on, but I've tested it several times and when someone in the group dies, the necro will just sit there like nothing happened. Is there a setting or flag that i'm missing?
Try using /autoconsent on on the toon that's not being rezzed.
 
Try using /autoconsent on on the toon that's not being rezzed.

Tested that out. All my guys are autoconsenting the group/guild/raid, etc. I don't have issues with the shaman, druid, or cleric rezzing when they're in the group. I usually run with a druid in my caster group, and if he goes down, the necro doesn't seem to wanna pick him up. This is the SS from the druids /autoconsent

The necro just doesn't react to any deaths. Doesn't even memorize convergence.

1713456096358.png

Here's the settings on the necro currently
1713456284552.png1713456367081.png
 
Hey Sic, i'm running into an issue where my necro won't rez. I've got plenty of EE's, rez is on, but I've tested it several times and when someone in the group dies, the necro will just sit there like nothing happened. Is there a setting or flag that i'm missing?
i don't know, you didnt post your settings.

you have to have userez on, you have to have ESSENCE emeralds (not just emeralds), you have to be able to see their corpse, if theyr'e a raid member you need to be in raidmode (group member we check them anyhow).

you can /nec debugrez on - it isn't designed for users, so it might not be useful for you - but >>> PM me <<< the output from doing that
 
i don't know, you didnt post your settings.

you have to have userez on, you have to have ESSENCE emeralds (not just emeralds), you have to be able to see their corpse, if theyr'e a raid member you need to be in raidmode (group member we check them anyhow).

you can /nec debugrez on - it isn't designed for users, so it might not be useful for you - but >>> PM me <<< the output from doing that
Sorry about that, was posting screenshots of my settings in the post above while you were replying lol. And yes, I have essence emeralds. Let me kill someone off and run the debug to send you a screenshot. Right now it just spams that there are no rezzable targets since everyone is alive.
 
Sorry about that, was posting screenshots of my settings in the post above while you were replying lol. And yes, I have essence emeralds. Let me kill someone off and run the debug to send you a screenshot. Right now it just spams that there are no rezzable targets since everyone is alive.
well you just edited your post after responding to me with another post.

do you not have convergence AA and are intending to use convergence spell, correct? what level are you (you didn't say), you get rank 1 of the AA at 95 in VoA, I'm guessing you're tlp (again you didn't say).

the issue is going to be because we don't memorize convergence - but you can byos it.

it would make sense for us to memorize it and cast it outside of combat should we need to, so i'll take a look at adding it
 
well you just edited your post after responding to me with another post.

do you not have convergence AA and are intending to use convergence spell, correct? what level are you (you didn't say), you get rank 1 of the AA at 95 in VoA, I'm guessing you're tlp (again you didn't say).

the issue is going to be because we don't memorize convergence - but you can byos it.

it would make sense for us to memorize it and cast it outside of combat should we need to, so i'll take a look at adding it
Oh yeah, i'm level 90 on a TLP right now, so that's probably the issue. Have the spell, but not the AA.
 
I recently noticed that mq2necro tries to mez living things with the undead mez, is there any way to prevent this? Ideally, I'd have living/undead mezzes memmed and it would pick the right one per target :-)
 
I recently noticed that mq2necro tries to mez living things with the undead mez, is there any way to prevent this? Ideally, I'd have living/undead mezzes memmed and it would pick the right one per target :-)
can you show me
 
Sorry, should have included details. Will provide more info in a few hours when back at PC
all good, pretty sure i see the issue, updating/patching it now --- if it happens again after the update, please hit me with a screenie
 
all good, pretty sure i see the issue, updating/patching it now --- if it happens again after the update, please hit me with a screenie
Just tested, its picking undead mez for undead targets / regular mze for the others now, sweet!

Thank you for the express fix :)
 
I am playing on Test at level 60. The necro gets stuck in a casting loop if you have autoremoveillusion checked. It seems that the code is checking for the illusion as well as the spell. If I remove either it recasts Arch Lich.
 
