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Question - MQ2 LOG FILE

DarkDevil

New member
Joined
Jan 16, 2017
RedCents
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When Debug is ON and you are running a macro, does MQ2 generate a log file? If so, where is it? I don't see one.
 
I believe there is a folder called logs in your MQ2 folder. In that folder it should be the file named server_Charactername.txt or log.
 
No folder called logs and no server_Charactername.txt or .log file anywhere
 
No folder called logs and no server_Charactername.txt or .log file anywhere

Just to make sure we don't overlook the simplest solution, the plugin is loaded and /mlog on (I think that is the command)?
 
You can also manually set to write things to Macroquest 2 log by using /mqlog then the text or variables to write to it after that.

- - - Updated - - -

To Expand this... I have some custom macros that I tailored for my chars, and a player check built in that utilizes mqlog like this
Rich (BB code):
/mqlog -----PLAYERS DETECTED EXITING-------
	/mqlog Last Tell ${MacroQuest.LastTell}
	/mqlog ${SpawnCount[npc radius 100 zradius 100]} NPCs within 100 units
	/mqlog PC within 550 units in ${Zone.Name} is ${Spawn[pc noalert 2 radius 550 zradius 30].Name}

This gives me a good read of what was happening and if my spot has been made. I also give a full diagnostic whenever someone enters my radius. I pick extremely remote spots if I want to AFK, and seldomly do I get a soul near me. If I do, I want to know everything about the conditions when it happened.

That said, if your some retard AFK macroing in EoK... welp that's going to go off a lot... and you probably will be banned regardless.
 
Question - MQ2 LOG FILE

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