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Question - Hunter / pulling PH &Named, named not being pulled

Almafa

Well-known member
Joined
Mar 28, 2019
RedCents
1,789¢
my Kissassist_info.ini setup is the following:

Ankexfen Keep_I]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a frost-paw skulker,Uncia the Snowstalker,#Uncia_the_Snowstalker
MobsToIgnore=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0

I set up the PH and the named. it happens sometime that the named is up, even close to me, but it never gets pulled. So I started to experience with putting the name I get from /echo ${Target.Name}. I am not sure if it will work.
I am wondering if anyone run into the challenge that the named does not get pulled and how they fixed it.
 
my Kissassist_info.ini setup is the following:

Ankexfen Keep_I]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a frost-paw skulker,Uncia the Snowstalker,#Uncia_the_Snowstalker
MobsToIgnore=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0

I set up the PH and the named. it happens sometime that the named is up, even close to me, but it never gets pulled. So I started to experience with putting the name I get from /echo ${Target.Name}. I am not sure if it will work.
I am wondering if anyone run into the challenge that the named does not get pulled and how they fixed it.
check your char ini, you could have a restriction on lvl on mobs, possible the named is to high lvl
 
check your char ini, you could have a restriction on lvl on mobs, possible the named is to high lvl
I don't see anything in it. I see a pull range in mq2afknuke for 200, I changed that to 1000. It happened that a named was about 30ft from me and it did not get pulled, some other named did. I thought it might have something to do with its name - some named may not be recognized by the general name somehow...but it is just a theory.
 
since you posted in and about kissassist, I was referring to you kissassist char ini
Sorry, I misunderstood.
Pull level is set up to 200:

[Pull]

PullWith=Pet
PullMeleeStick=0

#####################################

MaxRadius=880
MaxZRange=1000

####################################

## Only used with Advanced Path
UseWayPointZ=0

## Percentage of spell range distance to stop at before you use spell to cast.
PullRadiusToUse=90

## Seconds to wait between Pulls
PullWait=15

PullRoleToggle=0
ChainPull=1
ChainPullHP=90
PullPause=60|2
PullLevel=110|200

# *******************************

PullArcWidth=360

# *******************************

PullOnReturn=1
 
To be correct, SOME named is not pulled. Some others are. So I am guessing some named's name would not match, or there might be other discrepancy.
Example: named was up, it was within range. I pulled the PH fine.
My toon sat down looking for spawns instead of pulling the named.
It has happened that the named was well within range, say 30ft, but a PH was pulled instead. Named was skipped for some reason.
 
[Ankexfen Keep]

See your zone name from .ini? different than mine.

Perhaps these are plucks - Not sure, but i have several inis for some LS zones that I would say are normal/pluck/mission. someone else correct me if i'm wrong


Here is the best way to do your ini imo...

with kiss running, tank mode, pullertank whatever doesnt matter do /addpull enemyname (you can use shortname) /addpull uncia
mob must be up, and make sure no corpses near you /hidec npc

This will update your ini with exactly what the ini wants. The downside is boss must be up.......and forwhatever reason i have to restart kiss for it to take affect. I thought it used to addpull on the flly so idk if new issue, or i'm just old...

but i goto a zone, start kiss, /addpull , end kiss, restart pullertank - ezpz


Here is my ini for a few camps........

[Ankexfen Keep]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a frost-paw skulker,#Uncia the Snowstalker,an alpine dweller,#The Mountain Cryptid,an Ankexfen archwizard,#Lorekeeper Fandrel,an Ankexfen torturer,a battle-tested polar bear,an Ankexfen reinsman,-tested polar bear's corpse,an Ankexfen knife twister
MobsToIgnore=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0


you can see i grabbed a corpse on polar bear, i'll delete that now. But again, I would expect you are setting pulls for instanced zones vs regular non pick zone and causing you issue.
 
[Ankexfen Keep]

See your zone name from .ini? different than mine.

Perhaps these are plucks - Not sure, but i have several inis for some LS zones that I would say are normal/pluck/mission. someone else correct me if i'm wrong


Here is the best way to do your ini imo...

with kiss running, tank mode, pullertank whatever doesnt matter do /addpull enemyname (you can use shortname) /addpull uncia
mob must be up, and make sure no corpses near you /hidec npc

This will update your ini with exactly what the ini wants. The downside is boss must be up.......and forwhatever reason i have to restart kiss for it to take affect. I thought it used to addpull on the flly so idk if new issue, or i'm just old...

but i goto a zone, start kiss, /addpull , end kiss, restart pullertank - ezpz


Here is my ini for a few camps........

[Ankexfen Keep]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a frost-paw skulker,#Uncia the Snowstalker,an alpine dweller,#The Mountain Cryptid,an Ankexfen archwizard,#Lorekeeper Fandrel,an Ankexfen torturer,a battle-tested polar bear,an Ankexfen reinsman,-tested polar bear's corpse,an Ankexfen knife twister
MobsToIgnore=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0


you can see i grabbed a corpse on polar bear, i'll delete that now. But again, I would expect you are setting pulls for instanced zones vs regular non pick zone and causing you issue.
thank you. I will try.
 
[Ankexfen Keep]

See your zone name from .ini? different than mine.

Perhaps these are plucks - Not sure, but i have several inis for some LS zones that I would say are normal/pluck/mission. someone else correct me if i'm wrong


Here is the best way to do your ini imo...

with kiss running, tank mode, pullertank whatever doesnt matter do /addpull enemyname (you can use shortname) /addpull uncia
mob must be up, and make sure no corpses near you /hidec npc

This will update your ini with exactly what the ini wants. The downside is boss must be up.......and forwhatever reason i have to restart kiss for it to take affect. I thought it used to addpull on the flly so idk if new issue, or i'm just old...

but i goto a zone, start kiss, /addpull , end kiss, restart pullertank - ezpz


Here is my ini for a few camps........

[Ankexfen Keep]
MezImmune=List up to 10 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
AAMezImmune=0
MobsToPull=a frost-paw skulker,#Uncia the Snowstalker,an alpine dweller,#The Mountain Cryptid,an Ankexfen archwizard,#Lorekeeper Fandrel,an Ankexfen torturer,a battle-tested polar bear,an Ankexfen reinsman,-tested polar bear's corpse,an Ankexfen knife twister
MobsToIgnore=List up to 25 mobs. Use full names i.e. a green snake,a blue tiger,a wide eye ooze or NULL
MobsToBurn=List up to 10 mobs. Use full names i.e. Beget Cube,Helias,Raze or NULL
PullPath=Place holder for path file. Not yet impletmented.
PullLocsHelp=Y,X|Range. Ignore mobs in this area
PullLocs1=0
PullLocs2=0
PullLocs3=0
PullLocs4=0
PullLocs5=0


you can see i grabbed a corpse on polar bear, i'll delete that now. But again, I would expect you are setting pulls for instanced zones vs regular non pick zone and causing you issue.
this is working! thank you!
 
Question - Hunter / pulling PH &Named, named not being pulled

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