I am playing on Test at level 60. The necro gets stuck in a casting loop if you have autoremoveillusion checked. It seems that the code is checking for the illusion as well as the spell. If I remove either it recasts Arch Lich.
Hrm, will take a look, thanks
 
Quick question, is there anyway to get a toggle for the wounds spell? It is cast and love it, but when on lower mobs it will be cast it when a smaller % of health since its not the first spell cast and it has no chance of it fulminating.
 
Quick question, is there anyway to get a toggle for the wounds spell? It is cast and love it, but when on lower mobs it will be cast it when a smaller % of health since its not the first spell cast and it has no chance of it fulminating.
no that is silly. we only memorize wounds if you're in raidmode, if you don't want to use wounds, don't be in raidmode - a toggle would completely defear the purpose of us using it
 
Thats what Im using it in. You get trash mobs and they die fast when pre-dotting. But not fast enough to fulminate wounds. Any work around that, other then byos?
 
Thats what Im using it in. You get trash mobs and they die fast when pre-dotting. But not fast enough to fulminate wounds. Any work around that, other then byos?
I very much fully 100% completely understand what you're asking, I just think it is a terrible solution to a not-really-a-big-problem.

if they're already dying so fast - what's the problem?
you already have a a toggle to not use raidmode - you cold do that for trash
you already have byos if you wanted to use raidmode and not have wounds up for that portion.

utilize your MA more effectively.

what you're asking would require you to toggle on and off a button for wounds. why not just toggle on and off raidmode?

for clarification:
if you are in raidmode with raidswapdots we ONLY use wounds on named mobs, otherwise we cast on everything we're fighting because we have it memorized - we're assuming we want to use it.

it really sounds like the options to achieve what you want are already available to you - in several different ways
 
Great plugin that I mostly use to AA grind solo. Thanks for your time and work on this.

The "UseRune" does not seem to save the "ON" status when turning the plugin off and back on. Tried "/nec userune true" command line and see the green "On" in Output, but still does not persist between sessions. Not an important issue considering the complexity.

A more important question about "Puller Tank" and "UseFeign". While fighting a mob with pet tanking and taunting, and a second mob social-aggros on the necro, he seems to just let him self die other than casting lifetaps on the pet's target. He never uses FD unless his primary target is the one hitting him. I have "FeignAtAggro=90" and "FeignAtHealth=70" and "StandOnFeignAtHealth=95". I figure I'm doing something wrong, but not sure what it is.

EDIT: level 115 with max AA's and spells on a TLP server
 
Great plugin that I mostly use to AA grind solo. Thanks for your time and work on this.

The "UseRune" does not seem to save the "ON" status when turning the plugin off and back on. Tried "/nec userune true" command line and see the green "On" in Output, but still does not persist between sessions. Not an important issue considering the complexity.

A more important question about "Puller Tank" and "UseFeign". While fighting a mob with pet tanking and taunting, and a second mob social-aggros on the necro, he seems to just let him self die other than casting lifetaps on the pet's target. He never uses FD unless his primary target is the one hitting him. I have "FeignAtAggro=90" and "FeignAtHealth=70" and "StandOnFeignAtHealth=95". I figure I'm doing something wrong, but not sure what it is.

EDIT: level 115 with max AA's and spells on a TLP server
I'll check the userune

Re pullertank, we don't fe while tanking
 
I very much fully 100% completely understand what you're asking, I just think it is a terrible solution to a not-really-a-big-problem.

if they're already dying so fast - what's the problem?
you already have a a toggle to not use raidmode - you cold do that for trash
you already have byos if you wanted to use raidmode and not have wounds up for that portion.

utilize your MA more effectively.

what you're asking would require you to toggle on and off a button for wounds. why not just toggle on and off raidmode?

for clarification:
if you are in raidmode with raidswapdots we ONLY use wounds on named mobs, otherwise we cast on everything we're fighting because we have it memorized - we're assuming we want to use it.

it really sounds like the options to achieve what you want are already available to you - in several different ways
I have been using it exactly the way you posted before and after this post. It still casts wounds on blue non-namer mobs. It is all good, it still rocks, I will continue to rock it and make top 5 in parse :)...
 
I have been using it exactly the way you posted before and after this post. It still casts wounds on blue non-namer mobs. It is all good, it still rocks, I will continue to rock it and make top 5 in parse :)...
Sounds like you're in BYOS or BYOS-Custom which is one of the situations that sic mentioned.
 
