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Question - MQ2Navigation

simpleminded24

New member
Joined
Feb 24, 2014
RedCents
So I was messing around with this plugin last night, trying to build a mesh of Burning Woods. After fiddling with the flying mode for a bit, I built my first mess from the basic settings, just for shits and giggles! Clearly didn't work. Something about a start point ? Doesn't appear to have a "camp" point when I start it. Going back to the builder, I even tried adding in a 'start' and 'end' point, but after searching the forums I found this was probably useless( someone mentioned they were for testing). Anywho, even changing to the gold rule cell/tile size, trying to add extra mesh stuff, and tossing a bunch of /navigate commands at MQ2, I couldn't managed to get this to pull correctly. Basically I was in the north eastern side of burning woods, trying to pull everything from the little sarnak keep up and the surrounding area, and it just kind of walked up to a mob and stood there fighting it. So its halfway there! Just can't get it to return to a pull/camp/starting location :confused: Any suggestions or should I just stick to the basic mq2 and kissassist pulling function.
 
Dannuic: I did have a few meshes no complete all the way, figured they were corrupt, and just deleted them. I only tried meshes that were completely covered in lovely little blue tiles.

Maskoi: The age old reboot. Tried it a few times, and I've even moved to a new zone (Corathus Creep), and the bot still seems to be missing a starting location. I even tried mapping a waypoint as start, camp, and various others. I even created a new MQ2 folder, trying to start fresh and clean with the new zone, and it still acts crazy.

Anyone have any zone suggestions, ones they were able to successfully map, for level 50 toons ?
 
PM me what zones you want and I will generate some meshes for you when I get home.
 
wow I'm not sure how this happened, but on that one config I didn't have returntocamp set! Every other config was set correctly, and I set chase to off since I have plenty of snare/root/dots. Damn good catch!

edit: going to try it out with one of the, hopefully good, meshes I generated. I'll report back later.
 
Question - MQ2Navigation

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