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MQ2Bard

Plugin - MQ2Bard 3.1.52471.11

No, there is no need to overcomplicate anything, in fact, trying to do so can and will hurt you - as i pointed out in this thread to starhack

View attachment 65080

from commands tab:
/brd AAInvis - Use "Shauri's Sonorous Clouding"
from faq:

Q: Do I need to pause to invis / do anything special?

A: Nope, not at all. just /brd AAInvis.


so you can either:

/dex bardname /brd aainvis
or if you wanted ALL bards to do it
/dg brd /brd aainvis

or if you're lazy /dg all /brd aainvis (this will have everyone attempt to /brd aainvis)


This is the actual hotkey i use on my driver

this says "since i'm a shadowknight using mq2eskay, let's make sure i'm in mode 0 since i want to move - have all the bards connected to dannet group "brd" exeucute a /brd aainvis"
View attachment 65081

you could have it toss a fresh selos if you wanted

/dge brd /multiline ; /alt act 3704; /timed 5 /brd aainvis
After scrolling through pages to see if this existed, maybe you can add it to the commands page or somewhere it can be found easily, its much nicer than what I was using :)

There is mention of /brd aainvis in the video of course, but its missing the key part of throwing a fresh selos. Cheers!
 
After scrolling through pages to see if this existed, maybe you can add it to the commands page or somewhere it can be found easily, its much nicer than what I was using :)

There is mention of /brd aainvis in the video of course, but its missing the key part of throwing a fresh selos. Cheers!
?


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also in game
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If we're using BYOS to play our own song line up is there certain spell gems #'s its going to prioritize in that melody? Or is there a way to set up a 5 song melody and only play those 5 songs all the time including out of combat times?
 
If we're using BYOS to play our own song line up is there certain spell gems #'s its going to prioritize in that melody? Or is there a way to set up a 5 song melody and only play those 5 songs all the time including out of combat times?
No you can't change priorities or only play xyz
 
Noticed an odd interaction today. I had UseMezST on and UseMezAoE off. During a pull that met the AoECount and BurnCount (had them both set to the same thing at the time) my bard kept trying to actively ST mez the main target as the rest of the group killed it. Once the mob count dropped below the AoECount\BurnCount he started acting normally again and killed the main target and only ST mezed the off targets.
 
Noticed an odd interaction today. I had UseMezST on and UseMezAoE off. During a pull that met the AoECount and BurnCount (had them both set to the same thing at the time) my bard kept trying to actively ST mez the main target as the rest of the group killed it. Once the mob count dropped below the AoECount\BurnCount he started acting normally again and killed the main target and only ST mezed the off targets.
we don't ever try and mez the MA's target - if you have a group assigned MA - we won't mez that target

aoecount and burncount don't have any interaction with st mez either
you sure you just didn't have no MA assigned or something like that?

i even double checked the code (knowing that we don't mez the ma target), and can confirm we dont

edit: this is all assuming you're not using the new equi engine - because there are many pieces of the new eq ui engine that don't function properly with MQ - which is now the cwtn plugins actually warn you if you have it loaded.

you're on live build "3172" but live build is currently "3202" so you're a few builds behind
 
So... I think it might have been UI refresh issue. MA was definitely assigned, but the Bard was flipping between targets after casting mez so quickly the client wasn't registering the actual target of the mez in the target window. The mobs names were all the same (besides the fun _02/_03/_05 etc) so watching the Lua console wasn't helping me out. I was able to get a similar effect on another pull with some different names so following along in the console was easier. False alarm, sorry!
 
Anyone else having a scenario where using lesson of the day while running the bard plugin in puller mode and having the lesson clicked off as soon as you activate it? I bought 6 of the plugins over the last couple days and can use lesson on all the members of my team but the bard.. twice now, I click the lesson of the day button while the bard is pulling and poof... the buff icon disappears and I am getting normal experience again while the rest of my team is getting double.
 
