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MMOPlugins Compile 3-11-2010

CodeCompiler

banned
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RedCents
201¢
Here is the download to MMOPlugins.com Compile

All similar to JMO with Ghostkill included. If admins wish it to be removed I will post a new one with out it.

Everything is the same as most compiles might have to change the plugin name but most of you know how to do that.

Also need a docrack.ini loaded so once someone becomes nice and post one it will be all set.

Enjoy and a RC is appreciated.
 
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Nice, do you by chance have a write up on some of the plugins, mainly
MMOStealth, and the GK, reach and Util? ive never seen those before.

But, im just asking because i was curious as to what they do, i mean common sense says stealth lets you walk around undetected, GK is ghostkill, and reach is prob /grab or whatever.

But red cents to you anyways, very fast!
 
Yeah except umm :( I kinda locked myself out of the server for my site or I would post how everything works as a FAQ type thing but for like GK its /gk on /off and you must change out the user ini file which will populate itself once you turn the gk on and off once. For each character then you must set the values to True / False. But I am not sure if NA wants it on there site. But figured would offer it up since we have some new toys coming out soon anyways.
 
Ahh ok, I understand, but still VERY nice work and very fast, seems everything that I personally use is in working order :) Thank you again !
 
Sorry our sources are seperate from mq2 yet most did originate from it we have completely redid 90 percent of our code or had to rewrite them. :( So 80 / 20 rule is full effect with us. So thanks for the PM asking for sources. But that my friend won't happen and MQ2 knows our sources belong to us. So they don't bother.
 
Sorry its late will put the full spectrum of things here in the morning for commands. Thanks for the redcents. If there is any request to have in the compile please let me know we will add them. Thanks.
 
Hehe, they patched about 15 hours after you posted the compile, isn;t that just depressing.
 
Sorry our sources are seperate from mq2 yet most did originate from it we have completely redid 90 percent of our code or had to rewrite them. :( So 80 / 20 rule is full effect with us. So thanks for the PM asking for sources. But that my friend won't happen and MQ2 knows our sources belong to us. So they don't bother.

You need to post the sources for the non-MQ2MMO* plugins, though from the looks of it most of the non-MQ2MMO* plugins sources can be satisfied by the standard link to MQ2's source distribution.

MQ2twist
MQ2Moveutils
MQ2DoCrack
MQ2DoCast

Are lacking source and I'm pretty doubtful that you've had people re-invent the wheel on those pretty standard and stable plugins.

I'm not going to make a big deal of it now, because these sources are pretty easy to find and I'm doubtful you've made any changes to them, but in the future either post a link to sources or include them in your zip file

(Also any 8MB file being uploaded was causing an error, this has been fixed, thanks Redbot)
 
MMOPlugins Compile 3-11-2010

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