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Question - How much sustained DPS should a WIZ do? (1 Viewer)

Joined
May 13, 2007
RedCents
6,229¢
I haven't played a WIZ before but now I have one. He seems to be doing about 70k sustained DPS just using the Kiss.INI that I got from here. Is 70k DPS normal for them? I thought they were supposed to be pretty high DPS sustained and very high burn?

He is 115 with max AA and T2 ToV gear.
 
@Hylander I see you have a lot of AE sections with |1 set. Are you doing that to force those to trigger asap? Like AE gets priority over DPS?
@eqtrader74 - three reasons. First, I can easily toggle the AEOn variable to manually control my Burn AAs without reconfiguring an entire ini if it’s entwined in my DPS section like others. Second, the AE criteria is continually assessed and executed if ready unlike the burn section which is one and done. Thirdly, it’s much neater, easier to read what’s going on in the ini, and per my experience seems to perform just as well.
 
My group and background in my post above

Burns drop 700 - 1mill ish
/GU Restless Tijoely in 28s, 65486k @2338793 | #1 Wizrad + [email protected]

Long parse stable camp - similar numbers
View attachment 20699

Spell Dmg Breakdown
View attachment 20700

Ini Below
** EQBC is off / Dannet On
** DPS meter off since Gamparse used
** F Devastation and Arcane Destruction fire sequentially with ITC and Spell TC respectively
** Burn trigger manually will fire together if up
** ManaBurn is triggered manually or adjust level in conditions for auto

INI:
[General]
CharInfo=Wizard|115|GOLD
KissAssistVer=11.005
Role=Assist
CampRadius=40
CampRadiusExceed=150
ReturnToCamp=0
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=95
MedCombat=0
LootOn=0
RezAcceptOn=1|90
AcceptInvitesOn=1
GroupWatchOn=0
EQBCOn=0
DanNetOn=1
IRCOn=0
CampfireOn=0
DefaultUI=TRUE
DPSMeter=0
HoTTOn=0
ScatterOn=0
XTSlot=1
GroupEscapeOn=0
GroupWatchCheck=FALSE
DanNetDelay=20

[Buffs]
BuffsOn=1
BuffsSize=18
RebuffOn=1
CheckBuffsTimer=10
PowerSource=NULL

Buffs1=Shield of Destiny|Me
Buffs2=Aegis of the Crystalwing|Me
Buffs3=Improved Familiar|Cond1
Buffs4=Musing Gambit|Mana|40|Cond2
Buffs5=Harvest of Druzzil|Mana|25
Buffs6=Velium Infused Frostfire Robe|Mana|80
Buffs7=Cresta's Empowered Elegant Earring|DUAL|Geomantra|Me
Buffs8=Emperor Ganak Familiar|DUAL|Familiar: Emperor Ganak
Buffs9=Master Abacus Panel|DUAL|Illusionary Spikes
Buffs10=Jann's Veil|DUAL|Illusion Benefit
Buffs11=command:/alt activate 586|Cond14
Buffs12=command:/alt buy 586|Cond15
Buffs13=command:/removebuff "Night's Terror"|cond11
Buffs14=command:/removebuff "Illusion"|cond26
Buffs15=Dragonmagic Focus|Cond13
Buffs16=Gorowyn Fortified Drink|cond25
Buffs17=Snow Griffin Saddle|Mount|Cond20
Buffs18=command:/dism|Cond21

[DPS]
DPSOn=2
DPSSize=17
DPSSkip=0
DPSInterval=0
DebuffAllOn=0

DPS1=Stormjolt Vortex|99
DPS2=Lower Element|99|Once
DPS3=Restless Ice Comet|99|Cond22
DPS4=Ethereal Skyfire|99|Cond23
DPS5=Claw of Sontalak|99|Cond24
DPS6=Ethereal Confluence|98
DPS7=Ethereal Brand|98
DPS8=Flashbrand|98
DPS9=Forceful Rejuvenation|99|Cond3
DPS10=Mana Burn|98|Cond18
DPS11=Frostbound Covenant|98|Cond19
DPS12=Force of Will|97|weave
DPS13=Force of Flame|97|weave
DPS14=Force of Ice|97|weave
DPS15=Call of Xuzl|96|weave
DPS16=Rage of Rolfron|87|Me|Cond9
DPS17=Miniature Horn of Unity|87|Me|Cond10

