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Config - KissAssist ini files (1 Viewer)

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Marty, chances are is that you have campradius set to a large number and there is a mob somewhere within that radius, post ur ini lets take a peak at what you got
 
Hes a copy of my INI

[General]
KissAssistVer=5.1
Role=Assist
CampRadius=100
CampRadiusExceed=400
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=20
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=1
GroupWatchOn=1
EQBCOn=0
MiscGem=7
HoTTOn=1
[Buffs]
BuffsOn=1
Buffs1=Steelbound bodyguard Rk. II
Buffs2=Onyx Skyrider Saddle|Mount
Buffs3=Splendrous Guardian Rk. II
Buffs4=Circle of Embers Rk. II
Buffs5=Group Perfected Levitation
Buffs6=Ring of the Parasitic Scavenger
Buffs7=Vasko's Cloak
Buffs8=Casmion's Black Book of Spells
Buffs9=Rallosian Battle Figure
Buffs10=Waistcloth of Visions
Buffs11=Braxi-Skull Mask
Buffs12=Arcane Symbiosis Rk. II|Dual|Arcane Symbiosis Recourse II
Buffs13=Gather Capacity Rk. II|Mana|75|20
Buffs14=Arcane Distillect Rk II|Aura|Arcane Distillect Effect
Buffs15=NULL
Buffs16=Grant Manaforged Armaments|Summon|Folded Pack of Manaforged Armaments|1
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
[Melee]
AssistAt=100
MeleeOn=0
FaceMobOn=0
MeleeDistance=100
StickHow=snaproll
AutoFireOn=0
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Malosinete|96
DPS2=Maloseneta Rk. II|93
DPS3=Fickle Flames Rk. II|97
DPS4=Spear of Molten Steel Rk. II|97
DPS5=Ruthless Servant Rk. II|99|65
DPS6=Bolt of Molten Steel Rk. II|96
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=1
Heals1=Renewal of Sirqo Rk. II|50|PET
Heals2=Promised Amendment Rk. II|40|PET
Heals3=NULL
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
Heals9=NULL
Heals10=NULL
[Pet]
PetOn=1
PetSpell=Facet of Air
PetShrinkOn=1
PetShrinkSpell=Earring of Faint Echoes
PetBuffsOn=1
PetBuffs1=Burnout X Rk. II
PetBuffs2=Iceflame Armor Rk. II
PetBuffs3=Molten Veil Rk. II
PetBuffs4=Aegis of Kildrukaun
PetBuffs5=NULL
PetBuffs6=NULL
PetBuffs7=NULL
PetBuffs8=NULL
PetFocus=1
[Burn]
BurnText=Decepticons Attack
Burn1=Silent Casting
Burn2=Improved Twincast
Burn3=Fundament: Second Spire of the Elements
Burn4=Fortify Companion
Burn5=Frenzied Burnout
Burn6=Virulent Talon
Burn7=Host of the Elem.
Burn8=Strike of Many
[Pull]
PullWith=Melee
MaxRadius=350
MaxZRange=100
LoSFailOn=0
PullWait=0
[AFKTools]
AFKToolsOn=0
AFKGMAction=/quit
AFKPCRadius=150
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92


Thanks Guys
 
yes i was correct CampRadius=100 which means there is a mob around 100 radius within ur camp which is why its spamming adds in camp, you should set that to CampRadius=20. also i noticed u have Returntocamp=0 that should be set to 1. make the changes and let us know
 
also i noticed u have Buffs13=Gather Capacity Rk. II|Mana|75|20 keep in mind that by doing 75|20 this is only useful for shamans because of life canni. it will still work with magicians or wizards with there mana regen spell however you should know that when doing 75|20 ur basically telling the macro to cast that spell should ur mana fall below 75 and that your HP is above 20%. since that spell doesnt take HP from u u can simply just put it at Buffs13=Gather Capacity Rk. II|Mana|75 or leave it the way it is. another option for this to be effective is to have a down flag in ur mq2melee section providing u have the AA so it looks like downshit0=/if (${Me.PctMana}<75 && !${Cast.Ready[Gather Capacity Rk. II]} && ${Me.AltAbilityReady[Forceful Rejuvenation]} && !${Me.Invis} && !${Me.Moving}) /alt act 7003. this will refresh ur spell and if u have the hastend aa u can basiclly cast that refresh every 30 mins so ull have it when u need it always. just a suggestion :)
 
Any suggestions on how to make bard mez work? i have the following in my ini but he doesnt mez. Is there a command to turn on a separate macro for it?

[Mez]
MezOn=1
MezRadius=50
MezMinLevel=50
MezMaxLevel=93
MezStopHPs=80
MezSpell=Slumber of Sionachie Rk.II
MezAESpell=Wave of Dreams Rk.II|3
 
is the mob u r mezzing higher then 93"

try to change MezMaxLevel=93 to MezMaxLevel=99
 
Any suggestions on how to make bard mez work? i have the following in my ini but he doesnt mez. Is there a command to turn on a separate macro for it?

