I'm trying to think of how many times the exp death in EverQeust was reduced, and how it gave the "oldtimers" a sense of... ruggedness (as rugged as button-mashing computer game nerds get) to have endured the old exp deaths. This doesn't matter to the new players who come along, but to old time gamers it meant something. Like, they (SOE) should have sent us all a T-shirt that said, "I lost my level" or a badge, or a pointy hat and a wand or something.
It's something that only other old school (or old sk00l, if you prefer) gamers understand. At least, that's what I learned after being at a party where a next door neighbor, had stopped by to check out the "cool party"... and walked into a roomful of us nerds, who were discussing, and laughing about, "dragging corpses while levitating." (HAHA!! LEVITATING CORPSES, HAHAHA!!!) She suddenly became just as pale as the average person in the room, and left in a big hurry.