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  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver
MQ2Bard

Plugin - MQ2Bard (3 Viewers) 3.1.52471.11

we use suffering in melee/meleedots loadout.
we use sprysonata in melee/meleedots/tanksupport

this is intended and there are no plans on changing them.
OK I did some more testing.

So according to your Spells & Disc tab in the UI:
Storm Blade is Suffering line.
ColdCrow is Sprysonta.

Based on what you said both of these should be playing in Melee Loadout.
I can now confirm these are NOT working right, from watching plugin output and songs on my group.

In Melee loadout he is playing Storm Blade more often maybe every 2-3 mobs but still dropping off a lot and not recasting. (on group about half the time roughly) Not casting Coldcrow Sprysonata at all.

Also why is Melee loadout meming Arcane Aria (Aarcane line) ?
This says its increases DD spell damage, isn't that a caster song, or does it affect procs somehow? (still not Storm Blade so not useful at this level range where procs are very small tbh)

In Tanksupport loadout he is casting Storm Blade once every 4-5 mobs at best (its rarely on group and according to you not supposed to be at all), and he is not casting Coldcrow at all that I can see.

Also with Tanksupport, why is Nillipus march of the wee (Requiem line) being memed???
This song is way old and replaced by way better things like Coldcrow sprysonta with triple the AC.
And he is not even casting this at all. (This should be Jonthans Mightful Caretaker 100%)

Also neither of these loadouts are casting Jonthans Mightful Caretaker (this is an absolute must have)
Imo, songs also play in a bad order, it seems to prioritize first playing mana/hp regen, Veshma's, and Aria of the Artist then haste, all way before it casts stormblade, or Coldcrow. (if at all)
To me this is backwards prioritization, especially in Melee/Tank loadouts.

What is consistently constantly being casted across both of these loadouts in roughly this order:
Chorus of restoration
Veshma's Lively Crescendo.
Aria of the Artist.
Warmarch of Muram
Command of the Queen Veneneu - when needed (mez working very well!)

Was this Plugin built around max level Live gameplay?
My understanding is thats kinda different these days compared to like a TLP?
Would sorta explain some of this stuff if max level gameplay has combined some of these song lines.

I can't find any, is there a log output of this somewhere I can send you?
 
OK I did some more testing.

So according to your Spells & Disc tab in the UI:
Storm Blade is Suffering line.
ColdCrow is Sprysonta.

Based on what you said both of these should be playing in Melee Loadout.
I can now confirm these are NOT working right.

In Melee loadout he is playing Storm Blade more often maybe every 2-3 mobs but still dropping off a lot and not recasting. (on group about half the time roughly) Not casting Coldcrow Sprysonata at all.

Also why is Melee loadout meming Arcane Aria (Aarcane line) ?
This says its increases DD spell damage, isn't that a caster song, or does it affect procs somehow? (still not Storm Blade so not useful at this level range where procs are very small tbh)

In Tanksupport loadout he is casting Storm Blade once every 4-5 mobs at best (its rarely on group), and he is not casting Coldcrow at all that I can see.

Also with Tanksupport, why is Nillipus march of the wee (Requiem line) being memed???
This song is way old and replaced by way better things like Coldcrow sprysonta with triple the AC.

Also neither of these loadouts are casting Jonthans Mightful Caretaker (this is an absolute must have)
Imo, songs also play in a bad order, it seems to prioritize first playing mana/hp regen, Veshma's, and Aria of the Artist then haste, all way before it casts stormblade, or Coldcrow. (if at all)
To me this is backwards prioritization, especially in Melee/Tank loadouts.

What is consistently constantly being casted across both of these loadouts in roughly this order:
Chorus of restoration
Veshma's Lively Crescendo.
Aria of the Artist.
Warmarch of Muram
Command of the Queen Veneneu - when needed (mez working very well!)

Was this Plugin built around max level Live gameplay?
My understanding is thats kinda different these days compared to like a TLP?
Would sorta explain some of this stuff if max level gameplay has combined some of these song lines.

