• You've discovered RedGuides, an EverQuest multi-boxing and scripting community 🧙‍♀️⚙️. We want you to play several EQ characters at once, come join us and say hello! 👋

  • A TLP without truebox has thawed (Very Vanilla ready)
    Frostreaver

Melee toons not assisting

Direbrother

Member
Joined
Feb 20, 2022
RedCents
80¢
Hi everyone, I just got back after a long break. Launcher up and running, all MQ2 toons updated and running. SK, Monk, Cleric, Enchanter, Beast, Berserker. Set up group SK main tank, Main assist. Problem is I have to manually attack each Melee toon. Healer is healing and Enchanter is doing everything she should be mezzes and Charm a pet. Can't get Monk, Beast, Zerker to attack unless I hit attack button. Any suggestions what I am doing wrong?
 
Hi everyone, I just got back after a long break. Launcher up and running, all MQ2 toons updated and running. SK, Monk, Cleric, Enchanter, Beast, Berserker. Set up group SK main tank, Main assist. Problem is I have to manually attack each Melee toon. Healer is healing and Enchanter is doing everything she should be mezzes and Charm a pet. Can't get Monk, Beast, Zerker to attack unless I hit attack button. Any suggestions what I am doing wrong?
You didn't post the section and weren't specific, but I think youre asking about the cwtn plugins.

If you are (I'll move this thread) you need to set a group main assist

Please see >>> Getting Started with CWTN plugins! (Movement, UI Window, Clickies, Pulling, ETC) Check Here First! <<<
 
You’ll also need to make sure they’re not in manual mode which I think they are fresh out of the box
 
Another issue I had when I first started was that my camp radius wasn't big enough. I was in ToV, hunting dracholliches, and the tank would engage, but the aggro range for the dracoliche was further then my assist camp radius. I had to change the camp radius to like 90 or 110 because of the large mob.
I've also had the issue when first setting up a new camp and it not taking. The MT would engage, but the others wouldn't until I manually started them on attacking. Then most times that would resolve it. There are other times when they wouldn't. I'd have to hit (Sic's) Camp off button, reload the offending toons, and then hit (Sic's) Camp On button (basically, set the camp up again, fresh and new) and this has always fixed whatever else I'd screwed up.
And as said above.... set a MA, set a Tank, make sure they are on assist, chase assist, whatever.
 
Another issue I had when I first started was that my camp radius wasn't big enough. I was in ToV, hunting dracholliches, and the tank would engage, but the aggro range for the dracoliche was further then my assist camp radius. I had to change the camp radius to like 90 or 110 because of the large mob.
I've also had the issue when first setting up a new camp and it not taking. The MT would engage, but the others wouldn't until I manually started them on attacking. Then most times that would resolve it. There are other times when they wouldn't. I'd have to hit (Sic's) Camp off button, reload the offending toons, and then hit (Sic's) Camp On button (basically, set the camp up again, fresh and new) and this has always fixed whatever else I'd screwed up.
And as said above.... set a MA, set a Tank, make sure they are on assist, chase assist, whatever.
Thanks Tiny
 
Hi everyone, I just got back after a long break. Launcher up and running, all MQ2 toons updated and running. SK, Monk, Cleric, Enchanter, Beast, Berserker. Set up group SK main tank, Main assist. Problem is I have to manually attack each Melee toon. Healer is healing and Enchanter is doing everything she should be mezzes and Charm a pet. Can't get Monk, Beast, Zerker to attack unless I hit attack button. Any suggestions what I am doing wrong?
Ok After going thru dbl check. Found I was in manual mode. Now it's working as it should. Thanks for help everyone.
 
Melee toons not assisting

Users who are viewing this thread

Back
Top
Cart