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Question - MQ2melee, flying kick won't work.

Can't get my monk to use his flying kick skill, or any other skill besides regular kick.

I turned them all off, tried turning them back on 1 by 1 and testing, but the only skill that will work is kick.

Any idea how to fix this?
 
Do you have hot key made for your skills? MQ2 usually won't recognize skills unless you made hot keys. Otherwise /melee save and post your ini file without any toon names.
 
I had a problem with flying kick as well. It would flying kick some of the time, but would frequently just do it once in the fight and never again. I only briefly played a monk so I forgot all about it. My easy fix was to make a holyshit. It made flying kick go off every time it was up without fail.

Rich (BB code):
holyflag0=1
holyshit0=/if (${Me.AbilityReady["Flying Kick"]}) /doability "Flying Kick"
 
I've had the same problems with some 'pseudo discs' like Overpowering Frenzy and Jolting Kicks but never had problems with things like Kick or Bash.

BTW I can see a potential problem... If you have KICK=1 and Flying Kick=1 then it may use kick before flying kick giving the impression that flying kick is never used.
 
impatientuser post your whole ini for it plz

Rich (BB code):
[MQ2Melee]
disarm=0
dragonpunch=0
eaglestrike=0
enrage=1
facing=1
feigndeath=30
flyingkick=1
infuriate=1
kick=0
melee=1
mend=99
plugin=1
provokeend=20
provokemax=0
provokeonce=0
resume=20
roundkick=0
stickbreak=1
stickrange=0
tigerclaw=0
version=4.965

holyflag0=1
holyshit0=/if (${Me.AbilityReady["Flying Kick"]}) /doability "Flying Kick"
 
it's happening to me as well, it's not his issue, its got to be a mq2melee issue. i haven't changed my settings and it used to work flawlessly.
 
Question - MQ2melee, flying kick won't work.

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