[AE]
AEOn=1
AESize=7
AERadius=100

AE1=Twincast Rk. III|1|Cond24
AE2=Arcane Destruction|1|Cond4
AE3=Improved Twincast|1|Cond5
AE4=Frenzied Devastation|1|Cond6
AE5=Arcane Fury|1
AE6=Fury of the Gods|1
AE7=Spire of Arcanum|1|Cond7

[Burn]
BurnAllNamed=0
BurnSize=7
BurnText=Decepticons Attack
UseTribute=0

Burn1=Silent Casting
Burn2=Arcane Destruction
Burn3=Arcane Fury
Burn4=Improved Twincast
Burn5=Frenzied Devastation
Burn6=Fury of the Gods
Burn7=Spire of Arcanum

[Spells]
MiscGem=1
MiscGemLW=0
MiscGemRemem=1
CastingInterruptOn=0
LoadSpellSet=2
SpellSetName=KissAssist
Gem1=The Great Divide Portal
Gem2=Stormjolt Vortex Rk. III
Gem3=Twincast Rk. III
Gem4=Claw of Sontalak Rk. III
Gem5=Ethereal Confluence
Gem6=Ethereal Brand Rk. III
Gem7=Restless Ice Comet Rk. III
Gem8=Ethereal Skyfire Rk. III
Gem9=Dissident Fire
Gem10=Flashbrand Rk. II
Gem11=Scorching Beam Rk. II
Gem12=Musing Gambit Rk. II
Gem13=Frostbound Covenant Rk. III

[MySpells]
Gem1=The Great Divide Portal
Gem2=Stormjolt Vortex Rk. III
Gem3=Twincast Rk. III
Gem4=Claw of Sontalak Rk. III
Gem5=Ethereal Confluence
Gem6=Ethereal Brand Rk. III
Gem7=Restless Ice Comet Rk. III
Gem8=Ethereal Skyfire Rk. III
Gem9=Dissident Fire
Gem10=Flashbrand Rk. II
Gem11=Scorching Beam Rk. II
Gem12=Musing Gambit Rk. II
Gem13=Frostbound Covenant Rk. III

[Aggro]
AggroOn=1
AggroSize=5

Aggro1=Concussion|35|>
Aggro2=Dimensional Shield|45|>
Aggro3=Arcane Whisper|60|>
Aggro4=Mind Crash|70|>
Aggro5=A Hole In Space|90|>

[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSize=4

GoMSpell1=Dissident Fire|Mob|cond12
GoMSpell2=Ethereal Confluence|Mob
GoMSpell3=Flashbrand|Mob
GoMSpell4=Ethereal Brand|Mob

[Pet]
PetOn=0
PetSpell=NULL
PetShrinkOn=0
PetShrinkSpell=NULL
PetBuffsOn=0
PetBuffsSize=1

