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Problem - Melee not turning attack on

Infest

New member
Joined
Sep 11, 2012
RedCents
30¢
Version of KissAssist.mac?
v12.002
When did your problem start?
2.23.22
Character Role?
  1. Hunter
What class is having this issue?
  1. Monk
How often does this issue occur?
Always
Can you reproduce the issue?
Yes, turning hunter mode on with a fresh ka ini
Just came back from a break and upgraded to MQ2 next with a fresh install.
Started my monk in hunter mode and noticed it wasn't attacking, hit my melee button and it killed the mob, ran and grabbed next mob and was sitting there not attacking. Noticed MQ2melee wasn't turning on until I hit my melee button manually.
Melee is set to stickrange 75 and meleedistance 75.
Using pullertank has no issue what so ever. This is on a fresh install and used a fresh ini.

Any help would be appreciated.

INI:
[General]
XTSlot=0
KissAssistVer=12.002
Role=Assist
CampRadius=30
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedStop=100
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
GroupWatchCheck=FALSE
CorpseRecoveryOn=0
EQBCOn=0
DanNetOn=0
DanNetDelay=20
IRCOn=0
CampfireOn=0
CharInfo=Monk|110|SILVER
DefaultUI=TRUE
DPSMeter=0
ScatterOn=0
LOSBeforeCombat=0
[Buffs]
BuffsOn=1
BuffsSize=20
Buffs1=Master's Aura|Aura
Buffs2=NULL
Buffs3=NULL
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=0
[GMail]
GMailHelp=Events currently support - Dead,Drag,GM,Level,Named,Leftgroup,Tells
GMailOn=0
GMailSize=5
GMail1=NULL
GMail2=NULL
GMail3=NULL
GMail4=NULL
GMail5=NULL
[AE]
AEOn=0
AESize=10
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
AE6=NULL
AE7=NULL
AE8=NULL
AE9=NULL
AE10=NULL
[DPS]
DPSOn=0
DPSSize=20
DPSSkip=20
DPSInterval=2
DPS1=NULL
DPS2=NULL
DPS3=NULL
DPS4=NULL
DPS5=NULL
DPS6=NULL
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
DPS16=NULL
DPS17=NULL
DPS18=NULL
DPS19=NULL
DPS20=NULL
DebuffAllOn=0
[Aggro]
AggroOn=0
AggroSize=5
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
Aggro4=NULL
Aggro5=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealInterval=0
AutoRezOn=0
HealsSize=5
Heals1=NULL
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
XTarHealList=Xtar slots here Example: 5|6|7
HealGroupPetsOn=0
RezMeLast=0
[Cures]
CuresOn=0
CuresSize=5
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
[Burn]
BurnAllNamed=1
UseTribute=0
BurnSize=15
Burn1=Heel of Kai
Burn2=Focused Destructive Force
Burn3=Zan Fi's Whistle
Burn4=Spire of the Sensei
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
[Pull]
PullWith=Distant Strike
PullMeleeStick=1
MaxRadius=1200
MaxZRange=100
UseWayPointZ=0
PullWait=0
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
PullPause=900000|1
PullLevel=0|0
PullArcWidth=0
PullOnReturn=0
[PullAdvanced]
PullLocsOn=0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0
[KConditions]
ConOn=0
CondSize=5
Cond1=TRUE
Cond2=TRUE
Cond3=TRUE
Cond4=TRUE
Cond5=TRUE
 
Last edited by a moderator:
[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=50
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=0
TargetSwitchingOn=1
Kissassist is responsible for melee i.e. your [DPS] section of the script

[Melee]
AssistAt=99
MeleeOn=1
FaceMobOn=1
MeleeDistance=50
StickHow=snaproll
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=1
MQ2Melee is responsible for your melee i.e. your mq2melee ini is the script.

There is also a known bug with mez and re-engaging mobs. It's been an issue for a long time now and there are no work arounds when this happens other than, you being at the keyboard and knowing how to play your six toons well enough to keep them alive.
 
Is there a explain it like i'm five version of how to get this to work? It's pretty core functionality to KissAssisst to have your tank engage and melee to assist (or was)
 
increase campradius from 30 to 75 :)

It will not turn attack on if the mob is outside the campradius

If you were wondering why this happens. Well when your tank pulls or puller pulls your tank will engage before the mob stops moving or gets close to the group so he ends up tanking 40-50 away so the toons never attack.
 
Last edited:
Problem - Melee not turning attack on

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