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/end wont stop someone from dragging your toons around with a mob...youve got to purge it I believe. There's a write up on it from not to long ago.
/end wont stop someone from dragging your toons around with a mob...youve got to purge it I believe. There's a write up on it from not to long ago.
The movement in MQ2Melee is controlled by MQ2moveutils, I believe, right? In that case, a "/melee off" command won't stop combat sticking or action mid-fight. I think there's an equivalent '/stick off" or something that would have the effect you want without completely unloading MQ2Melee.
I wouldn't do "/mac end" cause that just tries to start a macro named "end.mac" and since you probably don't have a macro named end.mac it fails and thus ends the running one, so while it technically "works" it's not a good practice...I bet there is, old habits die hard in this case - it's what my friend who taught me MQ2 did in his hotkeys.
I still use /mac end instead of just /end too just cause that's the way I was originally taught to end my macros =P
Rich (BB code):/end /play off /stick off /melee off /afollow off
Put it in a hotkey and name it stop all or something
/melee stickrange=0
/melee stickbreak=1
/melee save
/bca //end
/bca //twist off
/melee stickrange=0
/melee stickbreak=1
/melee save
If a macro isn't trying to run your characters to attack, they won't move. No reason to unload or turn off mq2melee when you can simply adjust your ini to behave the way you wish.
Rich (BB code):/melee stickrange=0 /melee stickbreak=1 /melee save
Can I ask what ini file is this to be added to because I don't seem to have a mq2melee.ini just the mq2melee.dll
Also ive gone into the Combat.ini and there a bit there saying useStick=on I have tried turning this touseStick=off and saving the ini file but it seems to do nothing ime still glued to the mob.
