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Question - MQ2 Nav

Trapt

Member
Joined
Jan 29, 2017
RedCents
118¢
For some reason, when my character navigates the map when moving, it is not using the mesh paths. It is running as if I was using the default /follow option. I made sure MQ2Nav is loaded and I have all of the mesh files loaded. When I zone, it tells me that the mesh files for each of the zones I'm in load. Not sure what else to try. Many thanks ahead of time for help.
 
give us an example of how you start the nav process from point A to point B. /nav id ${Target.ID}? /afollow? alt-leftclick on the map? Find menu? other?
 
Question - MQ2 Nav

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