I can't find any, is there a log output of this somewhere I can send you?
hey bud, i appreciate that you are enjoying the plugins - you keep posting that you think things are broken, but i think there is just a difference of expectation.

we dont plan on making any changes based on the things you mentioned, it functions as we would like it to function

you said:
Also with Tanksupport, why is Nillipus march of the wee (Requiem line) being memed???
because it is a tank support ability - it has a damage absorb. this line changes a lot later on in the game, but it is a "tank support" song.

The plugins were designed with "modern current EQ" and then worked backwards. so take Suffering which we always put in gem 10 --- you probably dont have gem10 at whatever level you're playing. Originally the earliest "Suffering" we used was the level 89 "Noira's Song of Suffering" so it made perfect sense to leave that for gem 10 --- later we added "Storm Blade", "Song of the Storm", "Katta's Song of Sword Dancing".

"Spry Sonata" line we put in gem 7 for Melee, Caster, and TankSupport, gem 7 gets disease dot if you are in casterdots or meleedots

You also have to keep in mind - at "lower level" the loadouts might look a little different than lower levels - and i'm guessing this is where the disparity is.

I'm not going to breakdown all the loadout stuff - because it is complicated and we will be here all day - and you also have some thoughts/feelings about different spell lines which i dont' agree with. but you can always byos/byos-custom and the plugin will use the things the plugin says it can use.

that is going to be your best bet

before you say byos/byos-custom is broken:
- it only plays songs we say it plays - you can't willy nilly memorize something that the plugin doesn't say it'll use
- no you can't adjust the priority/order
 
hey bud, i appreciate that you are enjoying the plugins - you keep posting that you think things are broken, but i think there is just a difference of expectation.

we dont plan on making any changes based on the things you mentioned, it functions as we would like it to function


because it is a tank support ability - it has a damage absorb. this line changes a lot later on in the game, but it is a "tank support" song.

The plugins were designed with "modern current EQ" and then worked backwards. so take Suffering which we always put in gem 10 --- you probably dont have gem10 at whatever level you're playing. Originally the earliest "Suffering" we used was the level 89 "Noira's Song of Suffering" so it made perfect sense to leave that for gem 10 --- later we added "Storm Blade", "Song of the Storm", "Katta's Song of Sword Dancing".

"Spry Sonata" line we put in gem 7 for Melee, Caster, and TankSupport, gem 7 gets disease dot if you are in casterdots or meleedots

You also have to keep in mind - at "lower level" the loadouts might look a little different than lower levels - and i'm guessing this is where the disparity is.

I'm not going to breakdown all the loadout stuff - because it is complicated and we will be here all day - and you also have some thoughts/feelings about different spell lines which i dont' agree with. but you can always byos/byos-custom and the plugin will use the things the plugin says it can use.

that is going to be your best bet

before you say byos/byos-custom is broken:
- it only plays songs we say it plays - you can't willy nilly memorize something that the plugin doesn't say it'll use
- no you can't adjust the priority/order
Yea I get that this is not going to do everything and requires compromises, and the game is very complex and has changed a lot over the many years/expansions but I feel like these items I mentioned are definitely broken, they are not casting at all, or barely, over hours of testing, and in some cases just not configured right imho (at least not at lvls 70-80) and just not a good fit for TLP players.

It makes a lot more sense now that I understand these are built around the current live EQ servers, they are different than TLP's so I get it now.

While these do have MUCH better logic and overall function way better than kissassist *especially engagement speed and using AA's, and auto configured and updating spells/AA's as you gain them (amazing!) I feel like there is just to much basic stuff not right to make sense on TLP's at lower levels, plus only supporting boxing on 1 PC, and only 1 group, its just not really a good fit for me at this time. (hopefully in the future!)

I appreciate the immense amount of work you put into these for sure, you guys have done some amazing things!
I was really hoping I could make the transition to these because everyone raves about them! (for good reason)
They are just not right for my needs at this place in TLP life.

Guess I am stuck with Kissassist, if only someone could clean up its logic and get it working better it does all of these things, and is *supposed to be* fully customizable, though you have to configure it yourself to change anything which certainly sucks and takes much more work and knowledge.

