ChunkerBunk
Member
- Joined
- Feb 17, 2020
- RedCents
- 60¢
Sometimes when I use "follow me" or "come to me" one or more of my characters will get stuck running into a tree or wall. They will continue to try and run forwards no matter what I do. The only way I have figured out how to make them stop trying to run forwards is to run "/unload" which unloads MQ2 completely. I would have though "/nav stop" or something like that would work. How do I get a character to stop trying to navigate to someplace it apparently can't get to?

