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Question - Few more questions..

FVDruid99

New member
Joined
Mar 11, 2015
RedCents
There are a couple things I'd like to do.

I run KA as pullertank, and it doesnt always return to camp. They are non-summoning mobs and the camp area is small.

1. Want it to force return to camp on pulls.

2. Id like it to fire a disc if it's up if there are greater than 5 mobs

3. If toon is 25% HP or less it will cast one heal, than a second one.

4. Best way to keep OUtriders Accuracy, Attack and Pack hunt up whenever they refresh? Under DPS ?
 
Any help tweaking DPS would be great as well :-) Thanks!

Rich (BB code):
[General]
KissAssistVer=8.5.5
Role=PullerTank
CampRadius=7600
CampRadiusExceed=400
ReturnToCamp=1
ChaseAssist=0
ChaseDistance=25
MedOn=1
MedStart=25
MedCombat=0
LootOn=1
RezAcceptOn=0
AcceptInvitesOn=1
GroupWatchOn=1
CastingInterruptOn=0
EQBCOn=0
IRCOn=0
MiscGem=8
HoTTOn=0
CampfireOn=0
CharInfo=Ranger|101
[SpellSet]
LoadSpellSet=0
SpellSetName=KissAssist
[Buffs]
BuffsOn=1
Buffs1=Bosquetender's Unity Rk. II|Dual|Protection of the Bosque Rk. II|Me
Buffs2=Deafening Weapons Rk. II|Me
Buffs3=Bosquestalker's Vigor Rk. II|Melee
Buffs4=Shout of the Bosquetender Rk. II|Dual|Shared Cloak of Spurs Rk. II|Melee
Buffs5=Eyes of the Howler Rk. II|Me
Buffs6=Blood Drinker's Coating
Buffs7=Lizardscale Plated Girdle
Buffs8=Tonic of Resonant Elemental XV
Buffs9=NULL
Buffs10=NULL
Buffs11=NULL
Buffs12=NULL
Buffs13=NULL
Buffs14=NULL
Buffs15=NULL
Buffs16=NULL
Buffs17=NULL
Buffs18=NULL
Buffs19=NULL
Buffs20=NULL
RebuffOn=1
CheckBuffsTimer=20
PowerSource=Pure Energeian Elemental Orb
[Melee]
AssistAt=100
MeleeOn=1
FaceMobOn=1
MeleeDistance=75
StickHow=snaproll rear
AutoFireOn=1
[GoM]
GoMSHelp=Format - Spell|Target, MA Me or Mob, i.e. Rampaging Servant Rk. II|Mob
GoMSpell1=NULL
GoMSpell2=NULL
GoMSpell3=NULL
[AE]
AEOn=0
AERadius=50
AE1=NULL
AE2=NULL
AE3=NULL
AE4=NULL
AE5=NULL
[DPS]
DPSOn=1
DPSSkip=20
DPSInterval=2
DPS1=Entrap|95
DPS2=Banestrike|90
DPS3=Entropy of Nature|100
DPS4=Vileoak Ash Rk. II|75|Once
DPS5=Focused Rain of Arrows Rk. II|92|Twice
DPS6=Called Shots Rk. II|98|Once
DPS7=NULL
DPS8=NULL
DPS9=NULL
DPS10=NULL
DPS11=NULL
DPS12=NULL
DPS13=NULL
DPS14=NULL
DPS15=NULL
[Aggro]
AggroOn=0
Aggro1=NULL
Aggro2=NULL
Aggro3=NULL
[Heals]
Help=Format Spell|% to heal at i.e. Devout Light Rk. II|50
HealsOn=0
Heals1=Null
Heals2=NULL
Heals3=NULL
Heals4=NULL
Heals5=NULL
XTarHeal=0
HealGroupPetsOn=0
[Cures]
CuresOn=0
Cures1=NULL
Cures2=NULL
Cures3=NULL
Cures4=NULL
Cures5=NULL
[Burn]
BurnText=Decepticons Attack
BurnAllNamed=0
Burn1=NULL
Burn2=NULL
Burn3=NULL
Burn4=NULL
Burn5=NULL
Burn6=NULL
Burn7=NULL
Burn8=NULL
Burn9=NULL
Burn10=NULL
Burn11=NULL
Burn12=NULL
Burn13=NULL
Burn14=NULL
Burn15=NULL
UseTribute=0
[Pull]
PullWith=Ashcloud Boon Rk. II
MaxRadius=350
MaxZRange=50
PullWait=5
PullRoleToggle=0
ChainPull=1
ChainPullHP=90
ChainPullPause=30|2
PullLevel=0|0
[AFKTools]
AFKHelp=AFKGMAction=0 Off, 1 Pause Macro, 2 End Macro, 3 Unload MQ2, 4 Quit Game
AFKToolsOn=0
AFKGMAction=1
AFKPCRadius=150
CampOnDeath=0
ClickBacktoCamp=0
[Merc]
Help=To use: Turn off Auto Assist in Manage Mercenary Window
MercOn=0
MercAssistAt=92
 
1. Well to start your camp radius is huge... try 30.

Rich (BB code):
KissAssistVer=8.5.5
Role=PullerTank
CampRadius=7600

2. To fire a certain disc if there are more than 5 mobs use the AE section
Rich (BB code):
AEOn=1
AERadius=50
AE1=Disc|5|Mob

3. lvl 105 ranger heal section

Rich (BB code):
Help=Format Spell|% to heal at i.e. Devout Light|50
HealsOn=1
Heals1=Reflexive Bladespurs|40
Heals2=Cloudfont|30
Heals3=Desperate Dousing|20
#Heals4=Convergence of Spirits|10|MA
XTarHeal=1
Heals4=NULL
Heals5=NULL

4. Probably buffs section. Not really sure though. Play with both buffs and dps and see which works for you.
 
Nice.. Another question. How do I set it so the toon attacks the mob that is on the healer merc, The merc gets aggro a lot, I'd like to switch targets to pull aggro from merc. Any suggestions?
 
Nice.. Another question. How do I set it so the toon attacks the mob that is on the healer merc, The merc gets aggro a lot, I'd like to switch targets to pull aggro from merc. Any suggestions?

Frankly, I don't think KISS is capable of this. Hopefully someone else swoops in and proves me wrong, though!
 
Nice.. Another question. How do I set it so the toon attacks the mob that is on the healer merc, The merc gets aggro a lot, I'd like to switch targets to pull aggro from merc. Any suggestions?

When this was an issue for me I added AOE hate AA's and Spells to my DPS rotation. Ghetto way around the issue, but it typically worked.
 
Yeah, not possible with just kiss. You could maybe make a holy for it using /switch. But to be honest its tricky without a CC in your class. Just because you get to automate with KISS doesn't mean you get around general game mechanics that plague you even with real players :). My only suggestion with a ranger would be some sort of AE knockback/snare that might pull agro (Do rangers get an AE root?). Also, set your heal percentage on groups higher, healing draws a lot of agro. And max out your merc AAs.
 
Turn on aggro on your mq2melee and your ranger will taunt.
 
Question - Few more questions..

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