Anyone else having a scenario where using lesson of the day while running the bard plugin in puller mode and having the lesson clicked off as soon as you activate it? I bought 6 of the plugins over the last couple days and can use lesson on all the members of my team but the bard.. twice now, I click the lesson of the day button while the bard is pulling and poof... the buff icon disappears and I am getting normal experience again while the rest of my team is getting double.
we certainly don't click off lesson - and if we *did* remove anything we'd show in the mq2bard window.

now keep in mind - eq has had a bug FOREVER with bards and lesson not *applying* if they're singing songs.

I personally, pause my bard, stop singing and then do a /cwtna lesson FROM my bard

but no - this isn't an mq2bard specific thing; we don't click off the buff

fwiw my bards are always the first to max aa - some due to the amount of aa they have - but mainly due to the "first engage xp bonus" the damn songs on the tank, for some reason, make the bard get that bonus
 
Thanks for the quick response. I figured it was something like that which is why I asked if anyone had similar experience. I will make sure to stop things before hitting lesson next time to see if that resolves the issue.
 
Thanks for the quick response. I figured it was something like that which is why I asked if anyone had similar experience. I will make sure to stop things before hitting lesson next time to see if that resolves the issue.
This happens with other AAs as well. Like Sic said make sure the bard is not singing or the AA timer will be eaten. I have had it use Staunch, Throne, Lesson ect.
 
@Sic Ever consider adding a "SicAssist" mode? I run both a bard and a warrior in my group and obviously I want the bard to pull and the warrior to tank. But if I want control over the pulls, my only option is to sictank and that forces the bard to be MA/Tank for the group. Just a thought..
 
@Sic Ever consider adding a "SicAssist" mode? I run both a bard and a warrior in my group and obviously I want the bard to pull and the warrior to tank. But if I want control over the pulls, my only option is to sictank and that forces the bard to be MA/Tank for the group. Just a thought..
Manual mode - sic assist isn't it :p
 
Yeah... using assist mode and pausing after every mob so I can pull with control and still have the plugin do most of the button mashing.
 
Yeah... using assist mode and pausing after every mob so I can pull with control and still have the plugin do most of the button mashing.
You're going to substantially improve your pulling efficiency (assuming that's what you want to do) using huntertank and everyone else in chase.

Otherwise how you're doing it is how it works for you :p

Just like we intentionally don't "chain pull" we're not adding a other mode.

Tho, are you sure you don't want vorpal? It doesn't return to camp between fights but does assist within area around you.

I think you'll find a solution that works for you with what exists
 
It's a tight camp with yellow/red mobs so I am trying to be careful with the pulls by spliting the spawns with lull and only bringing one back to camp for the tank. Not running around or it would be certain death. Boxing a full group so I guess I am stuck with assist / pause for now. pullerassist works great out in the open but not in here where it is too crowded and higher levels than my group.
 
It's a tight camp with yellow/red mobs so I am trying to be careful with the pulls by spliting the spawns with lull and only bringing one back to camp for the tank. Not running around or it would be certain death. Boxing a full group so I guess I am stuck with assist / pause for now. pullerassist works great out in the open but not in here where it is too crowded and higher levels than my group.
Sure, if you ignored the vorpal, than yeah, assist, manual, pausing
 
I guess I am not clear on the vorpal mode... it says in the help "no camp or chase" but I am pulling to a camp so I assumed it was not appropriate.
 
I guess I am not clear on the vorpal mode... it says in the help "no camp or chase" but I am pulling to a camp so I assumed it was not appropriate.
It doesn't set a camp, so doesn't return. Just assists around itself that matches ma etc.

Should try it and see if that's what you want.

But just because "you are in a camp" doesn't mean you "set a camp"
 
Ah okay.. so I tried the vorpal and that does do the job nicely. I was just not clear what its function was from the info page. Thanks for pointing me in that direction
 
Don't know what is going on but my bard is always getting the gem's stuck how do i fix this please and ty
unfortunately it is an eq bug.

you can easily reproduce the bug manually

your best bet is to minimize your clickies that have a cast time on them
 
Hello!
Recently setup a more melee group and got mq2bard instead of mq2enchanter for it - I've hit level I've hit level 76 with the group - loving leveling them up!

