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Question - Foraging

macroquester

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Joined
Jul 13, 2014
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So sorry if this has been answered 30 times before. But I did look an didn't see an obvious solution to my query.

I have a little Rgr and decided to forage with her, but how do I autodelete the trash she picks up... her pockets are filthy.

Thanks in anticipation.
 
Go to your MQ2Forage_CharacterName_Server.ini and put in smething like this, changing the zone name to whatever zone you are in. Also change what things you want to keep or destroy.

[General]
AutoKeepAll=on
AutoAddAll=on
[Steamfont Mountains]
Fruit=destroy
Pod of Water=destroy
Vegetables=destroy
Roots=destroy
Rabbit Meat=destroy
Fishing Grubs=destroy
Steamfont Spring Water=keep
Berries=destroy
 
I wish this had an ALL ZONE section or could add under general. I hate keeping up with the list based on the zone. Ugh.
 
Go to your MQ2Forage_CharacterName_Server.ini and put in smething like this, changing the zone name to whatever zone you are in. Also change what things you want to keep or destroy.

[General]
AutoKeepAll=on
AutoAddAll=on
[Steamfont Mountains]
Fruit=destroy
Pod of Water=destroy
Vegetables=destroy
Roots=destroy
Rabbit Meat=destroy
Fishing Grubs=destroy
Steamfont Spring Water=keep
Berries=destroy

Thanks a bunch for posting this, it was pretty confusing at first trying to figure out how to modify the INI file. I didn't notice that the file ini's were called MQ2Forage instead of MQ2AutoForage for a long time.

I updated the wiki page to reflect this as well.
 
I wish this had an ALL ZONE section or could add under general. I hate keeping up with the list based on the zone. Ugh.

you can try using MQ2Melee's functon (/melee forage=1) to click forage when it is available, then MQ2Cursor to either destroy or keep items, using a single list, along with amount limits (for instance keeping roots to 20, after that it destroys them) the information for the plugin is stored in the same file as MQ2Melee/MQ2Twist (IE ServerName_ToonName.ini, in your release folder or what ever folder you have MacroQuest2.exe in)

entries will look something like:
Rich (BB code):
[MQ2Cursor_ItemList]
1038=Tattered Cloth Sandal
6974=Kejekan Palm Fruit
10505=Small Ball of Clay
12563=Bookworm
12791=Timorous Coconut
12792=Sand Crabs
12793=Gunthak Sea Shell
12794=Rile's Sand Coin
13044=Pod of Water|60
13045=Berries|100
13046=Fruit|20
13047=Roots|100

if there is no set amount, it auto destroys. -1 is always keep. If item is not on the list... just sits there =)
 
I wish this had an ALL ZONE section or could add under general. I hate keeping up with the list based on the zone. Ugh.

I was thinking the same thing. Roots are the same anywhere we go. We should have a global section so we dont have to go hunting for something in the INI file. It would also keep the file size down.

Can it be done this way? Have a global section set up with forages common across all zones, then only put zone specific forages by zone.
Rich (BB code):
[General]
AutoKeepAll=on
AutoAddAll=on
[Global]
Fruit=40
Pod of Water=200
Vegetables=40
Roots=40
Rabbit Meat=40
Fishing Grubs=destroy
Berries=40
[Steamfont Mountains]
Steamfont Spring Water=keep
 
What you using to control foraging? The plugin or ninjadvloot?

If your macro has foraging coded properly then ninjadvloot will Keep/Sell/Destroy the foraged items based on your Loot.ini file. It will even keep a certain amount then destroy the rest using the =Quest|xx flag in your Loot.ini file.

I'm not sure if kissassist handles foraging or not, I suspect that it does.
 
I type /startforage, and I do /destroyitem "itemname" if i dont want to keep something. But I would prefer keeping a certain amount of each type so I can optimize what forages I get.
 
If Ninja is being used by an include file in your MAC, you co do something like the following in your Loot.ini file:
Rich (BB code):
Roots=Quest|40
Mushrooms=Quest|40

It invokes the new Quest feature which allows you to specify a keep amount, in this case, 40.

- - - Updated - - -

And yes, KA handles foraging wonderfully. Well, actually, thru the use of /melee forage=1.
 
Last edited:
Question - Foraging

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