Hey I know the gurus here are going to think this post is silly, and probably unnecessary but I saw a post recently with someone with the same problem and I know it was a problem for me because KA sometimes got into a weird targeting loop with corpses. This is for the people who haven't learned to utilize all of MQ2 yet.
Anyways what I did was made an event for when the mob dies it does a hidecorpse command.
Events go in the Release folder not the Macros or any other folder. If you are in game when you update the MQ2Events_Namehere.ini then type /event load. You will have to rename the file to with your toons name, and one file for every toon. If you already have the file then just copy paste the contents from this one into your existing one and save.
To make pasting easier here are the contents from the file you can download below.
Edit ----
Make sure the plugin is loaded (/plugin list and check for mq2events). If it is not type /plugin mq2events
Anyways what I did was made an event for when the mob dies it does a hidecorpse command.
Events go in the Release folder not the Macros or any other folder. If you are in game when you update the MQ2Events_Namehere.ini then type /event load. You will have to rename the file to with your toons name, and one file for every toon. If you already have the file then just copy paste the contents from this one into your existing one and save.
To make pasting easier here are the contents from the file you can download below.
[corpse]
trigger=#1#has been slain by#2#
command=/hidecorpse allbutgroup
[corpse1]
trigger=#1#You have slain#2#
command=/hidecorpse allbutgroup
[corpse2]
trigger=#1#scores a Finishing Blow#2#
command=/hidecorpse allbutgroup
Edit ----
Make sure the plugin is loaded (/plugin list and check for mq2events). If it is not type /plugin mq2events
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