- Joined
- Oct 15, 2013
- RedCents
- 949¢
I am trying to use Hunter mode on my rogue to farm within a certain radius and when all mobs in that radius are dead, return to camp, rinse and repeat.
This appears to be, more or less, how that mode functions, but reading the code I see that MQ2Nav is intentionally disabled for that mode which makes me a very sad panda.
I'm trying to hack it into place but my first attempts just cause it to call the Stuck code over and over after a while - appears to be something to do with the PullCount. (I haven't dug deep yet)
What is the reasoning behind not utilizing MQ2Nav in Hunter mode?
This appears to be, more or less, how that mode functions, but reading the code I see that MQ2Nav is intentionally disabled for that mode which makes me a very sad panda.
I'm trying to hack it into place but my first attempts just cause it to call the Stuck code over and over after a while - appears to be something to do with the PullCount. (I haven't dug deep yet)
What is the reasoning behind not utilizing MQ2Nav in Hunter mode?

