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Question - MQ2NAV Pathing

Cannonballdex

Master Tinkerer
Joined
Feb 9, 2017
RedCents
1,377¢
I have been using MQ2NAV for some time now. Took a break from playing for a few months. Returned and updated EQ and MQ2, Trying to use MQ2Nav and my toon goes out pulls the mob and then gets stupid trying to return to camp through the nearest wall. I had this same zone working fine before. So I tried to remesh the zone with navmesh and still having the same issue. Question is, do I need to update MQ2Nav through some other source than running the MQ2 patcher, or am I missing something that has happened over the last few months. Thanks for any input.
 
How long have you been away? MQ2Nav was updated within the last year requiring you to remake all of your meshes. If you haven not done that yet I?d start there.
 
Only been away a few months, however I did try to remesh the zone and its still not working so well. The toon navigates to the mob and pulls great, but when returning to camp he does a b-line straight for camp with no regard to the nav.
 
You could take a look at this thread about MQ2Nav and MeshGen recently. In the comments there is some discussion about mesh issues such as trying to run though walls.

Using KA to pull? You can also use "/nav ui" in game and turn on "Show NavMesh." Might be able to see why the return path looks "open" to the nav calculations.
 
My guess is an update effected my nav. Like I said before, it worked fine in the past until the recent update. I've tried removing mesh, removing walking area, and all settings. There is no mesh even where my toon even try to go to get back to camp. Navigates perfectly to the mob, but doesn't follow the path back to camp, just goes straight to camp regardless of what is in the way. Yes, using KA to pull.Actually it says using MQ2NAV to pull. Just noticing too, when my toon navigates to the mob and pulls, then the navigation line is gone and he tries to head a direct line to camp.
 
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I have an issue on pulling too. when he pulls a mob i get stuck on a corner coming back to my camp, how can i fix this?
 
I have an issue on pulling too. when he pulls a mob i get stuck on a corner coming back to my camp, how can i fix this?
You're going to want to clean up your mesh (or oftentimes being shrunk helps in place like that)

What zone is it?
 
You're going to want to clean up your mesh (or oftentimes being shrunk helps in place like that)

What zone is it?
ruins of seb. im camping juggs, the middle room where the zerker epic is done. on my way back i get hooked on the "L" corner when going back to my camp
 
ruins of seb. im camping juggs, the middle room where the zerker epic is done. on my way back i get hooked on the "L" corner when going back to my camp
have you run the meshupdater recently? @kaen01 made a new mesh and i pushed it to the updater
in the RG Launcher
1600714071890.png
 
Question - MQ2NAV Pathing

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