PetBuffs1=NULL

[KConditions]
ConOn=1
CondSize=26
Cond1=!${Me.Buff[Improved Familiar].ID}
Cond2=${Me.PctMana}<40 && !${Target.Buff[Mana Burn].ID}
Cond3=!(${Me.SpellReady[${Spell[Ethereal Confluence].RankName}]} || !${Me.SpellReady[${Spell[Dissident Fire].RankName}]})
Cond4=${Me.Buff[Twincast].ID}
Cond5=!${Me.Buff[Twincast].ID} && !${Me.Song[Arcane Destruction].ID}
Cond6=${Me.Buff[Improved Twincast].ID}
Cond7=(${Me.Buff[Twincast].ID} || ${Me.Buff[Improved Twincast].ID})
Cond8=${SpawnCount[npc los radius 60 zradius 10]} < 2 && ${Target.Distance}<40
Cond9=!${Me.Song[Circle of Power IV Effect].ID}
Cond10=!${Me.Song[Blessing of Unity].ID}
Cond11=${Me.Buff[Night's Terror].ID}
Cond12=!(${Me.Buff[Twincast].ID} || ${Me.Buff[Improved Twincast].ID})
Cond13=${Raid.Members}>25 && !${Me.Buff[Dragonmagic Focus].ID} && ${FindItemCount[=Dragonmagic Focus]}>0
Cond14=${Me.AAPoints} > 218 && ${Me.AltAbilityReady[Glyph of Fireworks I]}
Cond15=!${Me.AltAbilityReady[Glyph of Fireworks I]} && ${AltAbility[Glyph of Fireworks I].CanTrain}
Cond16=!(${Me.SpellReady[${Spell[Ethereal Brand].RankName}]}
Cond17=!(${Me.SpellReady[${Spell[Restless Ice Comet].RankName}]}
Cond18=${Target.Level} > 122
Cond19=${Raid.Members}>25 && !${Target.Buff[Frostbound Covenant].ID} && ${SpawnCount[pc class wizard radius 200]} > 1
Cond20=!${Me.Buff[Mount Blessing Kala].ID} && ${Zone.Outdoor}
Cond21=${Me.Mount.ID}
Cond22=!(${Me.Buff[Syllable of Fire].ID} || ${Me.Buff[Gift of Fire].ID})
Cond23=(${Me.Buff[Syllable of Fire].ID} || ${Me.Buff[Gift of Fire].ID})
Cond24=!${Me.Buff[Improved Twincast].ID}
Cond25=${Raid.Members}>25 && !${Me.Buff[Gorowyn Fortified Drink].ID} && ${FindItemCount[=Gorowyn Fortified Drink]}>0
Cond26=!${Me.Buff[Illusion].ID}
;${Cond[31]}

[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
HealsSize=3
XTarHeal=0
XTarHealList=NULL
HealGroupPetsOn=0

Heals1=NULL
Heals2=NULL
Heals3=NULL

[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=1
AFKGMAction=1
AFKPCRadius=500
CampOnDeath=0
ClickBacktoCamp=0

[Cures]
CuresOn=0
CuresSize=1

Cures1=NULL

[GMail]
GMailHelp=Events currently support - Dead,GM,Level,Named,Leftgroup
GMailOn=0
GMailSize=1
GMail1=NULL

[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92

[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll rear
AutoFireOn=0
UseMQ2Melee=1
TargetSwitchingOn=1

[Pull]
PullWith=Melee
PullMeleeStick=0
MaxRadius=300
MaxZRange=150
UseWayPointZ=0
PullWait=5
PullRadiusToUse=90
PullRoleToggle=0
ChainPull=0
ChainPullHP=90
ChainPullPause=30|2
PullPause=30|2
PullLevel=0|0
PullArcWidth=0

[KissError]
LastCMD:=/endmacro
ErrorDateTime:=03/23/2020 16:11:35
ErrorMsg:=Cannot end a macro when one isn't running.
DataError:=NULL
SyntaxError:=NULL
RunningTime:=30359997
BuildDate:=20200319
CurrentUI:=Default

Any thoughts on how to squeeze more juice out of the orange would be appreciated
You got a solid ini here, few questions. Have you tried this in kiss1004e15? Also, you don't need ranks in spell names anymore. I'm going to try it out. Suggestions, a high-end wiz told me I should be using Mana Infusion potions (Melee Proc Lvl 100 potion). Also, you might want to look and see if you like stickhow=loose and I don't think MQ2melee is needed on Wiz.
1585206990717.png
Then just do the same with (space)Rk. III gota love Notepad++
 
Check out that monk's deeps!
Funnily enough I personally reckon Mr Monk is about 100k DPS short of acceptable. Even though I’ve unplugged , I am tempted to try MQ2Monk. Our burns and disc weaves are indubitably similar but compared to a garden variety zerker or even rogue DPS, I feel Snoozy is an underperformer.

solution if I am prepared to bench 3 characters with 20k EQ completion points would be to drop ENC, MNK, WAR and add SK, BRD and Zerker
 
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Question - How much sustained DPS should a WIZ do?

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