TankHealCC
Active member
- Joined
- Sep 20, 2017
- RedCents
- 271¢
Hello there folks !
I wanted to share my XP/PL spot with you, in case you're wondering where to find a nice but not too visible AFK spot (i don't AFK much myself, but there's not a lot of passage there)
It's in SW, not far from Chardok's entrance, there's a nice little spot with a stomp. you can put your CF there, then there are 3 mobs quite close (but not likely to come to help each other ) plus a roamer.
If you expand your camp (which i did to test my capacities) you'll get 2, 3 or even 4 mobs at times. I did that to test if my tank and heal duo could handle it (and they cannot all do it :p )
Find below where the spot is, quite easy to find, but not on the direct path to Chardok.
Closer screenshot is the exact spot where you want your puller to be. He'll be able to pull all 3 Sarnaks, and get the roamer (sometimes the timing is bad and the roamer aggroes, be sure that your puller can take a hit or two before tank takes over, or have good CC ready )
For my team, i always have a cleric as healer and i tested 2 : one is a fully EoK T1/2 gear with around 16k AAs paired with a SK that has some Raid Gear and around 19k AAs, that goes fine, no problem there.
Lately i got another Cleric to 105, to pair with my warrior.
Warrior is T1/2 and some raid (little; but still) gear.
Cleric is... level 100 homemade stuff. he has like 65k mana... and it goes also, VERY well !
Last this i tried as this spot was Mage pet tanking. well, a Mage pet can tank here at 104 (last earth pet...) and it was a great surprise.
I discovered this spot when i had a team of 4 105, now i have 14, XP is good, AA grind is good, no one to disturb you. Also, if there's a rot in Chardok, you're right there !!
Let me know if you tried it, and what you think, or if you have any questions !
Peace
I wanted to share my XP/PL spot with you, in case you're wondering where to find a nice but not too visible AFK spot (i don't AFK much myself, but there's not a lot of passage there)
It's in SW, not far from Chardok's entrance, there's a nice little spot with a stomp. you can put your CF there, then there are 3 mobs quite close (but not likely to come to help each other ) plus a roamer.
If you expand your camp (which i did to test my capacities) you'll get 2, 3 or even 4 mobs at times. I did that to test if my tank and heal duo could handle it (and they cannot all do it :p )
Find below where the spot is, quite easy to find, but not on the direct path to Chardok.
Closer screenshot is the exact spot where you want your puller to be. He'll be able to pull all 3 Sarnaks, and get the roamer (sometimes the timing is bad and the roamer aggroes, be sure that your puller can take a hit or two before tank takes over, or have good CC ready )
For my team, i always have a cleric as healer and i tested 2 : one is a fully EoK T1/2 gear with around 16k AAs paired with a SK that has some Raid Gear and around 19k AAs, that goes fine, no problem there.
Lately i got another Cleric to 105, to pair with my warrior.
Warrior is T1/2 and some raid (little; but still) gear.
Cleric is... level 100 homemade stuff. he has like 65k mana... and it goes also, VERY well !
Last this i tried as this spot was Mage pet tanking. well, a Mage pet can tank here at 104 (last earth pet...) and it was a great surprise.
I discovered this spot when i had a team of 4 105, now i have 14, XP is good, AA grind is good, no one to disturb you. Also, if there's a rot in Chardok, you're right there !!
Let me know if you tried it, and what you think, or if you have any questions !
Peace
Attachments
Last edited:


