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MQ2AnyTaunt - Gives any class Taunt w/ 160 skill

Abyss

Well-known member
Joined
Sep 30, 2005
RedCents
69¢
This will allow any class to have the taunt ability, and have a taunt skill of 160. So you will get successful taunts.

You can also spam the ability if taunt fails.

Commands: Target npc and type /taunt.
 
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I was inspecting the taunt packet as well trying to see how to make it better taunting with my monk. Thanks Abyss.
 
Is there a way we could get this in the NA build? must be out of date right now when i tryed to load it crashed my game saying mq2 blocked
 
Is there a way we could get this in the NA build? must be out of date right now when i tryed to load it crashed my game saying mq2 blocked

This is an independent plugin from Abyss who was nice enough to share it with us. If he wants to post or PM me the code I can include it otherwise you have to wait for him to upload and updated dll.
 
Does this have similar concerns attached to is as fartaunt?
 
Fartaunt is from a plugin on another website. We do not support it. I personally have seen many friends suspended and several banned for using it. Fartaunt warps you to a mob, taunts it (any class) then warps back to the spot you are standing.

I believe this plugin just gives any class that doesn't have taunt the ability to uses it. So you would have to be in normal melee range to /taunt. So while you you are using an ability you wouldn't normally have its not as active and dangerous a hack as fartaunt.
 
Other than the warp factor, but it's still giving a class that doesn't have the ability the ability to taunt, which would also seem to be easy to track.

I know this website doesn't support, but I'm not asking about fartaunt... I know the issues surrounding that.
 
Other than the warp factor, but it's still giving a class that doesn't have the ability the ability to taunt, which would also seem to be easy to track.

I know this website doesn't support, but I'm not asking about fartaunt... I know the issues surrounding that.

That is question Abyss will have to answer as I have never seen the code.
 
Sorry, I took a bit of a EQ break. I am in the process of updating my stuff atm. so I will post it up soon.
 
Good News Everyone!

Abyss has given us permission to use his MQ2AnyTaunt for our NA Official compile. The plugin will now be included with our normal NA Official Compile.

If anyone has used and liked this plugin be sure to Redcent Abyss for sharing it with us.

Requires MQ2Addicts to be loaded

Included in current NA Official Compile
 
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possible with anytaunt that fataunt become safer less fartaunt for pull a mob ;
possible to have a plugin like fartaunt ?
as i used search i have not seen ghost plugin move undetected ; loot from far ect ?
autogroup taskaccept ? it is just a question if we can get that ? or a way to do it ?
 
possible with anytaunt that fataunt become safer less fartaunt for pull a mob ;
possible to have a plugin like fartaunt ?
as i used search i have not seen ghost plugin move undetected ; loot from far ect ?
autogroup taskaccept ? it is just a question if we can get that ? or a way to do it ?

1. Fartaunt is just anytaunt with a warp involved so its not safer. We have held back on releasing this because it is one of the few things we know of that actually get people suspended and banned.

2. Not exactly sure what you are asking about MQ2Ghost. If you are ghosted people or mobs can not see you moving around. If you try and loot something you may appear briefly not to sure on that though.

3. There has been some interest lately in auto accepting tasks and groups. So we may soon create a plugin to do those. These can also be accomplished with aliases or macros.

Will accept hit almost any accept button by using the command /yes
Rich (BB code):
/alias /yes /multiline ; /squelch /notify LargeDialogWindow LDW_YesButton leftmouseup ; /squelch /notify ConfirmationDialogBox Yes_Button leftmouseup ; /squelch /notify ConfirmationDialogBox OK_Button leftmouseup ; /squelch /notify TradeWND TRDW_Trade_Button leftmouseup ; /squelch /notify GiveWnd GVW_Give_Button leftmouseup ; /squelch /notify TaskTemplateSelectWnd TaskTemplateSelectAcceptButton leftmouseup ; /squelch /notify ProgressionTemplateSelectWnd ProgressionTemplateSelectAcceptButton leftmouseup
 
for ghost yes the one for move undedeteced the find safe point to put a way point instead of do barbar way warp aggro making safe point then fade )
for fartaunt i uses only that in instance ;
 
MQ2AnyTaunt - Gives any class Taunt w/ 160 skill

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