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Question - Is there a way to designate a pet as a secondary tank?

Jax

Active member
Joined
Jun 16, 2016
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Group makeup is SK as primary tank.

Mage is usually DPS with a water pet, but could I summon an earth pet and configure something to use the earth pet as a backup tank if the SK dies while I'm running something AFK/semi afk?
 
No off-tank modes in KA yet, pet or tank-class. It's been discussed as a future option though.

Couple options:

Run the mage in "Assist" but with taunt on for pet. The pet will ping-pong aggro from the SK, but SK should be able to taunt it right back all the time. Does spread out your damage over two targets for the healer which can be good or bad depending on if you're running some group heal-over-times anyways. But this will cover your mezzer/healer for the group's current target while the healer battle rezzes the tank.

You can toggle pet taunt too if you'd prefer. Sic has a KA cond or mq2melee holy that watches for a dead main assist and flips it.
Code:
[DPS]
DPS1=command:/pet taunt on|Cond9
[KConditions]
cond9=${Spawn[${Group.MainTank} pccorpse radius 40].ID} > 0 && !${Pet.Taunt}

Another option is to run the mage in PetTank mode all the time. This is much more aggressive, in that the mage will choose their own target and break mez. But if the tank goes down and you have a bunch of mobs in camp, the mage will clean up solo.

I've used water pet to tank camps and even named, so I don't think you'd need to swap pets unless it was a very tough event or named. You could split the diff and go air pet, for more instant aggro and mitigation, but less overall DPS than water.
 
Group makeup is SK as primary tank.

Mage is usually DPS with a water pet, but could I summon an earth pet and configure something to use the earth pet as a backup tank if the SK dies while I'm running something AFK/semi afk?

Just put pet taunt on. No need for a different pet type. My water pet has tanked nameds in ToV just fine, and definitely enough for when my SK is being rezzed. Only downside of pet taunt is if you have melee characters with the "behind" stick setting (which I don't).
 
I love simple and elegant solutions. Pet on taunt is working just fine, and I really like the kcondition as an advanced option if needed. Thanks for the info.
 
Question - Is there a way to designate a pet as a secondary tank?

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