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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
    b. Do not replace your EQ character's voice with an LLM. We don't want scripts that speak over /ooc, /shout or other public channels. This has been an unwritten rule that's kept casino scripts off the site for decades, but we're now compelled to make it clear: keep automated communication private.

    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Problem - MQ2NAV Out of Memory

Hoffdaddy

Member
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In Traknon's teeth I keep running into this issue trying to load mq2nav. I rebuild the nav to use the largest tile sizes and still get this error. Anyone seen this before?

Before anyone asks, the PC has about 100 gigs of RAM free and 70% CPU free so no idea what it could be.
 
Before anyone asks, the PC has about 100 gigs of RAM free and 70% CPU free so no idea what it could be.


Lol seriously? Are you running a machine with 128gb of RAM or something?

If so, pretty cool. I just got another 4gb stick for my 10 year old laptop, now running maxxed at 16gb :)
 
Not that this helps, but a bit of an attempt at explanation...

When mq2nav complains of being "out of memory" it's not that it's because it ran out of System Memory it's that most likely whatever memory it pre-allocated for your mesh has ran out (generally you're not going to let it go gung-ho and ask for all the memory it could ever want).

My best guess would be either the mesh is still too big or didn't get copied over fully. I'm unsure what the max size restriction would be for a mesh at the moment.
 
It sounds like the old mesh is not getting replaced with the new mesh. What I would do at this point is go and delete all my Traknon's teeth meshes. Refresh MQ2Nav and see if you get the message that Navigation could NOT load/find a mesh for the zone. Then I would generate a new mesh and copy it over.
 
Problem - MQ2NAV Out of Memory

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