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Fabled as named in hud?

thenameless

Member
Joined
Jun 19, 2005
RedCents
624¢
Are you guys seeing the fabled mob's as named mobs on the hud. not sure why i am not seeing um, i must be missing some thing here.

not tested but i think this may work to say there is a fabled('s) up

I am going to try changing

Rich (BB code):
//GM 
GMInd1=3,5,130,25,255,0,${If[${Spawn[gm].ID},There Is Currently :,]} 
GMInd2=3,5,130,25,255,0,${If[${Spawn[gm].ID},,There Is Currently :]} 
GMInd3=3,105,130,255,25,0,${If[${Spawn[gm].ID},A Gm In The Zone,]} 
GMInd4=3,105,130,255,234,8,${If[${Spawn[gm].ID},,No Gm In Zone]}

Too

Rich (BB code):
//Fabled 
FabledInd1=3,820,132,25,255,0,${If[${Spawn[Fabled].ID},There Is Currently :,]} 
FabledInd2=3,820,132,25,255,0,${If[${Spawn[Fabled].ID},,There Is Currently :]}
FabledInd3=3,820,144,255,25,0,${If[${Spawn[Fabled].ID},Fabled('s) In zone,]} 
FabledInd4=3,820,144,255,234,8,${If[${Spawn[Fabled].ID},,No Fabled In Zone]}

on my Hud that would be the 2 lines under the 10 named spawns on lap top so i cant try it out yet. i am not confident it will work any thoughts?
 
;Spawn info:
;---------------------
Spawnlist=3,425,105,255,255,255,~~Spawn List~~
Spawn1=3,415,115,255,255,0,#1 ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]}
Spawn2=3,415,125,255,255,0,#2 ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Name},]}
Spawn3=3,415,135,255,255,0,#3 ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Name},]}
Spawn4=3,415,145,255,255,0,#4 ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Name},]}
Spawn5=3,415,155,255,255,0,#5 ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Level},]} - ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Name},]}


This code works for me. In BOT I know for sure the fabled show up.
 
in vars zone i see them in others i don't for instance "Karnor's Castle" & "Crushbone" there others but i have not been keeping track of where I don't see um in the hud

a day or so ago i was in "Karnor's Castle"the mobs The Fabled Skeletal" I for get witch one " & The Fabled Venril Sathir where both up but not showing in the hud, could someone, anyone go there & confirm that they don't show in hud.

when fabled started i went to CB just to see a fabled up so i knew for sure that fabled's where poping any way i forget witch but one of the two "The Fabled Emperor Crush" or "The Fabled Ambassador Dvinn" was up & not in hud, walked all the way up to um to see i they would be in hud when i am right on top of um and they where not & killed um any who

i just added your code below to may names pops strings DevilMot

Rich (BB code):
|Nammed 	1 through 5

	Spawn1=3,820,12,255,255,0,#1    ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]}
	Spawn2=3,820,24,0,255,0,#2    ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Name},]}
	Spawn3=3,820,36,255,255,0,#3    ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Name},]}
	Spawn4=3,820,48,0,255,0,#4    ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Name},]}
	Spawn5=3,820,60,255,255,0,#5    ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Level},]} - ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Name},]}

|Nammed 	5 through 10

	Spawn6=3,820,72,0,255,0,#6    ${If[${NearestSpawn[6,npc #].Name.NotEqual["NULL"]},${NearestSpawn[6,npc #].Level},]} - ${If[${NearestSpawn[6,npc #].Name.NotEqual["NULL"]},${NearestSpawn[6,npc #].Name},]}
	Spawn7=3,820,84,255,255,0,#7    ${If[${NearestSpawn[7,npc #].Name.NotEqual["NULL"]},${NearestSpawn[7,npc #].Level},]} - ${If[${NearestSpawn[7,npc #].Name.NotEqual["NULL"]},${NearestSpawn[7,npc #].Name},]}
	Spawn8=3,820,96,0,255,0,#8    ${If[${NearestSpawn[8,npc #].Name.NotEqual["NULL"]},${NearestSpawn[8,npc #].Level},]} - ${If[${NearestSpawn[8,npc #].Name.NotEqual["NULL"]},${NearestSpawn[8,npc #].Name},]}
	Spawn9=3,820,108,255,255,0,#9    ${If[${NearestSpawn[9,npc #].Name.NotEqual["NULL"]},${NearestSpawn[9,npc #].Level},]} - ${If[${NearestSpawn[9,npc #].Name.NotEqual["NULL"]},${NearestSpawn[9,npc #].Name},]}
	Spawn10=3,814,120,0,255,0,#10    ${If[${NearestSpawn[10,npc #].Name.NotEqual["NULL"]},${NearestSpawn[10,npc #].Level},]} - ${If[${NearestSpawn[10,npc #].Name.NotEqual["NULL"]},${NearestSpawn[10,npc #].Name},]}


