advpath doesn't use the mq2nav meshes.
I switch between follow-me and come to me, depending on what i'm doing and where i'm at
to use mq2nav in a fashion like follow me, i just use the come to me button in mq2targetinfo which does a /bcaa /nav id ${Me.ID}
as long as i have a far enough headstart, they will (with default settings) dynamically update on their way to get to me - so if i keep moving or go a different direction, they'll continue to nav to me until they catch up.