I know there are not many raids that require Balancing mobs down (AKA Solteris Event #3: Stalwart Defenders) so here is a little marco that was passed around on the mother ship, i have altered it alot and upped the speed and am able to run it on many toons at once, I hope you all enjoy....FYI it was just tested Saturday, September 23 2017 and still works like a charm.
Rich (BB code):
#turbo 80
Sub Main
/declare highhppct int outer 99
:BalanceLoop
/if (${Me.XTarget}==0) /end
/if (!${Target.ID}) /target id ${Me.XTarget[1].ID}
/call HighHP
/if (!${Me.Combat}) /attack on
/goto :BalanceLoop
/end
sub HighHP
/declare x int local 0
/declare LowHP int local ${Target.PctHPs}
/declare LowHPID int local ${Target.ID}
/declare HighHP int local 0
/declare HighHPID int local 0
/for x 1 to ${Me.XTarget}
/if (${Me.XTarget[${x}].PctHPs}<${LowHP}) {
/varset LowHP ${Me.XTarget[${x}].PctHPs}
/varset LowHPID ${Target.ID}
}
/if (${Me.XTarget[${x}].PctHPs}>${HighHP}) {
/varset HighHP ${Me.XTarget[${x}].PctHPs}
/varset HighHPID ${Me.XTarget[${x}].ID}
}
/next x
| /echo ${HighHP} ${LowHP}
/declare HPDiff int local 0
/varcalc HPDiff ${HighHP}-${LowHP}
| /echo ${HPDiff}
/if (${HPDiff}>=2 && ${Target.ID}!=${HighHPID}) /target id ${HighHPID}
/delay 15
/return
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