Nope, I use the basic setup, raidmode, with swap spell dots. Im kool with it!!

Only thing I toggle is burn always haha..
i'll take a peak

the original intent was "we only load it during raidmode, so if not in raidmode it means you're manually memorizing it which must mean you want to use it" which isn't how i explained it works, and isn't how it is operating, so lemme give it a think and see if i can update before patch

preliminarily i'm going to change this to:

if you're in raidmode and raidswapdots and either target is named or you're burning - then do the thing (so you'd adjust to ensure you're not burning and then you wouldn't wound non-nameds (this should allow for MA swapping multi-dotting utilizing wounds)

to do the non-raidswap dots version you would need notraidmode and byos and then we'll cast on anything
 
Sic updated MQ2Necro with a new update entry:

05/15/2024b

- allow "smarter" wounds usage so you can manage multi-dotting with your ma swapping targets a bit easier
- - in raidmode with raidswapdots on, you will use wounds if your target is named
- - other usage would be not in raidmode and byos (because that is the only time you'd have it memorized) then we'll use it on anything very early (so it has time to fulminate)

Read the rest of this update entry...
 
When I turn the plugin on, I've noticed the plugin uses the level 119 Pyre of Va Xakra over the level 124 Pyre of Illandrin. Is there a reason for using the lower level dot? I have rk II on both spells and maxed dot focus so everything should be equal.
 
When I turn the plugin on, I've noticed the plugin uses the level 119 Pyre of Va Xakra over the level 124 Pyre of Illandrin. Is there a reason for using the lower level dot? I have rk II on both spells and maxed dot focus so everything should be equal.
check the FAQ (hint bet your BP foci is for the 119)....
 
Good call durango. I just started the new expansion not long ago and haven't upgraded all my pieces yet
 
I'm sure this is gonna paint me as a complete idiot but I'm at a total loss after trying various things. I cannot get the necro plugin to cast in raids without turning auto-attack on manually (i have usemelee set to off.) I would love to utilize the raidswapdots setting but since i'm boxing it with my sk in raids I would like to not have to actively check if possible. What am I doing wrong? Now for details...

Level 95 necro on TLP
 
I'm sure this is gonna paint me as a complete idiot but I'm at a total loss after trying various things. I cannot get the necro plugin to cast in raids without turning auto-attack on manually (i have usemelee set to off.) I would love to utilize the raidswapdots setting but since i'm boxing it with my sk in raids I would like to not have to actively check if possible. What am I doing wrong? Now for details...

Level 95 necro on TLP
You will need an assist set to achieve what you are wanting. Weather that be a group or raid assist.

Assist or Chase will assist the Raid Assist / group assist.
 
I'm sure this is gonna paint me as a complete idiot but I'm at a total loss after trying various things. I cannot get the necro plugin to cast in raids without turning auto-attack on manually (i have usemelee set to off.) I would love to utilize the raidswapdots setting but since i'm boxing it with my sk in raids I would like to not have to actively check if possible. What am I doing wrong? Now for details...

Level 95 necro on TLP
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<

you need:
- raidassist (if in raidmode) set in your eq raid window
- group main assist (if not in raidmode) set in your group window
- you need to adjust your campradius (this is the distance that you'd fight a mob, so let's say you're standing back 100 distance - you'd want to make sure that your campradius is big enough to accomodate that
- your assistat value (i use 100, 100% of the time, for 100% of my toons)
 
I have watched that several times at this point. Raid assist is always set. Camp radius is set to 1000 and I am already set to assist at 100. Necro just stands there unless I turn auto attack on manually and I cannot use raidswapdots because it'll turn off auto attack and he'll just go back to standing there like a tree or something.
 
I have watched that several times at this point. Raid assist is always set. Camp radius is set to 1000 and I am already set to assist at 100. Necro just stands there unless I turn auto attack on manually and I cannot use raidswapdots because it'll turn off auto attack and he'll just go back to standing there like a tree or something.
it 100% sounds like you don't have your raidma set in both the everquest raid window and in your mq2necro settings.
 
Plugin - MQ2Necro

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