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Level 90 Zerker Holyshit and downshits.

beastdaddy

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Feb 12, 2011
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I just got access to a zerker and would like to get holyshits and downshits set for himI haven't had luck finding any. just wanna get the most outta auto melee assisting him lol. Thanks in advance for any replies.
 
I see only one spcifcly for a Zerker in the " Holyshit Batman, MQ2Melee" thread
Just starting a zerker out. Got him to 70 pretty fast and wanted his aura up.

Rich (BB code):
downshit1=/if (${Spell[Bloodlust Aura].Stacks[0]} && !${Me.Aura[Bloodlust Aura].ID} && !${Me.Moving} && !${Me.Invis}) /doability "Bloodlust Aura"
There's lots of grate tidbits and all class stuff like attacking mob if close and targeted and Merc controll, using what others have for other class's you might be able to coble some together, for instance I did some for my paly to keep m spell and clicky buffs up, only problem I am having is that lately it can't find 2 of my items in there bag. I would post over there in that thread with question on this.
 
Two Must-Haves in my opinion

Rich (BB code):
downflag0=1
downshit0=/if (${Spell[Bloodlust Aura].Stacks[0]} && !${Me.Aura[Bloodlust Aura].Length} && !${Me.Moving} && !${Me.Invis} && ${Me.CurrentEndurance}>=200 ) /disc Bloodlust Aura

/doability doesnt work it's a /disc. The only added item I did was make sure there is enough endurance to cast it so it doesnt spam it if you run to 0 END.

Rich (BB code):
downshit1=/if ( ${Me.PctEndurance}<25 && ${Me.CombatAbilityReady[Respite Rk. ii]} && !${Me.CombatState.Equal[COMBAT]} && ${Me.Standing} && ${Melee.DiscID}==0 && !${Me.Invis} ) /disc Respite rk. ii

This keeps Respite up as often as possible. I'm not 100% sure bit you might be able to get rid of the invis check (I dont believe discs break invis but better safe than sorry). This disc basically never lets you run out of END. Every 2 mins or so it gives you a minute or two of 1k end/tick.
 
Two Must-Haves in my opinion

Rich (BB code):
downflag0=1
downshit0=/if (${Spell[Bloodlust Aura].Stacks[0]} && !${Me.Aura[Bloodlust Aura].Length} && !${Me.Moving} && !${Me.Invis} && ${Me.CurrentEndurance}>=200 ) /disc Bloodlust Aura

/doability doesnt work it's a /disc. The only added item I did was make sure there is enough endurance to cast it so it doesnt spam it if you run to 0 END.

Rich (BB code):
downshit1=/if ( ${Me.PctEndurance}<25 && ${Me.CombatAbilityReady[Respite Rk. ii]} && !${Me.CombatState.Equal[COMBAT]} && ${Me.Standing} && ${Melee.DiscID}==0 && !${Me.Invis} ) /disc Respite rk. ii

This keeps Respite up as often as possible. I'm not 100% sure bit you might be able to get rid of the invis check (I dont believe discs break invis but better safe than sorry). This disc basically never lets you run out of END. Every 2 mins or so it gives you a minute or two of 1k end/tick.

very nice and respite can be used on any melee that has the disc. Thanks for sharing
 
very nice and respite can be used on any melee that has the disc. Thanks for sharing

You're welcome. I also posted these in the holyshit thread along with a modified version of the BST one earlier in the thread to take into account Inspect Buffs LAA.
 
Level 90 Zerker Holyshit and downshits.

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