First of all, inktu'ta trash respawns *really* quickly. like, 3-5 minutes.
clear up to the kelekdrix script npc, talk to her, she says how kelekdrix is going to kill you, etc.
Four ushers pop. each have nasty aoes, quarmish. low melee, rooted, dont summon. Dps the crap out of all four, and kelekdrix goes active at the throne. keep a tank there even when ushers are spawned. beat down kelekdrix until ushers respawn, beat them down, beat on kelekdrix some more, etc.
oh, and kelekdrix procs coh-needing banish.
here's where mq2 helps a lot. you're entering an area with a lot of traps that spawn stonemites. The longer you take the harder they get. BDA/DA people, have them run down each hall, triggering all the traps (/mapfilter trap.)
round up the mites, and aoe. not much hps, but unstun/mezable.
rez the dead, split up in to four groups. go down the halls, have at least 10 people in each room with an exile (otherwise you get aoe charmed.)
one person in each room must target the npc and say "awaken me from this nightmare" or you get aoe charmed.
Do that, and progress downwards to the golem area. Some golems are inactive, triggering da and running past em will fix that.
you run up to a mob, forget her name. depending on what lootz you want, you can let her get dted or not.
next up are cursebearers. go thru a cool villain dialogue with Noqufiel, and cursebearers go live.
HAVE ONE PERSON "TANKING" EVERY CURSECALLER. they can be silk casters, they hit for 25, but all of them have to be tanked. CC's proc various icky spells (root, snare.. etc.) Cursebearers spawn, and give one person a yellow message, then start chasing them. Don't let them catch up, or you get dted. if a 'tank' gets a yellow message, have someone replace him pronto. It's not too hard as long as all CC's are tanked (otherwise, kiters get rooted.) Kite the CB's counterclockwise, if you dont suck, you can make it most of the way.
beat down cursecallers, next up is noq.
Two noqufiels spawn, one in each of the far corners. BEat on one until it says mirror image or true image. if its true, beat it some more, if its mirror and you kill it it explodes.
noq procs banish on the tank. ignore it, opening his door to get backis like a 1500 dd, no biggie.
shortly after the true form is revealed, they warp to spawn and lose mirror/true namings. KEEP A TANK AT BOTH SPAWNS AT ALL TIMES, SO WHEN THEY RESPAWN THEY DONT WHACK CASTERS.
Cursebearers (the dt mobs) will be spawning thruout this. If they target a tank, you can either nuke them dead or memblur + send a pet in to kill them, so the tank can resume tanking. anyone but a tank or a critical cleric should just kite them.
beat down true-noq until he dies, grats, you just won tukta.
clear up to the kelekdrix script npc, talk to her, she says how kelekdrix is going to kill you, etc.
Four ushers pop. each have nasty aoes, quarmish. low melee, rooted, dont summon. Dps the crap out of all four, and kelekdrix goes active at the throne. keep a tank there even when ushers are spawned. beat down kelekdrix until ushers respawn, beat them down, beat on kelekdrix some more, etc.
oh, and kelekdrix procs coh-needing banish.
here's where mq2 helps a lot. you're entering an area with a lot of traps that spawn stonemites. The longer you take the harder they get. BDA/DA people, have them run down each hall, triggering all the traps (/mapfilter trap.)
round up the mites, and aoe. not much hps, but unstun/mezable.
rez the dead, split up in to four groups. go down the halls, have at least 10 people in each room with an exile (otherwise you get aoe charmed.)
one person in each room must target the npc and say "awaken me from this nightmare" or you get aoe charmed.
Do that, and progress downwards to the golem area. Some golems are inactive, triggering da and running past em will fix that.
you run up to a mob, forget her name. depending on what lootz you want, you can let her get dted or not.
next up are cursebearers. go thru a cool villain dialogue with Noqufiel, and cursebearers go live.
HAVE ONE PERSON "TANKING" EVERY CURSECALLER. they can be silk casters, they hit for 25, but all of them have to be tanked. CC's proc various icky spells (root, snare.. etc.) Cursebearers spawn, and give one person a yellow message, then start chasing them. Don't let them catch up, or you get dted. if a 'tank' gets a yellow message, have someone replace him pronto. It's not too hard as long as all CC's are tanked (otherwise, kiters get rooted.) Kite the CB's counterclockwise, if you dont suck, you can make it most of the way.
beat down cursecallers, next up is noq.
Two noqufiels spawn, one in each of the far corners. BEat on one until it says mirror image or true image. if its true, beat it some more, if its mirror and you kill it it explodes.
noq procs banish on the tank. ignore it, opening his door to get backis like a 1500 dd, no biggie.
shortly after the true form is revealed, they warp to spawn and lose mirror/true namings. KEEP A TANK AT BOTH SPAWNS AT ALL TIMES, SO WHEN THEY RESPAWN THEY DONT WHACK CASTERS.
Cursebearers (the dt mobs) will be spawning thruout this. If they target a tank, you can either nuke them dead or memblur + send a pet in to kill them, so the tank can resume tanking. anyone but a tank or a critical cleric should just kite them.
beat down true-noq until he dies, grats, you just won tukta.

