- Joined
- Dec 8, 2014
- RedCents
- 1,058¢
In the Scibe.mac add these three lines just before ":start" around line forty:
Save the macro as something other than scribe.mac. I named mine scribe001.mac. If you do not save to a different name each update will save back to the original.
Stand near the NPC you want to update your spells or combat abilities.
Run the macro you just saved.
This is not a huge life changer, but I kept getting a false start because I would forget to open the spell merchant prior to running the scribe.mac. This change will not glitch out and crash anything if the spell merchant is already open.
Playbetter
Rich (BB code):
/target npc
/click right target
/delay 5s
Save the macro as something other than scribe.mac. I named mine scribe001.mac. If you do not save to a different name each update will save back to the original.
Stand near the NPC you want to update your spells or combat abilities.
Run the macro you just saved.
This is not a huge life changer, but I kept getting a false start because I would forget to open the spell merchant prior to running the scribe.mac. This change will not glitch out and crash anything if the spell merchant is already open.
Playbetter

