hey line 4152 reads
and a tank with a ranged weapon pulls all wonky, will pull stuff from 300 and leave stuff at 25 and other weirdness, in the past we fixed it with adding back in Ranged! Can we get this fixed in release?
should be
Rich (BB code):
/if (${PullTimer} && (!${AggroTargetID} && !${ChainPull}) && !${Select[${PullWith},Melee,Pet]} && !${Select[TRUE,${Me.SpellReady[${PullWith}]},${Me.AltAbilityReady[${PullWith}]},${Me.CombatAbilityReady[${PullWith}]}]}) /goto :PullAgain
and a tank with a ranged weapon pulls all wonky, will pull stuff from 300 and leave stuff at 25 and other weirdness, in the past we fixed it with adding back in Ranged! Can we get this fixed in release?
should be
Rich (BB code):
/if (${PullTimer} && (!${AggroTargetID} && !${ChainPull}) && !${Select[${PullWith},Melee,Ranged,Pet]} && !${Select[TRUE,${Me.SpellReady[${PullWith}]},${Me.AltAbilityReady[${PullWith}]},${Me.CombatAbilityReady[${PullWith}]}]}) /goto :PullAgain

