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HHK assist macro

slutsarefun

New member
Joined
Nov 19, 2005
RedCents
Here is my first attempt at macros!

Basically it assists a puller in doing the HHK Monster Mission.

Start this macro as soon as you get the task, select the Sentry, and zone in. What it will do is load your AAs, unequip your weapon and shield, attack any pickclaw your puller brings to your group, kill named when it spawns, loot corpse, and end macro.

changed lesion and kick to / commands and added move to corpse to loot.

Rich (BB code):
#Event Loot "Someone is already looting that corpse."

Sub Main
/echo Auto killing shit in HHK!
/call Setup
:loop
/if (${NearestSpawn[Pickclaw NPC].Distance}<30) /call Kill
/if (${Spawn[Overlord NPC].ID}) /call Killnamed
/if ( (${NearestSpawn[Overlord Corpse].ID}) && (!${FindItem[Shard of Wisdom].InvSlot.ID}) ) {
/call Event_Loot
}
/if (${FindItem[Shard of Wisdom].InvSlot.ID}) /end
/doevents
/goto :loop
/return

Sub Setup

/if (!${Window[AAWindow].Open}) /keypress V
/notify AAWindow AAW_LoadButton Leftmouseup
/delay 2s
/cleanup
/delay 2s
/itemnotify mainhand leftmouseup
/itemnotify pack7 leftmouseup
/itemnotify offhand leftmouseup
/itemnotify pack8 leftmouseup
/return

Sub Kill

/target ${NearestSpawn[Pickclaw NPC]}
/delay 1s
/if (${Target.ID}) /face
/keypress forward hold
/delay 1s ${NearestSpawn[Pickclaw NPC].Distance}<10
/keypress back
/attack on
/if (${Me.Combat} && ${Me.State.NotEqual[STUN]}) {
/if (${Me.AbilityReady["Kick"]}) {
/delay 2
/doability "Kick"
}
/if (${Me.AltAbilityReady["Lesion"]}) {
/delay 2
/aa act Lesion
}
}
/delay 10s
/attack off
/return

Sub Killnamed

/target ${NearestSpawn[Overlord NPC]}
/delay 2s
/if (${Target.ID}) /face
/delay 2s
/keypress forward hold
/delay 2s ${NearestSpawn[Overlord NPC].Distance}<10
/keypress back
/attack on
/keypress 3
/delay 15s
/attack off
/return

Sub Event_Loot

:loot
/if (${FindItem[Shard of Wisdom].InvSlot.ID}) /return
/target Goblin Overlord Zobb's Corpse
/delay 2s
/if (${Target.ID}) /face
/delay 2s
/keypress forward hold
/delay 2s ${NearestSpawn[Overlord corpse].Distance}<7
/keypress back
/delay 2s
/loot
/delay 3s
/itemnotify loot2 rightmouseup
/delay 3s
/notify LootWnd DoneButton leftmouseup
/doevents
/goto :loot
/return
 
Last edited:
/doability not working trying to work out a move to corpse and add the /aa act lesion to it as we speak!
 
Ok reworked it to use Kick and Lesion, also added a bit of a delay to hopefully stop the running off the assists will do. . . Also added a move to corpse incase the overlord runs too far off
 
Could add a HP check and cast hamstring to prevent the mobs from running off too. Also I run 2 toons at a time and have 1 assist the other and follow with /stick 1...

Is there anyway to set up a MA as part of the command line like /mac hhk maname or just have the MA targeted when running this so the assist guy can follow to the different areas, also helps to get on the wizzies first.

Thanks going to try this out later today:)
 
honestly all i do is use a reworked version of Stropfo's hhk macro on the "puller" as i call it then when i warps back to succor just let all the aggroed mobs bring themselfs to zone in. Then i start this macro with my "puller" as well, it's chaos for a bit but it finishes all the goblins, spawns named, and loots shard all by itself.
 
Hmm that works fine i guess if you can run a full group of toons, I can only do 3 though so would like to be able to do the mission in the normal maanner with some peeps i don't know. BUT, would love a copy of the "reworked" for those times i cn run this with a MQ friend.
 
after patch today i'll see what changes were made and adjust my macro as i see fit then add my main puller macro to the post.
 
HHK assist macro

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