• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Question - MQ2MoveUtil and EQ Macro snytax

Clockwork

New member
Joined
Jan 9, 2013
RedCents
Still new to all of this.

I'm trying to create in-game macros for each of the three characters that help me get my characters from point A to point B.

Currently boxing a Bard, Mage, and Druid - which makes travel pretty easy since I have teleportations and Call of the Hero available. I'm thinking of trying the following macros on their hotbars to get the mage and druid to follow the Bard while I manually move the Bard to a camp position and then they should all start doing their thing with the Bard pulling, the Mage DPSing, and the Druid healing -- but am I simply overthinking all of this? Should I get them to their camp before ever thinking about activating KissAssist, or is there a better /stick command to be using?

Bard Macro:
/target [tank merc]
/pause 2, /mac kissassist pullertank
/alt act [Selo's Sonata]

Mage Macro:
/target [tank merc]
/pause 2, /stick !front
/pause 2, /mac kissassist

Druid Macro:
/target [tank merc]
/pause 2, /stick !front
/pause 2, /mac kissassist
 
You will have to leave the bard off of Kissassist if you want to do it manually, or you will find yourself pulling mobs while you are trying to walk. The other two chars should work ok. I do not think you will need the /stick, turn on chase with kissassist (chaseassist or soemthing like that in the ini file, or the /chase command) and keep the chase distance low, and they should follow you okay.

You can twist the bard songs manually using the mq2twist plugin, which kissassit also uses, simply /twist 1 2 3 4 where the #'s are the spellgems to twist.
 
Is there a link to info about chassassist or the /chase command? I'm not sure what's different about using that than using /stick. I often see stacks (like 6) toons running around after one another, but I don't want to ask them about MQ2 in-game and have no idea what command they might be running with it to get their toons to follow them so easily. :)
 
Kiss Assist Instructions

The part that matters for this:
/chase - Toggle chase/follow Main Tank on/off <--- Have your bard be the main assist until you get to the camp

ReturnToCamp=0/1 Off/On - If ReturnToCamp=1 and you move out of the CampRadius it will move you back to that spot after fight. (Note: Set ChaseAssist to 0 if using).
ChaseAssist=0/1 Off/On - If set to 1 macro will follow main assist around instead of returning to camp (Note: Set ReturnToCamp to 0 if using)
ChaseDistance=25 - How close you want your toon to follow main assist.

Assuming you are walking through dangerous areas to a camp spot, use the /chase toggle to move, then you do not need to edit the ini files

So maybe something like

Bard Macro:
Manual, twist any songs if you want
/alt act [Selo's Sonata]

Mage Macro:
/target [bard]
/pause 2, /mac kissassist
/pause 5, /chase <- adjust pause as necessary.

Druid Macro:
/target [bard]
/pause 2, /mac kissassist
/pause 5, /chase

That should get you to camp. Of course just using /mac follow on the bard and selos to the camp spot works as well, as long as nothing sees though the invis. The plus side of using kissassist is that if you encounter trouble on the way, your team is buffed and set for action.
 
Thanks for that. More often than not I've simply been using Group Perfected Invis with the Mage, running the Mage to a camp, then summoning the other characters using Call of the Hero. That said, I think it might be more fun to move all of them there together so they can fight their way in if need be. :)

So if I set ChaseDistance=0 the characters will stack literally on top of one another?
 
Probably, never tried such a small distance. Too long a distance they will end up getting stuck, so I suggest keeping it small. I recently did a manual instance crawl using ChaseDistance=5 and that worked well enough.
 
I guess I'll just have to play around with it a bit and see what works. ChaseDistance=0 would probably be way too obvious use of MQ2.
 
I have a few different commands. Use EQBC instead of macros on each character, IMO.

Kissassist
Rich (BB code):
/bca //target Tank
/bca //mac kissassist

They are set to returntocamp by default, so I have others for this:

Chase
Rich (BB code):
/bca //chase

Camphere
Rich (BB code):
/bca //camphere

The trick to moving between camps with kiss assist on is to make sure everybody is invis so they don't do anything. I use selo's song of travel for this.

Travel
Rich (BB code):
/bct Bard //twist hold 7


Also, if I'll be changing elevations, navigating tunnels, or anything that /chase will usually get stuck on I /bca //endmac and use this instead:

Follow
Rich (BB code):
/bca //target PersonIwantThemToFollow
/bca //afollow

stop following
Rich (BB code):
/bca //afollow off
 
Wow, the more I discover with learning to use MQ2 the more I find I still need to learn. :)


Exactly what does /bca do?
 
If you are using MQ2EQBC
/bca will send the command to everyone but the toon sending it.
/bcaa will send the command to everyone including the toon issuing it.
 
Question - MQ2MoveUtil and EQ Macro snytax

Users who are viewing this thread

Back
Top
Cart