My question - without using BYOS/BYOSCustom - is there a way to not use Veshma's Lively Crescendo?

Bard is in: (I don't know if it matters at lvl 76 for this hiccup I'm having.)
Mode: Assist
Loadout: Melee
Aura: Regen

I've recently started running oom on the bard, while the rest of the group is great on mana (those that are mana users - cleric/sk/druid)
I believe it's Veshma's Lively Crescendo that is the mana drain.
Yes, turning ActiveDowntime off seems to resolve some of this, but not completely, or at least I don't think completely(?)

I believe this will also resolve itself with better gear/a few more levels.
I can turn ActiveDowntime off - but then there is a gap on bigger pulls.

Again, will solve itself eventually with lvls/gear/aa's - just not wanting to wait the 10 to 15 levels for it and hoping there is a solution that is easy for my lazy ass.
 
Hello!
Recently setup a more melee group and got mq2bard instead of mq2enchanter for it - I've hit level I've hit level 76 with the group - loving leveling them up!

My question - without using BYOS/BYOSCustom - is there a way to not use Veshma's Lively Crescendo?

Bard is in: (I don't know if it matters at lvl 76 for this hiccup I'm having.)
Mode: Assist
Loadout: Melee
Aura: Regen

I've recently started running oom on the bard, while the rest of the group is great on mana (those that are mana users - cleric/sk/druid)
I believe it's Veshma's Lively Crescendo that is the mana drain.
Yes, turning ActiveDowntime off seems to resolve some of this, but not completely, or at least I don't think completely(?)

I believe this will also resolve itself with better gear/a few more levels.
I can turn ActiveDowntime off - but then there is a gap on bigger pulls.

Again, will solve itself eventually with lvls/gear/aa's - just not wanting to wait the 10 to 15 levels for it and hoping there is a solution that is easy for my lazy ass.
well like you said.

if you don't want "active downtime" you can turn that off.

if you dont want to use the spell at all (you dont like the loadout) you can byos/byos-custom.

those two things are correct.

what isn't correct is - if active downtime is off, we actually don't use LivelyCrescendo at all --- we *should probably* use it in combat and not use it in downtime if activedowntime is off - which is likely a bug and i'll check if i intended that or not.

so yes - either byos/byos custom or turn off activedowntime.

you can also use casterdots/meleedots loadout and we'll out poisondot in that slot starting at lvl 50
 
Hello!
Recently setup a more melee group and got mq2bard instead of mq2enchanter for it - I've hit level I've hit level 76 with the group - loving leveling them up!

My question - without using BYOS/BYOSCustom - is there a way to not use Veshma's Lively Crescendo?

Bard is in: (I don't know if it matters at lvl 76 for this hiccup I'm having.)
Mode: Assist
Loadout: Melee
Aura: Regen

I've recently started running oom on the bard, while the rest of the group is great on mana (those that are mana users - cleric/sk/druid)
I believe it's Veshma's Lively Crescendo that is the mana drain.
Yes, turning ActiveDowntime off seems to resolve some of this, but not completely, or at least I don't think completely(?)

I believe this will also resolve itself with better gear/a few more levels.
I can turn ActiveDowntime off - but then there is a gap on bigger pulls.

Again, will solve itself eventually with lvls/gear/aa's - just not wanting to wait the 10 to 15 levels for it and hoping there is a solution that is easy for my lazy ass.
It's only used in the caster and melee loadout. You can use meleedots in your situation to avoid the use of the crescendo described.

...and Sic beat me to the answer, and was much more detailed with the response lol. :-)
 
It's only used in the caster and melee loadout. You can use meleedots in your situation to avoid the use of the crescendo described.

