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you can access it with /echo ${Me.Invis} as well/MQ2Status will let you know if your toons are invised (Hiding is what actually says for hiding or invised). I just not tell which one specifically if it's regular or IVU. I usually pause my toons before moving and I invis. So it lets me know if I am still paused and invised for all my toons.
Me.Invis and /status just lets you know if you have ivu or invis, it doesnt let you know which type. You can be fooled into thinking it is safe to run through an undead area and then get jumped as you had normal invis.you can access it with /echo ${Me.Invis} as well
G Invis - Hotkey
/bct ${Spawn[group class enchanter]} //casting "Group Perfected Invisibility" ALT
/pause 003
/casting "Group Perfected Invisibility to Undead" altInvis Check - Hotkey
/noparse /bcaa //bc [+y+] ${Me.Buff[Group Perfected Invisibility I]}
/pause 005
/noparse /bcaa //bc [+g+] ${Me.Buff[Group Perfected Invisibility to Undead]}|Invis check V0.01
Sub Main
:mainloop
/if (${Me.Buff[Group Perfected Invisibility I].ID}) {
/bc [+g+] Invis good!
} else {
/bc [+r+] NO INVIS!!
}
/delay 1s
/if (${Me.Buff[Group Perfected Invisibility to Undead].ID}) {
/bc [+g+] IVU good!
} else {
/bc [+r+] NO IVU!!
}
/end
|Invis check V0.02
Sub Main
:mainloop
/bc ${If[${Me.Buff[Group Perfected Invisibility I].ID},[+g+] Invis good!,[+r+] NO INVIS!!]} ${If[${Me.Buff[Group Perfected Invisibility to Undead].ID}, [+y+] IVU good!, [+r+] NO IVU!!]}
/end
{/code]
/status invis and/or the regular /status
