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Idea - Initial impressions & Questions after one evening

redraj

New member
Joined
Feb 1, 2015
RedCents
571¢
Initial impressions & Questions after one evening

Great program, exceeds expectations! What surprised me the most is how well it mezzes and movement following of a group [while leveling up 3 new characters, it worked well having my group follow me around and slaughtering things]. I haven't fully automated a group, but am interested in trying that out eventually as well.

Some issues/questions I have:
Re: Automeditate / Spell pacing. The function works, I've also enabled med in combat. How ever the threshold before a character will contribute again is set at 100%, which means the character basically shutdowns for several minutes during that time.
- Is there a way to put in priority spells, such that even if in med state (including below 25%) the character will still activate xyz spell on monster?
- I haven't tested yet, will a character still mez while in med state?
- Can you change the threshold for when a character will contribute again? If mana greater than 75% instead of waiting till 100%?

RE: DPS (spell casting).
- I see the Burn state and standard dps rotation. Is there a 'slow' rotation option, maybe a mode the character switches to in sustained states or when low on mana?
- I might have missed some documentation on this. I see the health flags and the 'once' flag when setting spells. Is there a stop casting threshold on a per spell basis? Such that if monster health is below 50% don't cast xyz spell (in particular necro dots). I've run into issues where the necro will dot blue con mobs that die too quickly.
-- & other times where it will chain cast its snare due to resists against a high red con monster [also pulling agro]. Maybe a setting for max attempts on getting a spell to land?
- Maybe a reverse mana flag after a spell to do some of what I want (cast spell only when mana above %)?

RE: DPS (Feign Death)
- Is there a setting to change the 10 second wait before getting back up. Maybe drop down to 3 or 5 seconds?
- Is it possible to change it from being based on targets health % to be based on agro % (possibly wasn't in game when the feature was built in KissAssist)?

RE: DPS (Combo/wombo | stun lock | multiples of the same class)
- I had too much fun last night and am tempted to increase the number of characters I'm botting. Is there any logic in place if I have 2 necromancers to not both cast the group mana tap simultaneous? Do I just need to set different thresholds?
- How does the threshold setting work on mana. It is based on caster's mana, groups average mana, or a specific character's mana?
- Is there any way to make characters combo / chain stun? Perhaps a setting that tells the chanter to cast xyz stun when Paladin stun spell named abc wears off. Such that I could have the paladin cast stun 1, stun 2; then the chanter would cast stun 1, stun 2. Even better if there they could predict when last stun would wear off for perfect chain stunning!


RE: MEZ
- I'm worried about how large I can set the mez radius. Does the character only mez mobs that are agroed? With my characters in chase mode, I've had to manually move them forward more to get the character to auto-mez - even though my mez radius is greater than chase distance. Is there any reason not to set mez distance to a ludicrous value?

Thanks again! (I had a million other questions floating in my head last night while trying to sleep, I feel like a kid again)

- - - Updated - - -

RE: The non-bot bot
- Can I set the character that I'm playing to use some of the autobuff/heal functions? IE make the paladin healself & yaulp in combat, but not have it assist/pull/run around?
 
WOW um not sure where to begin.
#1 KISS= Keep It Simple Stupid.

So syncing up necromancers and slow, stead , fast burns etc. not really ever going to happen.

Automeditate
no
no
yes
no

(spell casting)
no
no
no

MEZ
yes on xtarget
no don't set it to a stupid value

(Feign Death)
find this line and change it to what ever you want 2s 5 s etc
Rich (BB code):
/delay 10s ${Me.State.NotEqual[FEIGN]}

(Combo/wombo | stun lock | multiples of the same class)
no
what the hell are you talking about ? - no
no

RE: The non-bot bot
yes
Buffson=1
Helason=1
DPSOn=0
MleleeOn=0

hope that helps

Thanks again! (I had a million other questions floating in my head last night while trying to sleep, I feel like a kid again)

My RedGuides Motto is We Make EverQuest Fun Again.
I am glad you are enjoying it
 
And now for my reply ....


yes
yes
no
yes
yes
jupiter 42
the sum of the root squares of 142 and 9721
never on the first date
no
yes
no
 
Idea - Initial impressions & Questions after one evening

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