Wish I was a coder :(

Thanks for graciously entertaining my feedback and talking me through some of this stuff, it was fun trying them out :)
 
sorry to hear that - i still disagree with a good chunk that you said - but that is totally ok that it doesn't do things how you'd like it to
 
Hi All. I've noticed my bard keeps sitting down and standing up constantly when I have him on assist. I've gone through the settings and can't seem to figure out what might be causing that. Any obvious places to start troubleshooting? Thanks!
 
Hi All. I've noticed my bard keeps sitting down and standing up constantly when I have him on assist. I've gone through the settings and can't seem to figure out what might be causing that. Any obvious places to start troubleshooting? Thanks!
If you're in assist mode after the fight is over we go down and sit after combat.

If you have active downtime turned on you're going to stand up to send your active downtime songs.

Q. I don't want it to do Lively, Aria, War March / War Chorus during downtime.
A. You can turn off "ActiveDowntime". The reason it exists is so you can you be "ready" for combat, rather than having to wait several seconds to get all your buffs to be active.

/brd ActiveDowntime true/false/on/off/0/1 - b Should we keep up Lively Crescendo, Aria, War March / War Chorus, etc.
 
If you're in assist mode after the fight is over we go down and sit after combat.

If you have active downtime turned on you're going to stand up to send your active downtime songs.

Q. I don't want it to do Lively, Aria, War March / War Chorus during downtime.
A. You can turn off "ActiveDowntime". The reason it exists is so you can you be "ready" for combat, rather than having to wait several seconds to get all your buffs to be active.

/brd ActiveDowntime true/false/on/off/0/1 - b Should we keep up Lively Crescendo, Aria, War March / War Chorus, etc.
Ahh ok, makes sense. I thought I was stuck in some kind of infinity loop. Thanks again!
 
First of all, Thank you!

Just tried it out after the patch and love it so far.

Feedback/Question:
I'm seeing the buffs drop before they land again. Is there a way to adjust the timer for recast of songs so they always stay up?
Sort of a necro-reply, but I've been seeing the same thing.

With 3-4 songs in the rotation, the bard will sing all in the queue and then stop and do nothing until one wears off.

On further observation, It (seems to be) related to Selos, possibly because it's in the long buff window? It seems to be trying to time the songs in the short buff window so they refresh just as they fall off, but it won't touch Selo until it's completely gone.
 
Sort of a necro-reply, but I've been seeing the same thing.

With 3-4 songs in the rotation, the bard will sing all in the queue and then stop and do nothing until one wears off.

On further observation, It (seems to be) related to Selos, possibly because it's in the long buff window? It seems to be trying to time the songs in the short buff window so they refresh just as they fall off, but it won't touch Selo until it's completely gone.
hi bovinity posting "same" about something from several years ago all but certainly isn't 1:1 - the code you're talking about has been changed a bunch over time.

I'm assuming you're talking about selo's the old timey memorized song rather than the AA

selo's is definitely different than the other spells - it is *not* yielding (we dont not do other stuff because of selos), but we *do* wait on refreshing selos until it is gone - i'll have a think about this, cause yeah that is annoying after a second thought, i think i have an easy fix for this
 
hi bovinity posting "same" about something from several years ago all but certainly isn't 1:1 - the code you're talking about has been changed a bunch over time.

I'm assuming you're talking about selo's the old timey memorized song rather than the AA

selo's is definitely different than the other spells - it is *not* yielding (we dont not do other stuff because of selos), but we *do* wait on refreshing selos until it is gone - i'll have a think about this, cause yeah that is annoying
Indeed, the old timey Selo song.

(Apologies for the "same" post, didn't observe long enough to see a pattern until I had started posting. :xd: )

It's not a deal breaker by any means, of course. Just an interesting behavior.
 
Indeed, the old timey Selo song.

