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    a. Do not replace your voice with an LLM. This goes for your posts and your scripts. Drafting and editing with a tool is fine, but don't take you out of what you share.
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    Why Does RG Review Scripts?
    Nearly every LLM-written Lua script we see is making your character do impossible things, and rarely in a way that's beneficial to you. We've seen heavy server hammering, /target over impossible distances when /nav spawn would passively accomplish the same thing, a spawn search that fires 20+ times per second, and other pointless actions that are likely annoying GMs.

    You are welcome to use LLMs as a tool to structure, draft, and edit your work, but please read critically before hitting /lua run

Problem - Macroquest Crashing on emu

I am having MacroQuest crashing on Project Lazarus. This happens often in PoK with no macros running and just the stock install. The error message I get is:

MacroQuest caught a crash
Version 3.1.0.1025
Location D3DXcreateEffect+0
(c:\windows\system32\d3dx9_30.dll+000EA08E)

CrashID: 73ed162e-9ae0-4ea1-a397-cdeb022fef11

It can happen a few hours into playing or right when I login. Please help. Thanks.
 
Solution
There's a issue open for this already here https://github.com/macroquest/macroquest/issues/659

Most people stop crashing after doing 1 or more of:
- turn off luclin models
- turn off spell effects
- enable frame limiter render in background with background FPS very low like 0.1
- reinstall dx9 https://www.microsoft.com/en-us/download/details.aspx?id=8109
- reduce the amount of stuff eq is loaded in resources GlobalLoad, for example attached a GlobalLoad.txt file that would go in your "project lazarus/Resources" folder, however, then most the custom models and such on the server won't work.

From lazarus discord:
- Badshen — 12/30/2022 1:42 PM
Using a stripped down globalload file helped reduce a ton of D3D crashes for...
There's a issue open for this already here https://github.com/macroquest/macroquest/issues/659

Most people stop crashing after doing 1 or more of:
- turn off luclin models
- turn off spell effects
- enable frame limiter render in background with background FPS very low like 0.1
- reinstall dx9 https://www.microsoft.com/en-us/download/details.aspx?id=8109
- reduce the amount of stuff eq is loaded in resources GlobalLoad, for example attached a GlobalLoad.txt file that would go in your "project lazarus/Resources" folder, however, then most the custom models and such on the server won't work.

From lazarus discord:
- Badshen — 12/30/2022 1:42 PM
Using a stripped down globalload file helped reduce a ton of D3D crashes for me, downside is a lot of the custom models just don't show up and show as just human male warrior models.
here's my globalload, goes in your EQ\Resources directory
if you look at the size, you can see that mine is 3KB vs ~21KB for the standard one

It seems like the majority of people on laz who have moved to MQ have asked about this crash based on how often it comes up in their discord.
 

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Solution
Problem - Macroquest Crashing on emu

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