Mantisknight
Member
- Joined
- Sep 12, 2004
- RedCents
- 0¢
This is my first attempt at writing a real mac.
You will need the Mq2copen.dll that was updated here. http://www.redguides.com/community/showthread.php?t=2795&page=4&pp=15
Scroll down to Randomguy_01's first post on that page and it's at the bottom of his post as an attached file.
There is a mission called "lost gnomes" that you get from Mazil Hibbinap who is at Loc -708.25, 388.38, -47.26 in Corathus Creep. Inside this mission are 51 "a cocooned victim". Opening them gets you a "you gained experience" message. Since evolving items trigger off that and not the amount of XP. They get XP each time you open one. You need three characters in the 66ish level or better I believe. I don't have lower level characters to confirm what the minimum level requirement to get mission is. One character can just sit in guild hall. One character stands next to mission giver. One character zones into the instance. To begin you have your mission character manually get mission by saying " I am willing" and accepting the mission. Then have your Zone in character zone into the instance. Run Lost.mac on Mission character. and Cocoon.mac on the Instance character. /echo The Hatchery and it starts up.
I only have one item as test so far, but on http://lucy.allakhazam.com/item.html?id=89360 I was getting 2% a mission.
If you have any problems please post.
As this is my first attempt any suggestions would be gladly accepted.
DISCLAIMER
This macro will warp you 52 times about every four minutes. Use at your own risk.
You will need the Mq2copen.dll that was updated here. http://www.redguides.com/community/showthread.php?t=2795&page=4&pp=15
Scroll down to Randomguy_01's first post on that page and it's at the bottom of his post as an attached file.
There is a mission called "lost gnomes" that you get from Mazil Hibbinap who is at Loc -708.25, 388.38, -47.26 in Corathus Creep. Inside this mission are 51 "a cocooned victim". Opening them gets you a "you gained experience" message. Since evolving items trigger off that and not the amount of XP. They get XP each time you open one. You need three characters in the 66ish level or better I believe. I don't have lower level characters to confirm what the minimum level requirement to get mission is. One character can just sit in guild hall. One character stands next to mission giver. One character zones into the instance. To begin you have your mission character manually get mission by saying " I am willing" and accepting the mission. Then have your Zone in character zone into the instance. Run Lost.mac on Mission character. and Cocoon.mac on the Instance character. /echo The Hatchery and it starts up.
Rich (BB code):
|--------------------------------------------------
|Lost.mac
|This code is run on the character standing next to Mazil Hibbinap.
|Just stand the character behind him without invis and start this code up.
|--------------------------------------------------
#Event NewTask "#*#get new task#*#"
Sub Main
:loopstart
/doevents
/goto :loopstart
/return
|--------------------------------------------------
|Gets new task
|--------------------------------------------------
Sub event_NewTask
/target mazil
/delay 1s
|--------------------------------------------------
|Replace Third Character with the first name of Toon.
|--------------------------------------------------
/taskremove Third Character
/delay 1s
|--------------------------------------------------
|Replace Second Character with the first name of Toon who is running Cocoon.mac
|--------------------------------------------------
/taskremove Second Character
/delay 1s
|--------------------------------------------------
|Replace First Character with the first name of Toon running Lost.mac
|--------------------------------------------------
/taskremove First Character
/delay 1s
/say I am willing
/delay 2s
/notify TaskSelectWnd TSEL_AcceptButton leftmouseup
/delay 10s
/notify TaskTemplateSelectWnd TaskTemplateSelectListOptional listselect 1
/delay 5s
/notify TaskTemplateSelectWnd TaskTemplateSelectAcceptButton leftmouseup
/delay 5s
/return
Rich (BB code):
|--------------------------------------------------
|Cocoon.mac
|Have your Lost.mac character get mission and run your Cocoon.mac character to the instance.
|Once inside simply /echo The Hatchery
|From that point everything is automated.
|--------------------------------------------------
#Event Open "#*#The Hatchery#*#"
#Event Hive "#*#The Hive#*#"
#Event Leave "#*#You have been assigned#*#"
Sub Main
:loopstart
/doevents
/goto :loopstart
/return
|--------------------------------------------------
|Opens 50 a cocooned victim.
|This snippet of code was adjusted from Armysoldier's code in hides.mac
|--------------------------------------------------
Sub event_Open
/declare i int local
/delay 2s
/for i 10 to 50
/target npc victim${i}
/if (${Target.ID}) {
/delay 2s
/open
/delay 1s
/echo Victim${i} finished.
}
/next i
/delay 5s
|--------------------------------------------------
|Repalce Lost.mac with the name of Toon running Lost.mac
|--------------------------------------------------
/tell lost.mac get new task
/return
|--------------------------------------------------
|You may need to play with /click left X Y to find a spot on your screen.
|--------------------------------------------------
Sub event_leave
/delay 1s
/warp loc -51.36, -22.73, -14.15
/face fast heading 200
/delay 5s
/click left 100 100
/return
Sub event_Hive
/delay 2s
/face fast heading 360
/delay 1s
/warp loc 160.98, 1365.55, 271.49
/delay 1s
/click left 100 100
/return
I only have one item as test so far, but on http://lucy.allakhazam.com/item.html?id=89360 I was getting 2% a mission.
If you have any problems please post.
As this is my first attempt any suggestions would be gladly accepted.
DISCLAIMER
This macro will warp you 52 times about every four minutes. Use at your own risk.