(Apologies for the "same" post, didn't observe long enough to see a pattern until I had started posting. :xd: )

It's not a deal breaker by any means, of course. Just an interesting behavior.
i had made an edit before you finished posting it looked like --- after a second thought, i think i have an easy fix for this
 
hey so im pretty new to this plugin, is there a way to keep the bard standing while singing and not sit > Stand > Sing song > Sit > Stand .... i would like him to ignore the rest of the grp and just stay standing while in active downtime mode.
 
hey so im pretty new to this plugin, is there a way to keep the bard standing while singing and not sit > Stand > Sing song > Sit > Stand .... i would like him to ignore the rest of the grp and just stay standing while in active downtime mode.
you can be in manual mode if you dont want to sit, and then switch him to whatever non-manual mode you want when you want to do the thing

there's a chart showing sit/standing
Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
I tried searching for this and did not find a mention.

Pre level 5 - if you have an instrument (in my case had equipped drums) it will cancel playing Chant of Battle due to having no skill in instruments.

I do not know if this is intended and in the big picture is a minor quirk.
 
I tried searching for this and did not find a mention.

Pre level 5 - if you have an instrument (in my case had equipped drums) it will cancel playing Chant of Battle due to having no skill in instruments.

I do not know if this is intended and in the big picture is a minor quirk.
is it telling you "you have xyz equipped but dont know how to use it yet, so can't play abc"?
 
is it telling you "you have xyz equipped but dont know how to use it yet, so can't play abc"?
Yes sorry went ahead and made another bard just to grab the text :)

lvl 1 Bard with hand drum equipped
[MQ2Bard]:: You have a Percussion item equipped, but don't know how to use it yet. Can't play Chant of Battle!
 
Yah iirxlc eq doesn't let you, so we tell you and then not try

I remember cwtn telling the developers that several years ago. No idea if they did anything
 
Yah iirxlc eq doesn't let you, so we tell you and then not try

I remember cwtn telling the developers that several years ago. No idea if they did anything

Yea this has changed unless the song requires an instrument to be equipped (which are after you learn instruments).

I would say this was probably changed with armor instrument mods.
 
Yea this has changed unless the song requires an instrument to be equipped (which are after you learn instruments).

I would say this was probably changed with armor instrument mods.
What I mentioned was well after work instrument mods
 
I'm having trouble making my bard sing the most recent haste song:

1780341491916.png

Currently, the bard will only sing Anthem de Arms and not Villa's Verses of Celerity. I've tried byos and byos custom, and i will not have Anthem de Arms memmed, but the bard will simply not sing Verses of Celerity when memmed. I've tried all loadout options.

I've also tried different loadout settings, but no songs ever change.

Please educate me on what I'm doing wrong (i couldn't find any forum posts and my friendly ChatGPT robot was of no help).

In addition, I see the song Psalm of Cooling, presuming the entire line of songs like this, are not sung during downtime, but instead during combat. Is there something i need to tick or a / command to have it sung during downtime? Or, is it likely due to low level and unable
to sing more than 3 songs really?
 
Last edited:
I'm having trouble making my bard sing the songs I want it to sing. Here is one example:

View attachment 77336

Currently, the bard will only sing Anthem de Arms and not Villa's Verses of Celerity. I've tried byos and byos custom, and i will not have Anthem de Arms memmed, but the bard will simply not sing Verses of Celerity when memmed. I've tried all loadout options.

I've also tried different loadout settings, but no songs ever change.

Please educate me on what I'm doing wrong (i couldn't find any forum posts and my friendly ChatGPT robot was of no help).

