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Problem - MQ2HUD and MQ2Chatwnd

tomo

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Joined
Dec 1, 2015
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I am new to Macroquest2 so bare with me if these questions seem naive.

I recently installed MQ2 using the guides here in the forums. I have been able to get AFNuke2 and Kissassist to run with minimal issues (all issues where the enduser induced) with one exception. Some of the plugins will not broadcast to the MQ chat window. The window is there and some information will go through but at other time, nothing. For example, if if type /plugin list, it will list in purple text the number of loaded plugins. If I type /stick status, nothing appears in the MQ window, however if I know the plugin is functional because when I type /stick with a target it promptly attaches itself to the target. The other issue I have noticed as well is when I try to turn on the MQ2HUD by typing /hud normal, nothing comes up. I have checked to make sure I have f11 toggled to on and I can see the ping bar. I have tried multiple permutations of /hud always, f11 on and off, and nothing shows.

Is there a setting in the UI or something I am missing?

It appears only part of MQ2moveutils is working as well. I can get the character to /stick and /stick ## but can't get any of the other functions to work such as circle, moveto, help, status. Also did a fresh install of MQ2 again and same problem as reported above.
 
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/stick doesn't output any text to MQ2ChatWnd

I've never used any of the HUD's with MQ2, so you'll have to wait for someone who's experienced with that.
 
/stick doesn't output any text to MQ2ChatWnd

I've never used any of the HUD's with MQ2, so you'll have to wait for someone who's experienced with that.

There was a tutorial on Youtube going over the functionality of MQ2MoveUtils, and one function they used was status where it sent the current settings to the MQ window. I assumed that was the MQ2ChatWnd.

https://www.youtube.com/watch?v=5uqVYzoB-BM
 
Even adjusting the verbosity commands and such in the moveutils.ini, I'm not able to get the /stick to output anything to the mq2chat. Enabling them did allow me to get /stick status to display, but not sure what exactly it is you're trying to do as far as the outputs in the mq2chatwnd. Also, /circle is working for me. Circle does need an argument passed to it though to use as a radius. Try typing /circle 20 and see if you start running around.
 
Hud will need some instruction on what to display, otherwise you wont see anything visible.

look for MQ2Hud.ini in your release folder (or where ever you have your Macroqeust.exe stored)

You will need to build something. I am sure there are plenty of places you can find some examples to help start you off. Part of what I use loos like

Rich (BB code):
[MQ2HUD]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
UseFontSize=off

[Elements]
Time1=3,10,42,255,255,255,TIME:
Time2=3,40,42,0,255,0,${Time.Time12}
TimeBG=3,8,41,000,000,000,||||||||||||||||||||||||||||||||||||||||
TimeBG2=3,9,42,000,000,000,||||||||||||||||||||||||||||||||||||||||
TimeBG3=3,8,38,000,000,000,=============
TimeBG4=3,8,46,000,000,000,=============

LastTell1=3,10,54,255,255,255,LAST TELL =
LastTell2=3,75,54,0,255,0,${MacroQuest.LastTell}
RegExp1=3,10,66,255,215,0,EXP =
RegExp2=3,40,66,0,255,0,${Me.PctExp}%
AAExp1=3,10,78,255,255,0,AAEXP =
AAExp2=3,57,78,0,255,0,${Me.PctAAExp}%
6
Macro1=3,110,111,0,250,0,${If[${Macro.Name.NotEqual["NULL"]},${Macro.Name},]}
Macro2=3,10,111,225,250,225,MACRO RUNNING =

Players1=3,10,99,200,200,200,Players In Zone =
Players2=3,95,99,0,255,0,${SpawnCount[pc]}

GMInd1=3,10,89,255,140,0,${If[${Spawn[gm].ID},GM,]} 
GMInd2=3,10,89,255,140,0,${If[${Spawn[gm].ID},,GM]}              
GMInd3=3,30,89,255,0,0,${If[${Spawn[gm].ID},GM In Zone!,]} 
GMInd4=3,30,89,0,250,0,${If[${Spawn[gm].ID},,None In Zone]}

LOS=5,-5,-5,0,255,8,${If[${Target.ID} && ${Target.LineOfSight},SEE,]}
BeneRange=5,-5,15,0,150,255,${If[${Target.Distance}<=190 && ${Target.ID} && ${Target.Type.Equal[PC]},HEAL,]}
DetriRange=5,-5,15,255,0,0,${If[${Target.Distance}<=295 && ${Target.Type.Equal[NPC]},HURT,]}

if you put that that in the MQ2Hud.INI file, save it, then go ingame and type in "/loadhud elements" you ought to see information displayed in the upper left hand corner (time, players in zone, if GM is in zone, name of last person to send a tell, name of the macro currently running) and some info around your cursor (if your target is in line of sight, if it is in PC and in heal range, if it is a NPC and in nuke range)

There is a lot you can do with the HUD, just remember it counts as ingame displayed text, and therefore has a limit before you start effecting other displayed text. You can incur some lag as well with too much HUD, or so I read.
 
Problem - MQ2HUD and MQ2Chatwnd

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