• Hail, we're RedGuides. We want you to play six (yes, 6!) EverQuest characters at once. We have scripts and a friendly community to help, please join our playstyle and say hello! 👋
MQ2Cleric

Plugin - MQ2Cleric (6 Viewers) 3.1.52471.56

Got a question about Renewal Line. The single heal with cures on it. I was messing with it last night to see if it was worth a spell slot to me since the plugin will use it and I jad a extra gem open. I didn't see in my parser it being cast. Is there a certain setting/situation it cast? I couldn't find one.
 
Got a question about Renewal Line. The single heal with cures on it. I was messing with it last night to see if it was worth a spell slot to me since the plugin will use it and I jad a extra gem open. I didn't see in my parser it being cast. Is there a certain setting/situation it cast? I couldn't find one.
no, this was adjusted to be only gift of mana usage - it is pretty turbo garbage in "modern" stuff, and oldy stuff it is a very large mana cost --- back in nov of 23
 
Howdy wasnt sure if yall were aware or not but Cleric Plugin has stoped functioning correctly as of today. Not sure what the issue is it shows the correct modes and looks fine. However the cleric will not take any actions this is not just on my end either multiple people using it are having the same issue haven't found someone that has it working currently.

Thanks,
 
Howdy wasnt sure if yall were aware or not but Cleric Plugin has stoped functioning correctly as of today. Not sure what the issue is it shows the correct modes and looks fine. However the cleric will not take any actions this is not just on my end either multiple people using it are having the same issue haven't found someone that has it working currently.

Thanks,
there hasn't been a re-build since Aug 13th, which didn't make changes to mq2cleric. live patch was nearly a month ago and changes haven't been made there.

I haven't heard anyone having issues, nor have i been having issues myself

are you sure you're not just invis?
 
For sure not invised and this is across 5 or 6 other people i know using the plugin I understand no update was pushed just very strange it all the sudden stopped working
well, i'm not sure.

you're not even actually updated either everything for live is 3.1.52471.29, your cleric is .27, and your other plugins are .25 from july

1787009453473.png

Here is a cleric on a PC i just ran with redfetch and then logged in, you can see they immediately started "doing stuff".

1787009596063.png

there isn't a mechanism for them to "just randomly stop doing stuff", so I'm not real sure.

Unless your server turned on truebox (when it wasn't previously), then yeah that could be a thing. other than that, I'm not sure how to help you.
 
Well then I am very sorry thats my fault I just downloaded it straight from this page and it works just fine now. I will let everyone else know as well to stop using the RG launcher for updates. Sorry about that my fault entirely
 
Well then I am very sorry thats my fault I just downloaded it straight from this page and it works just fine now. I will let everyone else know as well to stop using the RG launcher for updates. Sorry about that my fault entirely
it is still pretty suspect, as there's no method or mechanism that is like "hey don't work"

but glad you're sorted out.

make sure to get redfetch setup, it has SO many quality of life things for you, you're gonna love it - feel free to pm me if you need anything
 
Is there anything to be done about clerics double rezzing with their epic 1.0 on TLP?

Currently the cleric will /corpse and click their epic. Once the rez finishes they will immediately start casting a second Rez immediately on the same target before mqrez can accept it and the corpse can poof. By the end of the 10s cast there's obviously no corpse left and the cleric has just been standing there casting rez on nothing for ~9.5s

It's like fractions of a second between the first rez finishing and the second rez starting. The toons are accepting the rez, mqrez is set to 0 delay, but that still isn't fast enough to stop a second rez casting
 
Is there anything to be done about clerics double rezzing with their epic 1.0 on TLP?

Currently the cleric will /corpse and click their epic. Once the rez finishes they will immediately start casting a second Rez immediately on the same target before mqrez can accept it and the corpse can poof. By the end of the 10s cast there's obviously no corpse left and the cleric has just been standing there casting rez on nothing for ~9.5s

It's like fractions of a second between the first rez finishing and the second rez starting. The toons are accepting the rez, mqrez is set to 0 delay, but that still isn't fast enough to stop a second rez casting
thanks, first ive heard of that in the like 6 years. that makes sense, i'll give it a think for sure
 
thanks, first ive heard of that in the like 6 years. that makes sense, i'll give it a think for sure
Thanks, that would be awesome!

I'm sure you'll come up with something more elegant but just to communicate how close the timing is, even something as simple as a half second pause between rezzing the same corpse would likely fix the issue.
 
I'm sure this is a PEBCAK issue, however some things seem wonky since my recent return. Things that worked previously that now just don't.

I just returned after some time away and updated files with redfetch.

75 Cleric

1. Doesn't summon food/drink, though box is checked to do so
2. Keeps putting the Stone Hive Stinger into "Downtime" every time I log back in, and spams it on and off (autodismount off is unchecked) and will continue to do so until I remove it from "Downtime"
3. Turn off UseMelee and turn on UseNuke and it doesn't add any nukes. Also, will always add Yaulp to my spell lineup even if "UseYaulp" is unchecked

Any help would be appreciated
 
I'm sure this is a PEBCAK issue, however some things seem wonky since my recent return. Things that worked previously that now just don't.

I just returned after some time away and updated files with redfetch.