I've attempted to cast other songs to the same result, byos, byos custom, any loadout, and songs such as Psalm of Cooling never are sung. I'm going to assume that is because i am a low level and can only get 3 songs in rotation, so it is de-prioritized, but wanted to make sure i'm not doing something wrong.
byos/byos-custom require that it is a spell/song that we say we use - we don't use villa's versus of celerity - there's a note why we dont in our code, but i'll go and verify that it is accurate and intended. It had something to do with the fact that it didn't have any other stats, just the haste, but your image clearly shows that it has stats, so maybe they changed it at some point

you can see here from magelo and allah's that it only shows haste
1780342905675.png
1780342922356.png
 
byos/byos-custom require that it is a spell/song that we say we use - we don't use villa's versus of celerity - there's a note why we dont in our code, but i'll go and verify that it is accurate and intended. It had something to do with the fact that it didn't have any other stats, just the haste, but your image clearly shows that it has stats, so maybe they changed it at some point

you can see here from magelo and allah's that it only shows haste
View attachment 77337
View attachment 77338
Oh good, i thought i was doing something wrong, thanks Sic! And ya, it clearly states it is only haste on magelo like you said, makes sense why the code is as it is.

I did update my post, likely when you were responding, but anyway to add the Guardian Rhythms, or Psalm of XXX songs play during downtime to be combat ready? I'm singing selos, Cantana of Soothing, and Anthem de Arms only on downtime.

And, lastly, what is the command to show me all the spells that can be used? Like, Enduring Breath will never be used for obvious reasons, but i'd like to check that list before posting again.
 
I did update my post, likely when you were responding, but anyway to add the Guardian Rhythms, or Psalm of XXX songs play during downtime to be combat ready? I'm singing selos, Cantana of Soothing, and Anthem de Arms only on downtime.
the "active downtime" stuff is the stuff we do active downtime - some of the other stuff like guardian rhythms or pslam are things we're gonna do in combat - this is on purpose


And, lastly, what is the command to show me all the spells that can be used? Like, Enduring Breath will never be used for obvious reasons, but i'd like to check that list before posting again.
there's an info-tab with Spells & Discs that lists them
 
the "active downtime" stuff is the stuff we do active downtime - some of the other stuff like guardian rhythms or pslam are things we're gonna do in combat - this is on purpose



there's an info-tab with Spells & Discs that lists them
Thank you - any plans to add some spells to the active downtime? or a way to add them to byos custom? Below is just one example of a buff that would be nice to have at beginning of combat vs half way through.

1780345494899.png

Here is the info tab, is this the only songs that I currently have that woudl be sung, if i had them memmed? Is that how this tab reads? And, what are the green items vs white?

1780345614231.png
 
Thank you - any plans to add some spells to the active downtime? or a way to add them to byos custom? Below is just one example of a buff that would be nice to have at beginning of combat vs half way through.

View attachment 77340

Here is the info tab, is this the only songs that I currently have that woudl be sung, if i had them memmed? Is that how this tab reads? And, what are the green items vs white?

View attachment 77341
No plans on adding more stuff to active downtime as I mentioned the choice is intentional. the order and where the priority for those things are also intentional - no plans on changing that at this time

yep, the spells and discs that we use are shown there, with very few exceptions (cleric and shaman, for example have some level agnostic things for some heals)

The green means you have it memorized, white means you dont have it memorized
 
No plans on adding more stuff to active downtime as I mentioned the choice is intentional. the order and where the priority for those things are also intentional - no plans on changing that at this time

yep, the spells and discs that we use are shown there, with very few exceptions (cleric and shaman, for example have some level agnostic things for some heals)

The green means you have it memorized, white means you dont have it memorized
Thanks for the info
 
I'll do some thinking about treating it as the later "tank support" priority, nonpromises
Thanks! I think all the psalm lines could be lumped into the downtime loop, but i haven't played live in a very large number of years, so unsure what all changes at 100+ and what not! But when i was boxing raids, all bards just twisted 1-7, even it was a debuff style spell. The twist was just skipped if no mob, and the priority was just 1-7! I'm a developer myself, so I understand adding one feature is not just a "turn on", but lots of times it involves unraveling a lot of code, so i get it.

That could potentially be a "elegant workaround' as we call it - give an option to not sing any spells at all, but add in support for mez. Then, we can twist whatever we want using twist. But, sort of defeats what you are going for i know (out of box "works", which it 100% does). Kind of like how i ran my burn routines out of CWTN back in the day with Lua's.

But, again, i get it. What sounds easy to the requestor is the complete opposite for development lol
 
Plugin - MQ2Bard

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