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Problem - Is there a item handling issue ?

Joined
Nov 8, 2019
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So ..in May InvItem developed an issue .. the issue being it had stopped Handling items properly ( maybe not properly maybe i should say differently than before). Syntax as Follows : SLOT IS NULL: Could not send notification to 346 leftmouseup My macro isn't 346 lines long . I have tried "quoting the item" and using ItemID number . Neither have fixed it . so Is there an Issue backside or was stuff changed backside on how items vs inventory are being handled and if so could someone tell me how it was changed so i can "fix" my stuff .
 
So ..in May InvItem developed an issue .. the issue being it had stopped Handling items properly ( maybe not properly maybe i should say differently than before). Syntax as Follows : SLOT IS NULL: Could not send notification to 346 leftmouseup My macro isn't 346 lines long . I have tried "quoting the item" and using ItemID number . Neither have fixed it . so Is there an Issue backside or was stuff changed backside on how items vs inventory are being handled and if so could someone tell me how it was changed so i can "fix" my stuff .
for itemnotify you can just /itemnotify "name of item" leftmouseup

anything with .invslot is going to return incorrectly

you can use ItemSlot in pack thing with some math if you have to do it that way - but this would be simplified with /itemnotifify "${ItemVariable}" leftmouseup

/itemnotify in pack${Math.Calc[${FindItem[${ItemVariable}].ItemSlot}-22].Int} ${Math.Calc[${FindItem[${ItemVariable}].ItemSlot2}+1].Int} leftmouseup
 
its not a use , it won't pick stacks up to interact with or trade that's why i was wondering if there was an underlying handling issue
 
/shift /itemnotify <insert code apprporate for your item> leftmouseup will pick up an entire stack of things.
 
you use shift for stacks or control for singles

/nomodkey /shift /itemnotify "name of item" leftmouseup

/nomodkey /ctrl /itemnotify "name of item" leftmouseup
 
Problem - Is there a item handling issue ?

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