[Mez]
MezOn=1
MezRadius=50
MezMinLevel=50
MezMaxLevel=93
MezStopHPs=80
MezSpell=Slumber of Sionachie Rk.II
MezAESpell=Wave of Dreams Rk.II|3

Lv 93 is correct for those spells the problem is your spelling. You have no spaces in rk.II. Add a space between the .I it needs to be RK. II
Rich (BB code):
MezSpell=Slumber of Sionachie Rk. II
MezAESpell=Wave of Dreams Rk. II|3
 
Last edited:
My friend has a couple 95 rangers he boxes in multiple groups, ill shoot him an email and ask him to come past his INIs teichou
 
This is the one I use, It's probably not the best but It works for me. I deleted all the clicky buffs because everyone's got different stuff.

Rich (BB code):
[General]
KissAssistVer=5.0
Role=assist
CampRadius=20
CampRadiusExceed=550
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=0
RezAcceptOn=1
AcceptInvitesOn=0
GroupWatchOn=0
EQBCOn=0
MiscGem=8
HoTTOn=1
[Buffs]
BuffsOn=1
Buffs1=Eyes of the Raptor Rk. II
Buffs2=protection of the copse Rk. II
Buffs3=Deafening Edges Rk. II
Buffs4=NULL
Buffs5=NULL
Buffs6=NULL
Buffs7=NULL
Buffs8=NULL
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=Burrcoat Rk. II
Buffs13=Grasping Nettlecoat Rk. II
Buffs14=Eyes of the Raptor Rk. II
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
[Melee]
AssistAt=95
MeleeOn=1
FaceMobOn=1
MeleeDistance=100
StickHow=!Front
AutoFireOn=0
[DPS]
DPSOn=1
DPSSkip=10
DPSInterval=10
DPS1=NULL
DPS2=Beastwood Ash rk. II|98
DPS3=Rime-laced Wind Rk. II|98
DPS4=Focused Arrow Swarm|98
DPS5=NULL
DPS6=NULL
DPS7=Jolting Hook Kicks Rk. II|98
DPS8=Swarm of Sand Wasps Rk. II|98
DPS9=NULL
DPS10=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=Purespring Rk. II|40
Heals2=Desperate Downpour Rk. II|30
Heals3=NULL
Heals4=NULL
Heals5=NULL
Heals6=NULL
Heals7=NULL
Heals8=NULL
Heals9=NULL
Heals10=NULL
[Burn]
BurnText=left blank
Burn1=Auspice of the Hunter
Burn2=Group Guardian of the forest
Burn3=FUndament: Second Spire of the pathfinders
Burn4=Imbued Ferocity
Burn5=Pack Hunt
Burn6=Outrider's attack
Burn7=Grandiose Coat of the Warden
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
[Pull]
PullWith=Tangling Weeds
MaxRadius=400
MaxZRange=300
PullWait=60
LoSFailOn=1
[AFKTools]
AFKToolsOn=0
AFKGMAction=/quit
AFKPCRadius=150
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
 
DPSOn=1
DPSSkip=10
DPSInterval=10
DPS1=NULL
DPS2=Beastwood Ash rk. II|98
DPS3=Rime-laced Wind Rk. II|98
DPS4=Focused Arrow Swarm|98
DPS5=NULL
DPS6=NULL
DPS7=Jolting Hook Kicks Rk. II|98
DPS8=Swarm of Sand Wasps Rk. II|98

These should be at different health %s for best results the macro can't do 5 things at once. ie 98 95 92 89 87 etc.

also might download 5.2 from the Kiss post some fixes in there. KissAssistVer=5.0.

Thanks for sharing.
 
I downloaded 5.2 just yesterday after I was here posting that. I thought the % was just a guideline for when abouts you wanted them to start casting anything, I'll change it to the 97,96,95 etc. Thanks maskoi.
 
you want a minimum 3% spread so 95 94 93 really doesn't work well. Try 95 92 89 etc
 
These should be at different health %s for best results the macro can't do 5 things at once. ie 98 95 92 89 87 etc.

I've wondered about how this works. E.g., if a mage is set to malo at 98%, and then cast dd's every 3% after that, i assume that once the macro goes through the dps list that it just goes back to the top of the list and starts casting again....does this mean it malos again? seems like that would be a waste of time, since the original malo is likely still active. As another example, sometimes my sk seems to get jumbled when the mob's health drops precipitously and certain spells dont cast in the right order. Is it best to set up a holyshit for important activities that dont need to be repeated? or are holyshits becoming unnecessary as kissassist evolves? Finally, i recently saw you state that shambot was a predecessor to kissassist, and you dont plan to update shambot other than keeping it functional as new expansions are released. Yet it seems that shambot is much more functional, with the ability to chose certain spells for certain scenarios as well as containing many extra-kissassist options. Why is shambot seen as an anachronism when it seems to be, in many ways, more robust than kissassist?
 
