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Magician Epic - Resummoning Orb

tarquinn

Active member
Joined
Feb 26, 2012
RedCents
558¢
I'd like my Magician to automatically summon a new Epic pet if it dies, and then destroy his Epic Weapon and Re-summon and re-equip a new Orb. As of right now I'm using KISSassist for the Magician, and it works perfectly for me. The Mage will even resummon the pet using the Epic clicky if the pet dies. All I'd like to add on as a feature and destroying the old orb without a charge and resummoning and re-equipping a new orb as needed.

Where would I start to make this work? Would it use MQ2Melee and use downshits? I've used downs before to just check for a pet and auto-cast a predefined spell, but never messed with checking an item to have charges and destroying/resummoning new orbs. I've done some searching and can't really find a MQ2Melee syntax that would check for or define if an item has a charge left in it or not.

Any hints to point me in the right direction would be great. Thanks.
 
Try this:
Rich (BB code):
 ${FindItem[=orb name].Charges}

with the plugin mq2cast you can
Rich (BB code):
/casting ${FindItem[=item name].ID}

not sure about destroy an item. Maybe:
Rich (BB code):
/itemnotify ${FindItem[=item name].InvSlot} rightmouseup
/destroy
the itemnotify rightmouseup should click the item and put it on your curser, /destroy will destroy anything on your curser. You need to do lots of testing with this before using it for real

couple links you might find useful
http://www.macroquest2.com/wiki/index.php/Main_Page
http://www.redguides.com/docs/projects/macroquest/reference/top-level-objects/tlo-finditem/
http://www.redguides.com/docs/projects/macroquest/reference/data-types/datatype-item/
http://www.macroquest2.com/wiki/index.php/Slash_Commands
 
Magician Epic - Resummoning Orb

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