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Request - MQ2MoveUtils walk

Joined
Jun 30, 2015
RedCents
4,023¢
This may be a request or it may be that I'm missing a detail.

I have a specific place I want to farm pp, and the easiest way to set it up would be to walk (forwards or backwards) in a circle with my pet killing things that I aggro.

I've gotten the circle setup to work how I want and to follow a path that takes me where I want, but I can't for the life of me figure out how to do it walking instead of running.

If I do it running, the mobs fall into a bad place and pathing becomes an issue and my pet can't kill them effectively.

Am I missing a setting or something that could remedy this or can this be added to a list of updates for whoever "owns" the plugin?
 
this will set you to walk if you are running.

Rich (BB code):
                           /if (${Me.Running}) /keypress RUN_WALK

if you have a loop in your code the is continuously running just put that line of code in there and it will force you to walk.
 
You should also be able to look in the MQ2MoveUtils.ini file for the field UseWalk and change it to UseWalk=on in the [MoveTo] section. Good luck!
 
Request - MQ2MoveUtils walk

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