My guess with your question being why is shambot put on the back burner when it comes to kissassist. Is mostly likely kiss assist is more robust and supports different classes rather then being a specific class macro. Plus it is rather easy to set up for people who don't know how to do holy shits and down shits and edit giant macro's like shambot. Kissassist is more for the everyone.
 
unless u rerally really knoiw what u want ur HOLYSHIT to do, i suggest leaving holy shit alone for casters, kissassist can hanfle 95% of what is needed and if its something special then ask, chances are is ur request has already been asked and there is either a mod comming out for it, or it just cant handle it.

Puck- kiss wont malo again if the npc already has it, and if ur casting DD every 3% u must really have slow DPS in your group, i have 6 DD spells running off 2 wizards and 1 magician EXP'ing in a high level t4 zone, it is rarely that any of the 3 can even hit the 4th DD by the time the mob is at 10% which is where i want all casters to sop dpsing, i would suggest u play with the numbers and ask more direct questions so we can figure out what it is u r asking.
 
kissassist can do just about every thing shambot can and then some...if you think it cant its cuz your settings are wrong lol
 
Have any enchanters out there been able to get Mana Repercussion Aura to work in Kissassist without a constant recast ? Mana Repercussion Aura|Aura ?
 
I just wanted to be sure I was plugging it in to the ini correctly and sniffing to see if any enchanters used this aura.
 
It worked a long time ago. In like kiss beta...but for some reason had not since then. Been bugging bone head about it lol

Sent from my VS840 4G using Tapatalk 2
 
A question regarding warriors and adds in camp. I have looked high and low to find a way to have the warrior do AE taunt or some how keep the add from eating the cleric without a mezzer being in the group. Is there a way to do it and i have just missed it or is it just not possible.
 
I'm having problems with my mage summoning large mod rods. It seemed to work until ~3 weeks ago, or around the time i switched to a newer version of KA. Now, my mage doesnt summon the shard, and actually doesnt do anything, unless KA is started while in combat, in which case the mage goes through combat as he should, and THEN does nothing. If the mage has a mod rod in his inventory, then he behaves correctly, so it appears that he's somehow getting stuck on the summoning process. Here's my buff section:
[Buffs]
BuffsOn=1
Buffs1=Large Modulation Shard|Summon|Summoned: Large Modulation Shard|1
Buffs2=Desert Kangon Saddle|Mount
Buffs3=Circle of Dreamfire rk. ii
Buffs4=Cognitive Guardian Rk. ii|me
Buffs5=Chaotic Blessing rk. ii|me
Buffs6=Phantasmal Armor|me
Buffs7=Tellurian Bodyguard rk. ii|me
Buffs8=Perfected Levitation
Buffs9=Shield of Dreams rk. ii
Buffs10=Burning Veil rk. ii|MA
Buffs11=Summoned: Large Modulation Shard|Mana|70|80
Buffs12=Gather Potential rk. ii|mana|75
Buffs13=Spectral Symbiosis rk. ii|Dual|Spectral Symbiosis Recourse II
Buffs14=NULL
Buffs15=NULL
RebuffOn=1

Are there any glaring errors for why he wont summon a large mod rod, or a reason why he gets stuck on this and doesnt do anything else?


I'm also having problems with my wizard using Harvest of Druzzil. Again, it seemed to work until approximately three weeks ago, and now it doesnt. Placid harvest DOES work, which is weird because they use the same syntax. Here's his ini:
[Buffs]
BuffsOn=1
Buffs1=Shield of Bronze Rk. II
Buffs2=Armor of the Crystalwing Rk. II
Buffs3=Kerafyrm's Prismatic Familiar
Buffs4=NULL
Buffs5=Harvest of Druzzil|Mana|75
Buffs6=Perfected Levitation
Buffs7=Placid Harvest rk. ii|Mana|60



EDIT: Ive found two other caster abilities that don't seem to be working properly for me now: wizards Force of Will and Kerafyrm's Prismatic Familiar. I don't see why they're not working, but I DO notice that all of these problems are AA's; there are no problems with spell buffs or clicky buffs. Is it possible that all these problems are related?

Thanks.
 
Last edited:
Make sure you have the latest compile. An AA fix was uploaded like a week or so ago.
 
Make sure you have the latest compile. An AA fix was uploaded like a week or so ago.

Yeah, i guess thats my punishment for going on vacation and not checking for a new compile before i started playing again. Thanks for pointing out the problem :)
 
Would you mind updating the links on the first page to match the ini's that if refers to. I have to keep going through the pages to look at the examples and find the most current and best example for whatever class. Thanks Much.
 
the zerker in the dps section should work. it would fire when ever its ready on the current mob
 
Awesome mac, Pulling, Tanking, Buffing and everyother button it presses to make Boxing 6 toons a dream to play EQ.
Is there a way to make the Tank and Melee guys on a Mob not do insta turns, noticed that the tank does alot of 180 and 90 degree intsa facing the Adds. Any way to get them to turn as if a really person was holding the turn arrow key down to get them to turn right or left?
 
Config - KissAssist ini files
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