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Question - MQ2DamageParser -no guide so far?

EQbackagain

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Nov 2, 2016
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Dec 15 2017 by redguides
- New Plugin! MQ2DamageParser. Details and guide to come soon.

Just wondered how the progress on this guide and details were coming on!
 
Search Kissassist1004e15.mac which comes with the redguides updater for mq2damageparser for examples of how it works.

Basically ${Damage.Total[mobid]} gives you total damage done to that mob.
${Damage.Individual[mobid,playerid]} gives you damage for that player on that mob.
Playerid is optional if you just do ${Damage.Individual[mobid]} it will use your players id.

That's basically it for now, I have plans to be able to get more info out like ${Damage.Individual[mobid,playerid].1HS} to return 1 hand slash damage for example.

You can count on this parser to be as close to the truth as it gets cause it doesn't rely on reading the log, it saves damage directly from the correct eqgame function that handles hits.

Also I would be interested in hearing from someone who uses it if it actually parses dots as well cause I'm not 100% sure about that.
 
does all thje filters need to be turned on or can we hide things?
 
no dot damage is counted.

will there be an option to show dps or does that have to be programmed like you doing in your kissassist mod? i was thinking i would put it on my hud
 
i mean no, dot damage is not counted, tried fire cold and magic to see if there was a difference because of that, but no dot damage was counted.
 
Question - MQ2DamageParser -no guide so far?

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