...and Sic beat me to the answer, and was much more detailed with the response lol. :-)

well like you said.

if you don't want "active downtime" you can turn that off.

if you dont want to use the spell at all (you dont like the loadout) you can byos/byos-custom.

those two things are correct.

what isn't correct is - if active downtime is off, we actually don't use LivelyCrescendo at all --- we *should probably* use it in combat and not use it in downtime if activedowntime is off - which is likely a bug and i'll check if i intended that or not.

so yes - either byos/byos custom or turn off activedowntime.

you can also use casterdots/meleedots loadout and we'll out poisondot in that slot starting at lvl 50

Thank you both!
Swapping over to meleedots to check it out (with activedowntime checked).

Edit - Yep, meleedots cut the downtime and let me keep activedowntime checked. Thanks again.
 
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noticing a bind problem with cantata and chorus of replinishment. These cast back to back without casting any other song other than selos every 2 minutes. I have reloaded, unloaded the plugin. This is at the range of 60-65 that this started happening. Can you please verify?
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noticing a bind problem with cantata and chorus of replinishment. These cast back to back without casting any other song other than selos every 2 minutes. I have reloaded, unloaded the plugin. This is at the range of 60-65 that this started happening. Can you please verify?
View attachment 71415
sorry about that - that's annoying for sure

looks like they're overwriting each other

are you manually memorizing cantana? we only memorize cantana in 2 places

at 64 we put aria in gem 1, otherwise cantana (i'm guessing this is where we're at)

at 80+ we check and put cantana if we don't have pulse

if you're missing spells, you should get them - if you're not quite 64 yet (with aria), i would byos and unmemorize cantana until you get 64 and aria
 
My bard is doing the same thing, will not sing anything besides chorus of rodcet, even during combat. I cleared the spell bar and let it remem songs, still doing it.
 
My bard is doing the same thing, will not sing anything besides chorus of rodcet, even during combat. I cleared the spell bar and let it remem songs, still doing it.
did you read my reply above?

your bard is doing the same thing? cycling cantana and chorus of rodcet?

chorus of rodcet is 83, pulse is 82, which would mean unless you're manually memorizing canatana, that you're missing pulse

to say "my bard is doing the same thing" then say some thing that is 20+ levels different and likely *not* doing the same thing isn't the case

you've gotta provide enough information to help you. the sticky has a "how to ask for help" that might give you some direction

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<< :)


Bard was changed in June to memorize chorus if no aoemez was available (by setting or by level) - this is the only place we memorize chorus - you can byos and unmemorize it if you don't have aemez yet, have aemez turned off, or otherwise don't want to sing chorus

otherwise you'll have to provide information to determine what spell isn't singing with chorus
 
sorry about that - that's annoying for sure

looks like they're overwriting each other

are you manually memorizing cantana? we only memorize cantana in 2 places

at 64 we put aria in gem 1, otherwise cantana (i'm guessing this is where we're at)

at 80+ we check and put cantana if we don't have pulse

if you're missing spells, you should get them - if you're not quite 64 yet (with aria), i would byos and unmemorize cantana until you get 64 and aria
it is force loading one in slot 1 cantata and one in slot 9 chorus. if it helps this started at 60 and is still happening at 61 not sure on 62 just yet.
update 62 wind of marr to slot 1 chorus to 9.
 
it is force loading one in slot 1 cantata and one in slot 9 chorus. if it helps this started at 60 and is still happening at 61 not sure on 62 just yet.
update 62 wind of marr to slot 1 chorus to 9.
You said 60 to 65 is why I asked, at 64 you'll have aria.

In the meantime you'll have to byos and unmemorize whichever one you don't want.

Unfortunately did not only DeBarge run into weird level ranges with their spells, some stacking issues, but there are also some of these abilities that don't even actually give you an error that it did not land it just doesn't do anything.

Anyhow I'll take a look and see what I can do to spruce it up
 
Plugin - MQ2Bard

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