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Question - Lua and next

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Aug 18, 2019
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I am looking to come back to eq and mq2 with some fun 6 boxing team and I got really intrigued by mq2lua/next. A couple of questions came to mind when reading the wiki:

Can I concurrently run multiple macros / Can any macro written in Lua be ran at the same time? I am interested in writing some of the plugin functionalities myself and customizing it for my needs plus the learning of doing so with Lua.

Is there a migration script somewhere for macros like there is for plugins? (Not sure I would use it anyway since my old scripts need some refactoring anyway)

I got myself hyped up about this and read the Lua book on their main page! Digging up some login information for some accounts and getting started.
 
I am looking to come back to eq and mq2 with some fun 6 boxing team and I got really intrigued by mq2lua/next. A couple of questions came to mind when reading the wiki:

Can I concurrently run multiple macros / Can any macro written in Lua be ran at the same time? I am interested in writing some of the plugin functionalities myself and customizing it for my needs plus the learning of doing so with Lua.

Is there a migration script somewhere for macros like there is for plugins? (Not sure I would use it anyway since my old scripts need some refactoring anyway)

I got myself hyped up about this and read the Lua book on their main page! Digging up some login information for some accounts and getting started.
edit: forgot to say welcome back to eq/mq2 =D

you can run 1 macro and multiple Lua scripts (like plugins) at once

> Here is the MQNext Lua Wiki <
 
There's no migration guidelines for macros, since there's not really a reason to migrate a macro unless you were just doing it to learn (old macros still work in MQ). But as long as you know the cmd and TLO calls, then the rest is just Lua.
 
There's no migration guidelines for macros, since there's not really a reason to migrate a macro unless you were just doing it to learn (old macros still work in MQ). But as long as you know the cmd and TLO calls, then the rest is just lua.

The main reason I can think of for some macros would be to run them concurrently. Say, RGMercs and PocketFarm (not saying this is a great example, but PKF could be modified to work better with plugins/macros if it ran under Lua).
 
Yep, but you would want to design with that in mind, since the existing PocketFarm would conflict. So you'd end up writing something new anyway.
 
Currently I'm just brainstorming and reading boxhud code to get started but would something like having tank skill rotation and movement in "old" mq2 macro format, but having the targeting (scanning of xtarget or some radius around camp and the targeting if something appears, I guess) as a Lua macro be something that one could/should run concurrently? Would something like this allow for very fast targeting of an add be a good use case? If it were in the "old" macro format I would have to have a call to check xtarget + surrounding area on every other line.
 
Hey Sic,

I am still littile confused with Lua. Can u film or show me what scripts u use in game. Sorry for bothering you. If u have a chance of coarse plz post a pic or vid.


Thank You,
I run lootly, and a few that I have in the Lua section.
 
Question - Lua and next

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