;Spawn info: "DevilMot's",
;---------------------
Spawnlist=3,820,400,255,255,255,~~Spawn List~~
Spawn11=3,820,412,255,255,0,#11 ${If[${NearestSpawn[11,npc #].Name.NotEqual["NULL"]},${NearestSpawn[11,npc #].Level},]} - ${If[${NearestSpawn[11,npc #].Name.NotEqual["NULL"]},${NearestSpawn[11,npc #].Name},]}
Spawn12=3,820,424,255,255,0,#12 ${If[${NearestSpawn[12,npc #].Name.NotEqual["NULL"]},${NearestSpawn[12,npc #].Level},]} - ${If[${NearestSpawn[12,npc #].Name.NotEqual["NULL"]},${NearestSpawn[12,npc #].Name},]}
Spawn13=3,820,436,255,255,0,#13 ${If[${NearestSpawn[13,npc #].Name.NotEqual["NULL"]},${NearestSpawn[13,npc #].Level},]} - ${If[${NearestSpawn[13,npc #].Name.NotEqual["NULL"]},${NearestSpawn[13,npc #].Name},]}
Spawn14=3,820,448,255,255,0,#14 ${If[${NearestSpawn[14,npc #].Name.NotEqual["NULL"]},${NearestSpawn[14,npc #].Level},]} - ${If[${NearestSpawn[14,npc #].Name.NotEqual["NULL"]},${NearestSpawn[14,npc #].Name},]}
Spawn15=3,820,460,255,255,0,#15 ${If[${NearestSpawn[15,npc #].Name.NotEqual["NULL"]},${NearestSpawn[15,npc #].Level},]} - ${If[${NearestSpawn[15,npc #].Name.NotEqual["NULL"]},${NearestSpawn[15,npc #].Name},]}

from yours i changed the number of the spawn's fro 1,2,3,4,5 too 11,12,13,14,15 as well as the location so i could go test,,,,,,I went back to CB here's a SS showing "The Fabled Emperor Crush" in front of me & not showing in nether part of the hud....... Red-ing out my personal info
 
.
So can no one confirm this ? am i the only one that is havening this happen.

Is there a line i can add the hud that will:

show that there is or is not a bob up that has "fabled" in its name.

or

show a count of mobs with "fabled" in there name.
 
Rich (BB code):
;Spawn info: "DevilMot's",
;---------------------
Spawnlist=3,820,400,255,255,255,~~Spawn List~~
Spawn11=3,820,412,255,255,0,#11 ${If[${NearestSpawn[11,npc #].Name.NotEqual["NULL"]},${NearestSpawn[11,npc #].Level},]} - ${If[${NearestSpawn[11,npc #].Name.NotEqual["NULL"]},${NearestSpawn[11,npc #].Name},]}
Spawn12=3,820,424,255,255,0,#12 ${If[${NearestSpawn[12,npc #].Name.NotEqual["NULL"]},${NearestSpawn[12,npc #].Level},]} - ${If[${NearestSpawn[12,npc #].Name.NotEqual["NULL"]},${NearestSpawn[12,npc #].Name},]}
Spawn13=3,820,436,255,255,0,#13 ${If[${NearestSpawn[13,npc #].Name.NotEqual["NULL"]},${NearestSpawn[13,npc #].Level},]} - ${If[${NearestSpawn[13,npc #].Name.NotEqual["NULL"]},${NearestSpawn[13,npc #].Name},]}
Spawn14=3,820,448,255,255,0,#14 ${If[${NearestSpawn[14,npc #].Name.NotEqual["NULL"]},${NearestSpawn[14,npc #].Level},]} - ${If[${NearestSpawn[14,npc #].Name.NotEqual["NULL"]},${NearestSpawn[14,npc #].Name},]}
Spawn15=3,820,460,255,255,0,#15 ${If[${NearestSpawn[15,npc #].Name.NotEqual["NULL"]},${NearestSpawn[15,npc #].Level},]} - ${If[${NearestSpawn[15,npc #].Name.NotEqual["NULL"]},${NearestSpawn[15,npc #].Name},]}
change all of the # to Fabled
 
err change all of the ,npc #]. to ,npc Fabled].
but i figured you'd understand what I was after :)
 
I must be a retard because i am still having problems with fabled that are up not showing in the HUD

Rich (BB code):
|Spawn info: Fabled

	Spawnlist=3,820,400,0,240,240, -#- Fabled Spawn's -#-

	Spawn11=3,820,412,255,255,0,#1 ${If[${NearestSpawn[11,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[11,npc Fabled].Level},]} - ${If[${NearestSpawn[11,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[11,npc Fabled].Name},]}
	Spawn12=3,820,424,0,255,0,#2 ${If[${NearestSpawn[12,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[12,npc Fabled].Level},]} - ${If[${NearestSpawn[12,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[12,npc Fabled].Name},]}
	Spawn13=3,820,436,255,255,0,#3 ${If[${NearestSpawn[13,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[13,npc Fabled].Level},]} - ${If[${NearestSpawn[13,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[13,npc Fabled].Name},]}
	Spawn14=3,820,448,0,255,0,#4 ${If[${NearestSpawn[14,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[14,npc Fabled].Level},]} - ${If[${NearestSpawn[14,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[14,npc Fabled].Name},]}
	Spawn15=3,820,460,255,255,0,#5 ${If[${NearestSpawn[15,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[15,npc Fabled].Level},]} - ${If[${NearestSpawn[15,npc Fabled].Name.NotEqual["NULL"]},${NearestSpawn[15,npc Fabled].Name},]}
 
When I right clicked on them to target them, they would show up as the Fabled, but not until then.
 
A year or so latter now, and going through my old posts and thought I would share what I ended up doing,

I am just using this so I can zone in and look at it and know if it's worth looking on map for Fabled location.

Rich (BB code):
Fabledcount=3,035,300,255,020,020,${If[${Spawn[FABLED].ID},${SpawnCount[FABLED]} Fabled's UP,No Fabled's UP]}
 
Fabled as named in hud?

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