75 Cleric

1. Doesn't summon food/drink, though box is checked to do so
2. Keeps putting the Stone Hive Stinger into "Downtime" every time I log back in, and spams it on and off (autodismount off is unchecked) and will continue to do so until I remove it from "Downtime"
3. Turn off UseMelee and turn on UseNuke and it doesn't add any nukes. Also, will always add Yaulp to my spell lineup even if "UseYaulp" is unchecked

Any help would be appreciated
Does your cleric already have food/drink (check for random meats in inventory/water) then it wont summon more.

Most of the "use" especially on toons that dont normally do something, requires you to BYOS it. i believe it should say that when you hover over it? If not, im sure it will cast whatever it says it will under Spells it will use.
 
Does your cleric already have food/drink (check for random meats in inventory/water) then it wont summon more.

Most of the "use" especially on toons that dont normally do something, requires you to BYOS it. i believe it should say that when you hover over it? If not, im sure it will cast whatever it says it will under Spells it will use.
Yes, he has food. I thought I recalled it summoning anyways. I guess I was mistaken.

I'm pretty confident I didn't have to BYOS previously and my cleric would load some nukes and happily nuke away in combat and also not load Yaulp. But again, I could be misremembering or mistaken.
 
I'm sure this is a PEBCAK issue, however some things seem wonky since my recent return. Things that worked previously that now just don't.

I just returned after some time away and updated files with redfetch.

75 Cleric

1. Doesn't summon food/drink, though box is checked to do so
2. Keeps putting the Stone Hive Stinger into "Downtime" every time I log back in, and spams it on and off (autodismount off is unchecked) and will continue to do so until I remove it from "Downtime"
3. Turn off UseMelee and turn on UseNuke and it doesn't add any nukes. Also, will always add Yaulp to my spell lineup even if "UseYaulp" is unchecked

Any help would be appreciated
Yes, he has food. I thought I recalled it summoning anyways. I guess I was mistaken.

I'm pretty confident I didn't have to BYOS previously and my cleric would load some nukes and happily nuke away in combat and also not load Yaulp. But again, I could be misremembering or mistaken.

1. yep, only does it if you dont already have food or drink. if you already have 10 or more food/drink you wont summon more. imagine summoning 5 water orbs when you have 5k milk jugs on you.
2. yep, disable something if you dont want it. you can't just remove it - we'll put it back because it isn't there.
3. usenuke doesn't change your loadout. yep, will load yaulp even if you turned off useyaulp. that gem slot is divine intervention if usedivineintervention is on or yaulp if you dont have the yaulp aa. byos if you want something else
 
1. yep, only does it if you dont already have food or drink. if you already have 10 or more food/drink you wont summon more. imagine summoning 5 water orbs when you have 5k milk jugs on you.
2. yep, disable something if you dont want it. you can't just remove it - we'll put it back because it isn't there.
3. usenuke doesn't change your loadout. yep, will load yaulp even if you turned off useyaulp. that gem slot is divine intervention if usedivineintervention is on or yaulp if you dont have the yaulp aa. byos if you want something else
Thanks for the feedback!
 
ChatWithThisName updated MQ2Cleric with a new update entry:

11/03/2026
was there a change to the clerics/shm/ rez.. because man that needs to be looked at .. i rather have spam rez then not get any rezs when a raid wipes.. last night i sat and watched all the rezers sit and try and rez 1 toon at a time took forever to recover but lucky are guildees are bad ass and we survived .. but barely ..like what ever you did really needs to be checked and adjusted .
 
was there a change to the clerics/shm/ rez.. because man that needs to be looked at .. i rather have spam rez then not get any rezs when a raid wipes.. last night i sat and watched all the rezers sit and try and rez 1 toon at a time took forever to recover but lucky are guildees are bad ass and we survived .. but barely ..like what ever you did really needs to be checked and adjusted .
yeah unfortunately none of the testers caught this before it was pushed (nor me)

i've gotten one other message about it - but no debugrez logs, snips from the rez window showing pending/reasons, no broadcastrezfailures turned on, or any other feedback other than it skipped someone and didn't come back to them until it rezzed other corpses (so we don't know if it is a real valid skip or not).

so I'm looking at it and will make adjustments as information is more available than "didn't rez".

I have a suspicion for at least 1 issue - but not sure if this is the thing

also you're on build .42, live is currently .47 so you're behind a few live builds, try and always ensure you're on the most recent build
 
was there a change to the clerics/shm/ rez.. because man that needs to be looked at .. i rather have spam rez then not get any rezs when a raid wipes.. last night i sat and watched all the rezers sit and try and rez 1 toon at a time took forever to recover but lucky are guildees are bad ass and we survived .. but barely ..like what ever you did really needs to be checked and adjusted .

yeah unfortunately none of the testers caught this before it was pushed.

i've gotten one other message about it - but no debugrez logs, snips from the rez window showing pending/reasons, no broadcastrezfailures turned on, or any other feedback other than it skipped someone and didn't come back to them until it rezzed other corpses (so we don't know if it is a real valid skip or not).

so I'm looking at it and will make adjustments as information is more available than "didn't rez".

also you're on build .42, live is currently .47 so you're behind a few live builds, try and always ensure you're on the most recent build
i'll bug my guildees they should have all the info you need .. there better at that stuff then i am..
 
i'll bug my guildees they should have all the info you need .. there better at that stuff then i am..
yeah output from debugrez or broadcastrezrfailures would be great - but you're also the one reporting it :'(

please make sure you're up to date

hopefully your guildies reply for themselves - i can't take 3rd, 4th, 5th hand information it makes trying to fix things much harder
 
Plugin - MQ2Cleric

Users who are viewing this thread

Back
Top
Cart