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Problem - MQ2/Game Crashes

Joined
Aug 18, 2019
RedCents
1,699¢
Basically, each character will eventually crash after zoning a several times. The crash triggers when the character would have been loaded in (after handshake and server data transfer). Some of them will also crash after zoning if I just leave the gaming running for a few hours. Sometimes one will just crash after being online long enough without zoning.

I'm running 6 accounts with ISBoxer on top of the Very Vanilla install and I see 3 types of crashes in order of frequency:

  1. KERNELBASE: FAILURE_ID_HASH_STRING: um:cpp_exception_e06d7363_eqgraphicsdx9.dll!releasegraphicsengine | After zoning several times
  2. KERNELBASE: FAILURE_ID_HASH_STRING: um:cpp_exception_e06d7363_mq2nav.dll!unknown | Randomly, but frequently while entering EoK's Scorched Forest
  3. MQ2Main: FAILURE_ID_HASH_STRING: um:memory_corruption_large_32_c0000005_memory_corruption!mq2main | After being logged in for a long time

Plugins:
mq2twist
md2advpath
mq2targetinfo
mq2portalsetter
mq2rez
mq2moveutils
mq2melee
mq2map
mq2exchange
mq2eqbc
mq2chatwnd
mq2cast
mq2itemdisplay
mq2autoaccept
mq2ic

I have:
  • Installed a correct DirectX 9C version
  • Updated windows/gfx drivers
  • Unloaded MQ2Nav when not needed (obviously solves #2)
  • Logged out and back in again (resets the crash "queue")

I've not tried /unload instead of relogging to verify it's 100% MQ2 causing the delayed crashes, but it didn't seem relevant as they only happen when it's running. My PC specs are overkill but I can post them if it's relevant.

I'd appreciate any feedback or ideas before I bother the devs with log files. I know there are similar threads out there, and if there's a link to one with similar issues + symptoms that was resolved, I'd appreciate it. But most of them just seem to end with up the dude saying "yeah still crashing".

Thanks
 
brainiac just implemented a fix for the nav issues. The others I would have to look at a crash dump and review the call stack, but this sounds like a memory leak.
 
I only crash trying, i say TRYING to do the mq2discord.
 
brainiac just implemented a fix for the nav issues. The others I would have to look at a crash dump and review the call stack, but this sounds like a memory leak.

MQ2Nav one makes sense and I agree on memory leak for the MQ2Main crash -- the trace mentions it. The trace for the zone crashes are a bit more esoteric:

crash dmp.jpg
 
You don't have /caption anon on do you? I've seen similar crashes when zoning with it on (Minus the nav one)
 
Problem - MQ2/Game Crashes

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